Random walkIn mathematics, a random walk is a random process that describes a path that consists of a succession of random steps on some mathematical space. An elementary example of a random walk is the random walk on the integer number line which starts at 0, and at each step moves +1 or −1 with equal probability. Other examples include the path traced by a molecule as it travels in a liquid or a gas (see Brownian motion), the search path of a foraging animal, or the price of a fluctuating stock and the financial status of a gambler.
HypercubeIn geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3). It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length. A unit hypercube's longest diagonal in n dimensions is equal to . An n-dimensional hypercube is more commonly referred to as an n-cube or sometimes as an n-dimensional cube.
Hypercubic honeycombIn geometry, a hypercubic honeycomb is a family of regular honeycombs (tessellations) in n-dimensional spaces with the Schläfli symbols {4,3...3,4} and containing the symmetry of Coxeter group R_n (or B^~_n–1) for n ≥ 3. The tessellation is constructed from 4 n-hypercubes per ridge. The vertex figure is a cross-polytope {3...3,4}. The hypercubic honeycombs are self-dual. Coxeter named this family as δ_n+1 for an n-dimensional honeycomb. A Wythoff construction is a method for constructing a uniform polyhedron or plane tiling.
Random number generationRandom number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but unpredictable to foresight. True random number generators can be hardware random-number generators (HRNGs), wherein each generation is a function of the current value of a physical environment's attribute that is constantly changing in a manner that is practically impossible to model.
Gamma distributionIn probability theory and statistics, the gamma distribution is a two-parameter family of continuous probability distributions. The exponential distribution, Erlang distribution, and chi-squared distribution are special cases of the gamma distribution. There are two equivalent parameterizations in common use: With a shape parameter and a scale parameter . With a shape parameter and an inverse scale parameter , called a rate parameter. In each of these forms, both parameters are positive real numbers.
6-cubeIn geometry, a 6-cube is a six-dimensional hypercube with 64 vertices, 192 edges, 240 square faces, 160 cubic cells, 60 tesseract 4-faces, and 12 5-cube 5-faces. It has Schläfli symbol {4,34}, being composed of 3 5-cubes around each 4-face. It can be called a hexeract, a portmanteau of tesseract (the 4-cube) with hex for six (dimensions) in Greek. It can also be called a regular dodeca-6-tope or dodecapeton, being a 6-dimensional polytope constructed from 12 regular facets.
8-cubeIn geometry, an 8-cube is an eight-dimensional hypercube. It has 256 vertices, 1024 edges, 1792 square faces, 1792 cubic cells, 1120 tesseract 4-faces, 448 5-cube 5-faces, 112 6-cube 6-faces, and 16 7-cube 7-faces. It is represented by Schläfli symbol {4,36}, being composed of 3 7-cubes around each 6-face. It is called an octeract, a portmanteau of tesseract (the 4-cube) and oct for eight (dimensions) in Greek. It can also be called a regular hexdeca-8-tope or hexadecazetton, being an 8-dimensional polytope constructed from 16 regular facets.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.
Stopping timeIn probability theory, in particular in the study of stochastic processes, a stopping time (also Markov time, Markov moment, optional stopping time or optional time) is a specific type of “random time”: a random variable whose value is interpreted as the time at which a given stochastic process exhibits a certain behavior of interest. A stopping time is often defined by a stopping rule, a mechanism for deciding whether to continue or stop a process on the basis of the present position and past events, and which will almost always lead to a decision to stop at some finite time.
Erlang distributionThe Erlang distribution is a two-parameter family of continuous probability distributions with support . The two parameters are: a positive integer the "shape", and a positive real number the "rate". The "scale", the reciprocal of the rate, is sometimes used instead. The Erlang distribution is the distribution of a sum of independent exponential variables with mean each. Equivalently, it is the distribution of the time until the kth event of a Poisson process with a rate of .
RandomnessIn common usage, randomness is the apparent or actual lack of definite pattern or predictability in information. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4.
Causality conditionsIn the study of Lorentzian manifold spacetimes there exists a hierarchy of causality conditions which are important in proving mathematical theorems about the global structure of such manifolds. These conditions were collected during the late 1970s. The weaker the causality condition on a spacetime, the more unphysical the spacetime is. Spacetimes with closed timelike curves, for example, present severe interpretational difficulties. See the grandfather paradox.
/dev/randomIn Unix-like operating systems, and are s that serve as cryptographically secure pseudorandom number generators. They allow access to environmental noise collected from device drivers and other sources. typically blocked if there was less entropy available than requested; more recently (see below for the differences between operating systems) it usually blocks at startup until sufficient entropy has been gathered, then unblocks permanently.
SubsetIn mathematics, set A is a subset of a set B if all elements of A are also elements of B; B is then a superset of A. It is possible for A and B to be equal; if they are unequal, then A is a proper subset of B. The relationship of one set being a subset of another is called inclusion (or sometimes containment). A is a subset of B may also be expressed as B includes (or contains) A or A is included (or contained) in B. A k-subset is a subset with k elements. The subset relation defines a partial order on sets.
5-cubeIn five-dimensional geometry, a 5-cube is a name for a five-dimensional hypercube with 32 vertices, 80 edges, 80 square faces, 40 cubic cells, and 10 tesseract 4-faces. It is represented by Schläfli symbol {4,3,3,3} or {4,33}, constructed as 3 tesseracts, {4,3,3}, around each cubic ridge. It can be called a penteract, a portmanteau of the Greek word πέντε, for 'five' (dimensions), and the word tesseract (the 4-cube). It can also be called a regular deca-5-tope or decateron, being a 5-dimensional polytope constructed from 10 regular facets.
Markov random fieldIn the domain of physics and probability, a Markov random field (MRF), Markov network or undirected graphical model is a set of random variables having a Markov property described by an undirected graph. In other words, a random field is said to be a Markov random field if it satisfies Markov properties. The concept originates from the Sherrington–Kirkpatrick model. A Markov network or MRF is similar to a Bayesian network in its representation of dependencies; the differences being that Bayesian networks are directed and acyclic, whereas Markov networks are undirected and may be cyclic.
Potts modelIn statistical mechanics, the Potts model, a generalization of the Ising model, is a model of interacting spins on a crystalline lattice. By studying the Potts model, one may gain insight into the behaviour of ferromagnets and certain other phenomena of solid-state physics. The strength of the Potts model is not so much that it models these physical systems well; it is rather that the one-dimensional case is exactly solvable, and that it has a rich mathematical formulation that has been studied extensively.
Stochastic processIn probability theory and related fields, a stochastic (stəˈkæstɪk) or random process is a mathematical object usually defined as a sequence of random variables, where the index of the sequence has the interpretation of time. Stochastic processes are widely used as mathematical models of systems and phenomena that appear to vary in a random manner. Examples include the growth of a bacterial population, an electrical current fluctuating due to thermal noise, or the movement of a gas molecule.
Spin glassIn condensed matter physics, a spin glass is a magnetic state characterized by randomness, besides cooperative behavior in freezing of spins at a temperature called 'freezing temperature' Tf. In ferromagnetic solids, component atoms' magnetic spins all align in the same direction. Spin glass when contrasted with a ferromagnet is defined as "disordered" magnetic state in which spins are aligned randomly or without a regular pattern and the couplings too are random.
Order statisticIn statistics, the kth order statistic of a statistical sample is equal to its kth-smallest value. Together with rank statistics, order statistics are among the most fundamental tools in non-parametric statistics and inference. Important special cases of the order statistics are the minimum and maximum value of a sample, and (with some qualifications discussed below) the sample median and other sample quantiles.