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Interactive mobile applications like web browsing and gaming are known to benefit significantly from low latency networking, as applications communicate with cloud servers and other users' devices. Emerging mobile channel standards have not met these needs: 5G's general-purpose eMBB channel has much higher bandwidth than 4G but empirically offers little improvement for common latency-sensitive applications, while its ultra-low-latency URLLC channel is targeted at only specific applications with very low bandwidth requirements.