Quantum supremacyIn quantum computing, quantum supremacy, quantum primacy or quantum advantage is the goal of demonstrating that a programmable quantum computer can solve a problem that no classical computer can solve in any feasible amount of time, irrespective of the usefulness of the problem. The term was coined by John Preskill in 2012, but the concept dates back to Yuri Manin's 1980 and Richard Feynman's 1981 proposals of quantum computing.
Critical point (thermodynamics)In thermodynamics, a critical point (or critical state) is the end point of a phase equilibrium curve. One example is the liquid–vapor critical point, the end point of the pressure–temperature curve that designates conditions under which a liquid and its vapor can coexist. At higher temperatures, the gas cannot be liquefied by pressure alone. At the critical point, defined by a critical temperature Tc and a critical pressure pc, phase boundaries vanish.
BCS theoryBCS theory or Bardeen–Cooper–Schrieffer theory (named after John Bardeen, Leon Cooper, and John Robert Schrieffer) is the first microscopic theory of superconductivity since Heike Kamerlingh Onnes's 1911 discovery. The theory describes superconductivity as a microscopic effect caused by a condensation of Cooper pairs. The theory is also used in nuclear physics to describe the pairing interaction between nucleons in an atomic nucleus. It was proposed by Bardeen, Cooper, and Schrieffer in 1957; they received the Nobel Prize in Physics for this theory in 1972.
Magnetic flux quantumThe magnetic flux, represented by the symbol Φ, threading some contour or loop is defined as the magnetic field B multiplied by the loop area S, i.e. Φ = B ⋅ S. Both B and S can be arbitrary, meaning Φ can be as well. However, if one deals with the superconducting loop or a hole in a bulk superconductor, the magnetic flux threading such a hole/loop is quantized. The (superconducting) magnetic flux quantum Φ0 = h/(2e) ≈ is a combination of fundamental physical constants: the Planck constant h and the electron charge e.
MatterIn classical physics and general chemistry, matter is any substance with mass and takes up space by having volume. All everyday objects that can be touched are ultimately composed of atoms, which are made up of interacting subatomic particles, and in everyday as well as scientific usage, matter generally includes atoms and anything made up of them, and any particles (or combination of particles) that act as if they have both rest mass and volume. However it does not include massless particles such as photons, or other energy phenomena or waves such as light or heat.
Quantum annealingQuantum annealing (QA) is an optimization process for finding the global minimum of a given objective function over a given set of candidate solutions (candidate states), by a process using quantum fluctuations. Quantum annealing is used mainly for problems where the search space is discrete (combinatorial optimization problems) with many local minima; such as finding the ground state of a spin glass or the traveling salesman problem. The term "quantum annealing" was first proposed in 1988 by B. Apolloni, N.
Quantum opticsQuantum optics is a branch of atomic, molecular, and optical physics dealing with how individual quanta of light, known as photons, interact with atoms and molecules. It includes the study of the particle-like properties of photons. Photons have been used to test many of the counter-intuitive predictions of quantum mechanics, such as entanglement and teleportation, and are a useful resource for quantum information processing. Light propagating in a restricted volume of space has its energy and momentum quantized according to an integer number of particles known as photons.
PhysicsPhysics is the natural science of matter, involving the study of matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. Physics is one of the most fundamental scientific disciplines, with its main goal being to understand how the universe behaves. A scientist who specializes in the field of physics is called a physicist. Physics is one of the oldest academic disciplines and, through its inclusion of astronomy, perhaps the oldest.
Percolation critical exponentsIn the context of the physical and mathematical theory of percolation, a percolation transition is characterized by a set of universal critical exponents, which describe the fractal properties of the percolating medium at large scales and sufficiently close to the transition. The exponents are universal in the sense that they only depend on the type of percolation model and on the space dimension. They are expected to not depend on microscopic details such as the lattice structure, or whether site or bond percolation is considered.
Quantum programmingQuantum programming is the process of designing or assembling sequences of instructions, called quantum circuits, using gates, switches, and operators to manipulate a quantum system for a desired outcome or results of a given experiment. Quantum circuit algorithms can be implemented on integrated circuits, conducted with instrumentation, or written in a programming language for use with a quantum computer or a quantum processor. With quantum processor based systems, quantum programming languages help express quantum algorithms using high-level constructs.
Cryogenic particle detectorCryogenic particle detectors operate at very low temperature, typically only a few degrees above absolute zero. These sensors interact with an energetic elementary particle (such as a photon) and deliver a signal that can be related to the type of particle and the nature of the interaction. While many types of particle detectors might be operated with improved performance at cryogenic temperatures, this term generally refers to types that take advantage of special effects or properties occurring only at low temperature.
User interfaceIn the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls.