Adjacency matrixIn graph theory and computer science, an adjacency matrix is a square matrix used to represent a finite graph. The elements of the matrix indicate whether pairs of vertices are adjacent or not in the graph. In the special case of a finite simple graph, the adjacency matrix is a (0,1)-matrix with zeros on its diagonal. If the graph is undirected (i.e. all of its edges are bidirectional), the adjacency matrix is symmetric. The relationship between a graph and the eigenvalues and eigenvectors of its adjacency matrix is studied in spectral graph theory.
Adjacency listIn graph theory and computer science, an adjacency list is a collection of unordered lists used to represent a finite graph. Each unordered list within an adjacency list describes the set of neighbors of a particular vertex in the graph. This is one of several commonly used representations of graphs for use in computer programs. An adjacency list representation for a graph associates each vertex in the graph with the collection of its neighbouring vertices or edges.
Monotonic functionIn mathematics, a monotonic function (or monotone function) is a function between ordered sets that preserves or reverses the given order. This concept first arose in calculus, and was later generalized to the more abstract setting of order theory. In calculus, a function defined on a subset of the real numbers with real values is called monotonic if and only if it is either entirely non-increasing, or entirely non-decreasing. That is, as per Fig. 1, a function that increases monotonically does not exclusively have to increase, it simply must not decrease.
DrawingDrawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instrument might be pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets. A drawing instrument releases a small amount of material onto a surface, leaving a visible mark. The most common support for drawing is paper, although other materials, such as cardboard, vellum, wood, plastic, leather, canvas, and board, have been used.
Technical drawingTechnical drawing, drafting or drawing, is the act and discipline of composing drawings that visually communicate how something functions or is constructed. Technical drawing is essential for communicating ideas in industry and engineering. To make the drawings easier to understand, people use familiar symbols, perspectives, units of measurement, notation systems, visual styles, and page layout. Together, such conventions constitute a visual language and help to ensure that the drawing is unambiguous and relatively easy to understand.
Engineering drawingAn engineering drawing is a type of technical drawing that is used to convey information about an object. A common use is to specify the geometry necessary for the construction of a component and is called a detail drawing. Usually, a number of drawings are necessary to completely specify even a simple component. The drawings are linked together by a master drawing or assembly drawing which gives the drawing numbers of the subsequent detailed components, quantities required, construction materials and possibly 3D images that can be used to locate individual items.
Edge coloringIn graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors.
Order embeddingIn order theory, a branch of mathematics, an order embedding is a special kind of monotone function, which provides a way to include one partially ordered set into another. Like Galois connections, order embeddings constitute a notion which is strictly weaker than the concept of an order isomorphism. Both of these weakenings may be understood in terms of . Formally, given two partially ordered sets (posets) and , a function is an order embedding if is both order-preserving and order-reflecting, i.e.
Neighbourhood (graph theory)In graph theory, an adjacent vertex of a vertex v in a graph is a vertex that is connected to v by an edge. The neighbourhood of a vertex v in a graph G is the subgraph of G induced by all vertices adjacent to v, i.e., the graph composed of the vertices adjacent to v and all edges connecting vertices adjacent to v. The neighbourhood is often denoted N_G (v) or (when the graph is unambiguous) N(v). The same neighbourhood notation may also be used to refer to sets of adjacent vertices rather than the corresponding induced subgraphs.
Vertex figureIn geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Take some corner or vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance.
Plan (drawing)Plans are a set of drawings or two-dimensional diagrams used to describe a place or object, or to communicate building or fabrication instructions. Usually plans are drawn or printed on paper, but they can take the form of a digital file. Plans are used in a range of fields: architecture, urban planning, landscape architecture, mechanical engineering, civil engineering, industrial engineering to systems engineering. The term "plan" may casually be used to refer to a single view, sheet, or drawing in a set of plans.
Architectural drawingAn architectural drawing or architect's drawing is a technical drawing of a building (or building project) that falls within the definition of architecture. Architectural drawings are used by architects and others for a number of purposes: to develop a design idea into a coherent proposal, to communicate ideas and concepts, to convince clients of the merits of a design, to assist a building contractor to construct it based on design intent, as a record of the design and planned development, or to make a record of a building that already exists.
List edge-coloringIn mathematics, list edge-coloring is a type of graph coloring that combines list coloring and edge coloring. An instance of a list edge-coloring problem consists of a graph together with a list of allowed colors for each edge. A list edge-coloring is a choice of a color for each edge, from its list of allowed colors; a coloring is proper if no two adjacent edges receive the same color. A graph G is k-edge-choosable if every instance of list edge-coloring that has G as its underlying graph and that provides at least k allowed colors for each edge of G has a proper coloring.
Vertex arrangementIn geometry, a vertex arrangement is a set of points in space described by their relative positions. They can be described by their use in polytopes. For example, a square vertex arrangement is understood to mean four points in a plane, equal distance and angles from a center point. Two polytopes share the same vertex arrangement if they share the same 0-skeleton. A group of polytopes that shares a vertex arrangement is called an army. The same set of vertices can be connected by edges in different ways.
Order theoryOrder theory is a branch of mathematics that investigates the intuitive notion of order using binary relations. It provides a formal framework for describing statements such as "this is less than that" or "this precedes that". This article introduces the field and provides basic definitions. A list of order-theoretic terms can be found in the order theory glossary. Orders are everywhere in mathematics and related fields like computer science. The first order often discussed in primary school is the standard order on the natural numbers e.
Order isomorphismIn the mathematical field of order theory, an order isomorphism is a special kind of monotone function that constitutes a suitable notion of isomorphism for partially ordered sets (posets). Whenever two posets are order isomorphic, they can be considered to be "essentially the same" in the sense that either of the orders can be obtained from the other just by renaming of elements. Two strictly weaker notions that relate to order isomorphisms are order embeddings and Galois connections.
Monotone polygonIn geometry, a polygon P in the plane is called monotone with respect to a straight line L, if every line orthogonal to L intersects the boundary of P at most twice. Similarly, a polygonal chain C is called monotone with respect to a straight line L, if every line orthogonal to L intersects C at most once. For many practical purposes this definition may be extended to allow cases when some edges of P are orthogonal to L, and a simple polygon may be called monotone if a line segment that connects two points in P and is orthogonal to L lies completely in P.
Crossing number (graph theory)In graph theory, the crossing number cr(G) of a graph G is the lowest number of edge crossings of a plane drawing of the graph G. For instance, a graph is planar if and only if its crossing number is zero. Determining the crossing number continues to be of great importance in graph drawing, as user studies have shown that drawing graphs with few crossings makes it easier for people to understand the drawing.
Polygonal chainIn geometry, a polygonal chain is a connected series of line segments. More formally, a polygonal chain P is a curve specified by a sequence of points called its vertices. The curve itself consists of the line segments connecting the consecutive vertices. A simple polygonal chain is one in which only consecutive segments intersect and only at their endpoints. A closed polygonal chain is one in which the first vertex coincides with the last one, or, alternatively, the first and the last vertices are also connected by a line segment.
Graph propertyIn graph theory, a graph property or graph invariant is a property of graphs that depends only on the abstract structure, not on graph representations such as particular labellings or drawings of the graph. While graph drawing and graph representation are valid topics in graph theory, in order to focus only on the abstract structure of graphs, a graph property is defined to be a property preserved under all possible isomorphisms of a graph. In other words, it is a property of the graph itself, not of a specific drawing or representation of the graph.