StreamA stream is a continuous body of surface water flowing within the bed and banks of a channel. Depending on its location or certain characteristics, a stream may be referred to by a variety of local or regional names. Long, large streams are usually called rivers, while smaller, less voluminous and more intermittent streams are known as streamlets, brooks or creeks. The flow of a stream is controlled by three inputs – surface runoff (from precipitation or meltwater), daylighted subterranean water, and surfaced groundwater (spring water).
SedimentSediment is a naturally occurring material that is broken down by processes of weathering and erosion, and is subsequently transported by the action of wind, water, or ice or by the force of gravity acting on the particles. For example, sand and silt can be carried in suspension in river water and on reaching the sea bed deposited by sedimentation; if buried, they may eventually become sandstone and siltstone (sedimentary rocks) through lithification.
MeanderA meander is one of a series of regular sinuous curves in the channel of a river or other watercourse. It is produced as a watercourse erodes the sediments of an outer, concave bank (cut bank or river cliff) and deposits sediments on an inner, convex bank which is typically a point bar. The result of this coupled erosion and sedimentation is the formation of a sinuous course as the channel migrates back and forth across the axis of a floodplain. The zone within which a meandering stream periodically shifts its channel is known as a meander belt.
Sedimentary structuresSedimentary structures include all kinds of features in sediments and sedimentary rocks, formed at the time of deposition. Sediments and sedimentary rocks are characterized by bedding, which occurs when layers of sediment, with different particle sizes are deposited on top of each other. These beds range from millimeters to centimeters thick and can even go to meters or multiple meters thick.
Eddy (fluid dynamics)In fluid dynamics, an eddy is the swirling of a fluid and the reverse current created when the fluid is in a turbulent flow regime. The moving fluid creates a space devoid of downstream-flowing fluid on the downstream side of the object. Fluid behind the obstacle flows into the void creating a swirl of fluid on each edge of the obstacle, followed by a short reverse flow of fluid behind the obstacle flowing upstream, toward the back of the obstacle. This phenomenon is naturally observed behind large emergent rocks in swift-flowing rivers.
Surface waterSurface water is water located on top of land, forming terrestrial (surrounding by land on all sides) waterbodies, and may also be referred to as blue water, opposed to the seawater and waterbodies like the ocean. The vast majority of surface water is produced by precipitation. As the climate warms in the spring, snowmelt runs off towards nearby streams and rivers contributing towards a large portion of human drinking water. Levels of surface water lessen as a result of evaporation as well as water moving into the ground becoming ground-water.
Surface runoffSurface runoff (also known as overland flow or terrestrial runoff) is the unconfined flow of water over the ground surface, in contrast to channel runoff (or stream flow). It occurs when excess rainwater, stormwater, meltwater, or other sources, can no longer sufficiently rapidly infiltrate in the soil. This can occur when the soil is saturated by water to its full capacity, and the rain arrives more quickly than the soil can absorb it. Surface runoff often occurs because impervious areas (such as roofs and pavement) do not allow water to soak into the ground.
SimulationA simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Often, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games.
Combat flight simulation gameCombat flight simulators are vehicle simulation games, amateur flight simulation computer programs used to simulate military aircraft and their operations. These are distinct from dedicated flight simulators used for professional pilot and military flight training which consist of realistic physical recreations of the actual aircraft cockpit, often with a full-motion platform. Combat flight simulation titles are more numerous than civilian flight simulators due to the variety of subject matter available and market demand.
Riparian-zone restorationRiparian-zone restoration is the ecological restoration of riparian-zone habitats of streams, rivers, springs, lakes, floodplains, and other hydrologic ecologies. A riparian zone or riparian area is the interface between land and a river or stream. Riparian is also the proper nomenclature for one of the fifteen terrestrial biomes of the earth; the habitats of plant and animal communities along the margins and river banks are called riparian vegetation, characterized by aquatic plants and animals that favor them.
LakeA lake is a naturally occurring, relatively large body of water localized in a basin surrounded by dry land. A lake generally has a slower-moving flow than the inflow or outflow stream(s) that serve to feed or drain it. Lakes lie completely on land and are separate from the ocean, although, like the much larger oceans, they form part of the Earth's water cycle by serving as large standing pools of storage water. Most lakes are freshwater and account for almost all the world's surface freshwater, but some are salt lakes with salinities even higher than that of seawater.
Vehicle simulation gameVehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles.
Control flowIn computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language. Within an imperative programming language, a control flow statement is a statement that results in a choice being made as to which of two or more paths to follow.
Water tableThe water table is the upper surface of the zone of saturation. The zone of saturation is where the pores and fractures of the ground are saturated with water. It can also be simply explained as the depth below which the ground is saturated. The water table is the surface where the water pressure head is equal to the atmospheric pressure (where gauge pressure = 0). It may be visualized as the "surface" of the subsurface materials that are saturated with groundwater in a given vicinity.
Laminar flowIn fluid dynamics, laminar flow (ˈlæmənər) is characterized by fluid particles following smooth paths in layers, with each layer moving smoothly past the adjacent layers with little or no mixing. At low velocities, the fluid tends to flow without lateral mixing, and adjacent layers slide past one another like playing cards. There are no cross-currents perpendicular to the direction of flow, nor eddies or swirls of fluids. In laminar flow, the motion of the particles of the fluid is very orderly with particles close to a solid surface moving in straight lines parallel to that surface.
Decompression sicknessDecompression sickness (abbreviated DCS; also called divers' disease, the bends, aerobullosis, and caisson disease) is a medical condition caused by dissolved gases emerging from solution as bubbles inside the body tissues during decompression. DCS most commonly occurs during or soon after a decompression ascent from underwater diving, but can also result from other causes of depressurisation, such as emerging from a caisson, decompression from saturation, flying in an unpressurised aircraft at high altitude, and extravehicular activity from spacecraft.
Bar (establishment)A bar, also known as a saloon, a tavern or tippling house, or sometimes as a pub or club, is a retail business establishment that serves alcoholic beverages, such as beer, wine, liquor, cocktails, and other beverages such as mineral water and soft drinks. Bars often also sell snack foods, such as crisps or peanuts, for consumption on their premises. Some types of bars, such as pubs, may also serve food from a restaurant menu. The term "bar" refers to the countertop where drinks are prepared and served, and by extension to the overall premises.
Gay barA gay bar is a drinking establishment that caters to an exclusively or predominantly lesbian, gay, bisexual, transgender or queer (LGBTQ+) clientele; the term gay is used as a broadly inclusive concept for LGBTQ+ communities. Gay bars once served as the centre of gay culture and were one of the few places people with same-sex orientations and gender-variant identities could openly socialize. Other names used to describe these establishments include boy bar, girl bar, gay club, gay pub, queer bar, lesbian bar, drag bar, and dyke bar, depending on the niche communities that they served.
PinnipedPinnipeds (pronounced ˈpɪnᵻˌpɛdz), commonly known as seals, are a widely distributed and diverse clade of carnivorous, fin-footed, semi-aquatic, and mostly marine mammals. They comprise the extant families Odobenidae (whose only living member is the walrus), Otariidae (the eared seals: sea lions and fur seals), and Phocidae (the earless seals, or true seals), with 34 extant species and more than 50 extinct species described from fossils.
Data-flow analysisData-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program. A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate. The information gathered is often used by compilers when optimizing a program. A canonical example of a data-flow analysis is reaching definitions.