Model checkingIn computer science, model checking or property checking is a method for checking whether a finite-state model of a system meets a given specification (also known as correctness). This is typically associated with hardware or software systems, where the specification contains liveness requirements (such as avoidance of livelock) as well as safety requirements (such as avoidance of states representing a system crash). In order to solve such a problem algorithmically, both the model of the system and its specification are formulated in some precise mathematical language.
Computation tree logicComputation tree logic (CTL) is a branching-time logic, meaning that its model of time is a tree-like structure in which the future is not determined; there are different paths in the future, any one of which might be an actual path that is realized. It is used in formal verification of software or hardware artifacts, typically by software applications known as model checkers, which determine if a given artifact possesses safety or liveness properties. For example, CTL can specify that when some initial condition is satisfied (e.
Linear temporal logicIn logic, linear temporal logic or linear-time temporal logic (LTL) is a modal temporal logic with modalities referring to time. In LTL, one can encode formulae about the future of paths, e.g., a condition will eventually be true, a condition will be true until another fact becomes true, etc. It is a fragment of the more complex CTL*, which additionally allows branching time and quantifiers. LTL is sometimes called propositional temporal logic, abbreviated PTL.
Temporal logicIn logic, temporal logic is any system of rules and symbolism for representing, and reasoning about, propositions qualified in terms of time (for example, "I am always hungry", "I will eventually be hungry", or "I will be hungry until I eat something"). It is sometimes also used to refer to tense logic, a modal logic-based system of temporal logic introduced by Arthur Prior in the late 1950s, with important contributions by Hans Kamp. It has been further developed by computer scientists, notably Amir Pnueli, and logicians.
Kripke structure (model checking)This article describes Kripke structures as used in model checking. For a more general description, see Kripke semantics. A Kripke structure is a variation of the transition system, originally proposed by Saul Kripke, used in model checking to represent the behavior of a system. It consists of a graph whose nodes represent the reachable states of the system and whose edges represent state transitions, together with a labelling function which maps each node to a set of properties that hold in the corresponding state.
TimeTime is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious experience. Time is often referred to as a fourth dimension, along with three spatial dimensions.
Modal logicModal logic is a kind of logic used to represent statements about necessity and possibility. It plays a major role in philosophy and related fields as a tool for understanding concepts such as knowledge, obligation, and causation. For instance, in epistemic modal logic, the formula can be used to represent the statement that is known. In deontic modal logic, that same formula can represent that is a moral obligation. Modal logic considers the inferences that modal statements give rise to.
Stable model semanticsThe concept of a stable model, or answer set, is used to define a declarative semantics for logic programs with negation as failure. This is one of several standard approaches to the meaning of negation in logic programming, along with program completion and the well-founded semantics. The stable model semantics is the basis of answer set programming.
PropertyProperty is a system of rights that gives people legal control of valuable things, and also refers to the valuable things themselves. Depending on the nature of the property, an owner of property may have the right to consume, alter, share, redefine, rent, mortgage, pawn, sell, exchange, transfer, give away, or destroy it, or to exclude others from doing these things, as well as to perhaps abandon it; whereas regardless of the nature of the property, the owner thereof has the right to properly use it under the granted property rights.
Modal μ-calculusIn theoretical computer science, the modal μ-calculus (Lμ, Lμ, sometimes just μ-calculus, although this can have a more general meaning) is an extension of propositional modal logic (with many modalities) by adding the least fixed point operator μ and the greatest fixed point operator ν, thus a fixed-point logic. The (propositional, modal) μ-calculus originates with Dana Scott and Jaco de Bakker, and was further developed by Dexter Kozen into the version most used nowadays.
Logic programmingLogic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic programming language families include Prolog, answer set programming (ASP) and Datalog. In all of these languages, rules are written in the form of clauses: H :- B1, ..., Bn. and are read declaratively as logical implications: H if B1 and ... and Bn. H is called the head of the rule and B1, .
Closed-world assumptionThe closed-world assumption (CWA), in a formal system of logic used for knowledge representation, is the presumption that a statement that is true is also known to be true. Therefore, conversely, what is not currently known to be true, is false. The same name also refers to a logical formalization of this assumption by Raymond Reiter. The opposite of the closed-world assumption is the open-world assumption (OWA), stating that lack of knowledge does not imply falsity. Decisions on CWA vs.
Real propertyIn English common law, real property, real estate, immovable property or, solely in the US and Canada, realty, is land which is the property of some person and all structures (also called improvements or fixtures) integrated with or affixed to the land, including crops, buildings, machinery, wells, dams, ponds, mines, canals, roads, and other things. The term is historic, arising from the now-discontinued form of action, which distinguished between real property disputes and personal property disputes.
Time travelTime travel is the hypothetical activity of traveling into the past or future. Time travel is a widely recognized concept in philosophy and fiction, particularly science fiction. In fiction, time travel is typically achieved through the use of a hypothetical device known as a time machine. The idea of a time machine was popularized by H. G. Wells' 1895 novel The Time Machine. It is uncertain if time travel to the past is physically possible, and such travel, if at all feasible, may give rise to questions of causality.
B-theory of timeThe B-theory of time, also called the "tenseless theory of time", is one of two positions regarding the temporal ordering of events in the philosophy of time. B-theorists argue that the flow of time is only a subjective illusion of human consciousness, that the past, present, and future are equally real, and that time is tenseless: temporal becoming is not an objective feature of reality. Therefore, there is nothing privileged about the present, ontologically speaking. The B-theory is derived from a distinction drawn by J.
PhysicalismIn philosophy, physicalism is the metaphysical thesis that "everything is physical", that there is "nothing over and above" the physical, or that everything supervenes on the physical. Physicalism is a form of ontological monism—a "one substance" view of the nature of reality as opposed to a "two-substance" (dualism) or "many-substance" (pluralism) view. Both the definition of "physical" and the meaning of physicalism have been debated.
Decision problemIn computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers x and y, does x evenly divide y?". The answer is either 'yes' or 'no' depending upon the values of x and y. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem.
Intellectual propertyIntellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in most of the world's legal systems.
Time zoneA time zone is an area which observes a uniform standard time for legal, commercial and social purposes. Time zones tend to follow the boundaries between countries and their subdivisions instead of strictly following longitude, because it is convenient for areas in frequent communication to keep the same time. All time zones are defined as offsets from Coordinated Universal Time (UTC), ranging from UTC−12:00 to UTC+14:00. The offsets are usually a whole number of hours, but a few zones are offset by an additional 30 or 45 minutes, such as in India, South Australia and Nepal.
Solar timeSolar time is a calculation of the passage of time based on the position of the Sun in the sky. The fundamental unit of solar time is the day, based on the synodic rotation period. Traditionally, there are three types of time reckoning based on astronomical observations: apparent solar time and mean solar time (discussed in this article), and sidereal time, which is based on the apparent motions of stars other than the Sun. A tall pole vertically fixed in the ground casts a shadow on any sunny day.