Quantifier (logic)In logic, a quantifier is an operator that specifies how many individuals in the domain of discourse satisfy an open formula. For instance, the universal quantifier in the first order formula expresses that everything in the domain satisfies the property denoted by . On the other hand, the existential quantifier in the formula expresses that there exists something in the domain which satisfies that property. A formula where a quantifier takes widest scope is called a quantified formula.
Abstract data typeIn computer science, an abstract data type (ADT) is a mathematical model for data types. An abstract data type is defined by its behavior (semantics) from the point of view of a user, of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations. This mathematical model contrasts with data structures, which are concrete representations of data, and are the point of view of an implementer, not a user.
Universal quantificationIn mathematical logic, a universal quantification is a type of quantifier, a logical constant which is interpreted as "given any", "for all", or "for any". It expresses that a predicate can be satisfied by every member of a domain of discourse. In other words, it is the predication of a property or relation to every member of the domain. It asserts that a predicate within the scope of a universal quantifier is true of every value of a predicate variable.
True quantified Boolean formulaIn computational complexity theory, the language TQBF is a formal language consisting of the true quantified Boolean formulas. A (fully) quantified Boolean formula is a formula in quantified propositional logic (also known as Second-order propositional logic) where every variable is quantified (or bound), using either existential or universal quantifiers, at the beginning of the sentence. Such a formula is equivalent to either true or false (since there are no free variables).
Method of analytic tableauxIn proof theory, the semantic tableau (tæˈbloʊ,_ˈtæbloʊ; plural: tableaux, also called truth tree) is a decision procedure for sentential and related logics, and a proof procedure for formulae of first-order logic. An analytic tableau is a tree structure computed for a logical formula, having at each node a subformula of the original formula to be proved or refuted. Computation constructs this tree and uses it to prove or refute the whole formula. The tableau method can also determine the satisfiability of finite sets of formulas of various logics.
Data typeIn computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. A data type specification in a program constrains the possible values that an expression, such as a variable or a function call, might take. On literal data, it tells the compiler or interpreter how the programmer intends to use the data.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
List (abstract data type)In computer science, a list or sequence is an abstract data type that represents a finite number of ordered values, where the same value may occur more than once. An instance of a list is a computer representation of the mathematical concept of a tuple or finite sequence; the (potentially) infinite analog of a list is a stream. Lists are a basic example of containers, as they contain other values. If the same value occurs multiple times, each occurrence is considered a distinct item.
Gödel's incompleteness theoremsGödel's incompleteness theorems are two theorems of mathematical logic that are concerned with the limits of in formal axiomatic theories. These results, published by Kurt Gödel in 1931, are important both in mathematical logic and in the philosophy of mathematics. The theorems are widely, but not universally, interpreted as showing that Hilbert's program to find a complete and consistent set of axioms for all mathematics is impossible. The first incompleteness theorem states that no consistent system of axioms whose theorems can be listed by an effective procedure (i.
Set (abstract data type)In computer science, a set is an abstract data type that can store unique values, without any particular order. It is a computer implementation of the mathematical concept of a finite set. Unlike most other collection types, rather than retrieving a specific element from a set, one typically tests a value for membership in a set. Some set data structures are designed for static or frozen sets that do not change after they are constructed.
Axiom schema of specificationIn many popular versions of axiomatic set theory, the axiom schema of specification, also known as the axiom schema of separation, subset axiom scheme or axiom schema of restricted comprehension is an axiom schema. Essentially, it says that any definable subclass of a set is a set. Some mathematicians call it the axiom schema of comprehension, although others use that term for unrestricted comprehension, discussed below.
Functional programmingIn computer science, functional programming is a programming paradigm where programs are constructed by applying and composing functions. It is a declarative programming paradigm in which function definitions are trees of expressions that map values to other values, rather than a sequence of imperative statements which update the running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local identifiers), passed as arguments, and returned from other functions, just as any other data type can.
Purely functional programmingIn computer science, purely functional programming usually designates a programming paradigm—a style of building the structure and elements of computer programs—that treats all computation as the evaluation of mathematical functions. Program state and mutable objects are usually modeled with temporal logic, as explicit variables that represent the program state at each step of a program execution: a variable state is passed as an input parameter of a state-transforming function, which returns the updated state as part of its return value.
Collection (abstract data type)In computer programming, a collection is a grouping of some variable number of data items (possibly zero) that have some shared significance to the problem being solved and need to be operated upon together in some controlled fashion. Generally, the data items will be of the same type or, in languages supporting inheritance, derived from some common ancestor type. A collection is a concept applicable to abstract data types, and does not prescribe a specific implementation as a concrete data structure, though often there is a conventional choice (see Container for type theory discussion).
Algebraic data typeIn computer programming, especially functional programming and type theory, an algebraic data type (ADT) is a kind of composite type, i.e., a type formed by combining other types. Two common classes of algebraic types are product types (i.e., tuples and records) and sum types (i.e., tagged or disjoint unions, coproduct types or variant types). The values of a product type typically contain several values, called fields. All values of that type have the same combination of field types.
Constraint Handling RulesConstraint Handling Rules (CHR) is a declarative, rule-based programming language, introduced in 1991 by Thom Frühwirth at the time with European Computer-Industry Research Centre (ECRC) in Munich, Germany. Originally intended for constraint programming, CHR finds applications in grammar induction, type systems, abductive reasoning, multi-agent systems, natural language processing, compilation, scheduling, spatial-temporal reasoning, testing, and verification.
Axiomatic semanticsAxiomatic semantics is an approach based on mathematical logic for proving the correctness of computer programs. It is closely related to Hoare logic. Axiomatic semantics define the meaning of a command in a program by describing its effect on assertions about the program state. The assertions are logical statements—predicates with variables, where the variables define the state of the program.
Decision problemIn computability theory and computational complexity theory, a decision problem is a computational problem that can be posed as a yes–no question of the input values. An example of a decision problem is deciding by means of an algorithm whether a given natural number is prime. Another is the problem "given two numbers x and y, does x evenly divide y?". The answer is either 'yes' or 'no' depending upon the values of x and y. A method for solving a decision problem, given in the form of an algorithm, is called a decision procedure for that problem.
RecursionRecursion occurs when the definition of a concept or process depends on a simpler version of itself. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics and computer science, where a function being defined is applied within its own definition. While this apparently defines an infinite number of instances (function values), it is often done in such a way that no infinite loop or infinite chain of references can occur.
Defeasible reasoningIn philosophy of logic, defeasible reasoning is a kind of provisional reasoning that is rationally compelling, though not deductively valid.cite web | url= | title="Defeasible Reasoning," Stanford Encyclopedia of Philosophy | access-date=1 July 2016 It usually occurs when a rule is given, but there may be specific exceptions to the rule, or subclasses that are subject to a different rule. Defeasibility is found in literatures that are concerned with argument and the process of argument, or heuristic reasoning.