Interaction designInteraction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what characterizes IxD as a design field, as opposed to a science or engineering field.
Symbolic interactionismSymbolic interactionism is a sociological theory that develops from practical considerations and alludes to humans' particular use of shared language to create common symbols and meanings, for use in both intra- and interpersonal communication. According to Macionis, symbolic interactionism is "a framework for building theory that sees society as the product of everyday interactions of individuals". In other words, it is a frame of reference to better understand how individuals interact with one another to create symbolic worlds, and in return, how these worlds shape individual behaviors.
Human–computer interactionHuman–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways. A device that allows interaction between human being and a computer is known as a "Human-computer Interface (HCI)".
Social relationA social relation is the fundamental unit of analysis within the social sciences, and describes any voluntary or involuntary interpersonal relationship between two or more individuals within and/or between groups. The group can be a language or kinship group, a social institution or organization, an economic class, a nation, or gender. Social relations are derived from human behavioral ecology, and, as an aggregate, form a coherent social structure whose constituent parts are best understood relative to each other and to the social ecosystem as a whole.
KinshasaKinshasa (kɪnˈʃɑːsə; kinʃasa; Kinsásá), formerly Léopoldville, is the capital and largest city of the Democratic Republic of the Congo. Once a site of fishing and trading villages situated along the Congo River, Kinshasa is now one of the world's fastest growing megacities. The city of Kinshasa is also one of the DRC's 26 provinces. Because the administrative boundaries of the city-province cover a vast area, over 90 per cent of the city-province's land is rural in nature, and the urban area occupies a small but expanding section on the western side.
MartiniqueMartinique (ˌmɑːrtᵻˈniːk , maʁtinik; Matinik or Matnik; Kalinago: Madinina or Madiana) is an island which is a single territorial collectivity of the French Republic. It is also part of the European Union as an Outermost Region within the Special territories of members of the European Economic Area, but is not part of the Schengen Area and the European Union Customs Union. As part of the French (Antilles) West Indies, Martinique is located in the Lesser Antilles of the West Indies in the eastern Caribbean Sea.
ParisParis (ˈpærɪs; paʁi) is the capital and most populous city of France, with an official estimated population of 2,102,650 residents as of 1 January 2023 in an area of more than , making it the fourth-most populated city in the European Union as well as the 30th most densely populated city in the world in 2022. Since the 17th century, Paris has been one of the world's major centres of finance, diplomacy, commerce, culture, fashion, gastronomy and many areas.
Conceptual artConceptual art, also referred to as conceptualism, is art in which the concept(s) or idea(s) involved in the work take precedence over traditional aesthetic, technical, and material concerns. Some works of conceptual art, sometimes called installations, may be constructed by anyone simply by following a set of written instructions.