Polynomial-time approximation schemeIn computer science (particularly algorithmics), a polynomial-time approximation scheme (PTAS) is a type of approximation algorithm for optimization problems (most often, NP-hard optimization problems). A PTAS is an algorithm which takes an instance of an optimization problem and a parameter ε > 0 and produces a solution that is within a factor 1 + ε of being optimal (or 1 – ε for maximization problems). For example, for the Euclidean traveling salesman problem, a PTAS would produce a tour with length at most (1 + ε)L, with L being the length of the shortest tour.
Competitive equilibriumCompetitive equilibrium (also called: Walrasian equilibrium) is a concept of economic equilibrium, introduced by Kenneth Arrow and Gérard Debreu in 1951, appropriate for the analysis of commodity markets with flexible prices and many traders, and serving as the benchmark of efficiency in economic analysis. It relies crucially on the assumption of a competitive environment where each trader decides upon a quantity that is so small compared to the total quantity traded in the market that their individual transactions have no influence on the prices.
Approximation algorithmIn computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time.
ManifoldIn mathematics, a manifold is a topological space that locally resembles Euclidean space near each point. More precisely, an -dimensional manifold, or -manifold for short, is a topological space with the property that each point has a neighborhood that is homeomorphic to an open subset of -dimensional Euclidean space. One-dimensional manifolds include lines and circles, but not lemniscates. Two-dimensional manifolds are also called surfaces. Examples include the plane, the sphere, and the torus, and also the Klein bottle and real projective plane.
Deterministic context-free languageIn formal language theory, deterministic context-free languages (DCFL) are a proper subset of context-free languages. They are the context-free languages that can be accepted by a deterministic pushdown automaton. DCFLs are always unambiguous, meaning that they admit an unambiguous grammar. There are non-deterministic unambiguous CFLs, so DCFLs form a proper subset of unambiguous CFLs. DCFLs are of great practical interest, as they can be parsed in linear time, and various restricted forms of DCFGs admit simple practical parsers.
Classical limitThe classical limit or correspondence limit is the ability of a physical theory to approximate or "recover" classical mechanics when considered over special values of its parameters. The classical limit is used with physical theories that predict non-classical behavior. A heuristic postulate called the correspondence principle was introduced to quantum theory by Niels Bohr: in effect it states that some kind of continuity argument should apply to the classical limit of quantum systems as the value of the Planck constant normalized by the action of these systems becomes very small.
Scale (ratio)The scale ratio of a model represents the proportional ratio of a linear dimension of the model to the same feature of the original. Examples include a 3-dimensional scale model of a building or the scale drawings of the elevations or plans of a building. In such cases the scale is dimensionless and exact throughout the model or drawing. The scale can be expressed in four ways: in words (a lexical scale), as a ratio, as a fraction and as a graphical (bar) scale.
3-manifoldIn mathematics, a 3-manifold is a topological space that locally looks like a three-dimensional Euclidean space. A 3-manifold can be thought of as a possible shape of the universe. Just as a sphere looks like a plane to a small enough observer, all 3-manifolds look like our universe does to a small enough observer. This is made more precise in the definition below. A topological space is a 3-manifold if it is a second-countable Hausdorff space and if every point in has a neighbourhood that is homeomorphic to Euclidean 3-space.
Deterministic pushdown automatonIn automata theory, a deterministic pushdown automaton (DPDA or DPA) is a variation of the pushdown automaton. The class of deterministic pushdown automata accepts the deterministic context-free languages, a proper subset of context-free languages. Machine transitions are based on the current state and input symbol, and also the current topmost symbol of the stack. Symbols lower in the stack are not visible and have no immediate effect. Machine actions include pushing, popping, or replacing the stack top.
OrbifoldIn the mathematical disciplines of topology and geometry, an orbifold (for "orbit-manifold") is a generalization of a manifold. Roughly speaking, an orbifold is a topological space which is locally a finite group quotient of a Euclidean space. Definitions of orbifold have been given several times: by Ichirô Satake in the context of automorphic forms in the 1950s under the name V-manifold; by William Thurston in the context of the geometry of 3-manifolds in the 1970s when he coined the name orbifold, after a vote by his students; and by André Haefliger in the 1980s in the context of Mikhail Gromov's programme on CAT(k) spaces under the name orbihedron.
Economic equilibriumIn economics, economic equilibrium is a situation in which economic forces such as supply and demand are balanced and in the absence of external influences the (equilibrium) values of economic variables will not change. For example, in the standard text perfect competition, equilibrium occurs at the point at which quantity demanded and quantity supplied are equal. Market equilibrium in this case is a condition where a market price is established through competition such that the amount of goods or services sought by buyers is equal to the amount of goods or services produced by sellers.
Finite difference methodIn numerical analysis, finite-difference methods (FDM) are a class of numerical techniques for solving differential equations by approximating derivatives with finite differences. Both the spatial domain and time interval (if applicable) are discretized, or broken into a finite number of steps, and the value of the solution at these discrete points is approximated by solving algebraic equations containing finite differences and values from nearby points.