Fourier-transform infrared spectroscopyFourier-transform infrared spectroscopy (FTIR) is a technique used to obtain an infrared spectrum of absorption or emission of a solid, liquid, or gas. An FTIR spectrometer simultaneously collects high-resolution spectral data over a wide spectral range. This confers a significant advantage over a dispersive spectrometer, which measures intensity over a narrow range of wavelengths at a time. The term Fourier-transform infrared spectroscopy originates from the fact that a Fourier transform (a mathematical process) is required to convert the raw data into the actual spectrum.
Mirrorless cameraA mirrorless camera is a camera that does not have a mirror. Though most cameras, including smartphones, lack mirrors, the term mirrorless is primarily used to describe digital interchangeable lens cameras, in order to distinguish them from DSLRs, which have historically dominated interchangeable lens cameras. Lacking a mirror system allows the camera to be smaller, quieter, and lighter. In cameras with mirrors, light from the lens is directed to either the image sensor or the viewfinder.
VignettingIn photography and optics, vignetting is a reduction of an image's brightness or saturation toward the periphery compared to the image center. The word vignette, from the same root as vine, originally referred to a decorative border in a book. Later, the word came to be used for a photographic portrait that is clear at the center and fades off toward the edges. A similar effect is visible in photographs of projected images or videos off a projection screen, resulting in a so-called "hotspot" effect.
False colorFalse color (or pseudo color) refers to a group of color rendering methods used to display images in color which were recorded in the visible or non-visible parts of the electromagnetic spectrum. A false-color image is an image that depicts an object in colors that differ from those a photograph (a true-color image) would show. In this image, colors have been assigned to three different wavelengths that human eyes cannot normally see.
Dark nebulaA dark nebula or absorption nebula is a type of interstellar cloud, particularly molecular clouds, that is so dense that it obscures the visible wavelengths of light from objects behind it, such as background stars and emission or reflection nebulae. The extinction of the light is caused by interstellar dust grains located in the coldest, densest parts of molecular clouds. Clusters and large complexes of dark nebulae are associated with Giant Molecular Clouds. Isolated small dark nebulae are called Bok globules.
Shadow mappingShadow mapping or shadowing projection is a process by which shadows are added to 3D computer graphics. This concept was introduced by Lance Williams in 1978, in a paper entitled "Casting curved shadows on curved surfaces." Since then, it has been used both in pre-rendered and realtime scenes in many console and PC games. Shadows are created by testing whether a pixel is visible from the light source, by comparing the pixel to a z-buffer or depth image of the light source's view, stored in the form of a texture.
Raman spectroscopyRaman spectroscopy (ˈrɑːmən) (named after Indian physicist C. V. Raman) is a spectroscopic technique typically used to determine vibrational modes of molecules, although rotational and other low-frequency modes of systems may also be observed. Raman spectroscopy is commonly used in chemistry to provide a structural fingerprint by which molecules can be identified. Raman spectroscopy relies upon inelastic scattering of photons, known as Raman scattering.
Image resolutionImage resolution is the level of detail an holds. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how close lines can be to each other and still be visibly resolved. Resolution units can be tied to physical sizes (e.g. lines per mm, lines per inch), to the overall size of a picture (lines per picture height, also known simply as lines, TV lines, or TVL), or to angular subtense.
Z-bufferingA depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. Depth buffers are an aid to rendering a scene to ensure that the correct polygons properly occlude other polygons. Z-buffering was first described in 1974 by Wolfgang Straßer in his PhD thesis on fast algorithms for rendering occluded objects.
Raw image formatA camera raw image file contains unprocessed or minimally processed data from the of either a digital camera, a motion picture film scanner, or other . Raw files are so named because they are not yet processed, and contain large amounts of potentially redundant data. Normally, the image is processed by a raw converter, in a wide-gamut internal color space where precise adjustments can be made before to a viewable file format such as JPEG or PNG for storage, printing, or further manipulation.
Color televisionColor television (American English) or colour television (Commonwealth English) is a television transmission technology that includes color information for the picture, so the video image can be displayed in color on the television set. It improves on the monochrome or black-and-white television technology, which displays the image in shades of gray (grayscale). Television broadcasting stations and networks in most parts of the world upgraded from black-and-white to color transmission between the 1940s and the 1980s.
Medical imagingMedical imaging is the technique and process of imaging the interior of a body for clinical analysis and medical intervention, as well as visual representation of the function of some organs or tissues (physiology). Medical imaging seeks to reveal internal structures hidden by the skin and bones, as well as to diagnose and treat disease. Medical imaging also establishes a database of normal anatomy and physiology to make it possible to identify abnormalities.