Semiconductor memorySemiconductor memory is a digital electronic semiconductor device used for digital data storage, such as computer memory. It typically refers to devices in which data is stored within metal–oxide–semiconductor (MOS) memory cells on a silicon integrated circuit memory chip. There are numerous different types using different semiconductor technologies. The two main types of random-access memory (RAM) are static RAM (SRAM), which uses several transistors per memory cell, and dynamic RAM (DRAM), which uses a transistor and a MOS capacitor per cell.
Read-only memoryRead-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications (like video games) for programmable devices can be distributed as plug-in cartridges containing ROM.
Architectural patternAn architectural pattern is a general, reusable resolution to a commonly occurring problem in software architecture within a given context. The architectural patterns address various issues in software engineering, such as computer hardware performance limitations, high availability and minimization of a business risk. Some architectural patterns have been implemented within software frameworks.
Object storageObject storage (also known as object-based storage) is a computer data storage that manages data as objects, as opposed to other storage architectures like which manages data as a file hierarchy, and block storage which manages data as blocks within sectors and tracks. Each object typically includes the data itself, a variable amount of metadata, and a globally unique identifier. Object storage can be implemented at multiple levels, including the device level (object-storage device), the system level, and the interface level.
File serverIn computing, a file server (or fileserver) is a computer attached to a network that provides a location for shared disk access, i.e. storage of computer files (such as text, image, sound, video) that can be accessed by the workstations that are able to reach the computer that shares the access through a computer network. The term server highlights the role of the machine in the traditional client–server scheme, where the clients are the workstations using the storage.
BtrfsBtrfs (pronounced as "better F S", "butter F S", "b-tree F S", or simply by spelling it out) is a computer storage format that combines a based on the copy-on-write (COW) principle with a logical volume manager (not to be confused with Linux's LVM), developed together. It was founded by Chris Mason in 2007 for use in Linux, and since November 2013, the file system's on-disk format has been declared stable in the Linux kernel. Btrfs is intended to address the lack of pooling, snapshots, checksums, and integral multi-device spanning in .