Community structureIn the study of complex networks, a network is said to have community structure if the nodes of the network can be easily grouped into (potentially overlapping) sets of nodes such that each set of nodes is densely connected internally. In the particular case of non-overlapping community finding, this implies that the network divides naturally into groups of nodes with dense connections internally and sparser connections between groups. But overlapping communities are also allowed.
Petersen graphIn the mathematical field of graph theory, the Petersen graph is an undirected graph with 10 vertices and 15 edges. It is a small graph that serves as a useful example and counterexample for many problems in graph theory. The Petersen graph is named after Julius Petersen, who in 1898 constructed it to be the smallest bridgeless cubic graph with no three-edge-coloring. Although the graph is generally credited to Petersen, it had in fact first appeared 12 years earlier, in a paper by .
Distance-transitive graphIn the mathematical field of graph theory, a distance-transitive graph is a graph such that, given any two vertices v and w at any distance i, and any other two vertices x and y at the same distance, there is an automorphism of the graph that carries v to x and w to y. Distance-transitive graphs were first defined in 1971 by Norman L. Biggs and D. H. Smith. A distance-transitive graph is interesting partly because it has a large automorphism group.
Graph coloringIn graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color.
RandomizationRandomization is the process of making something random. Randomization is not haphazard; instead, a random process is a sequence of random variables describing a process whose outcomes do not follow a deterministic pattern, but follow an evolution described by probability distributions. For example, a random sample of individuals from a population refers to a sample where every individual has a known probability of being sampled. This would be contrasted with nonprobability sampling where arbitrary individuals are selected.
Unit distance graphIn mathematics, particularly geometric graph theory, a unit distance graph is a graph formed from a collection of points in the Euclidean plane by connecting two points whenever the distance between them is exactly one. To distinguish these graphs from a broader definition that allows some non-adjacent pairs of vertices to be at distance one, they may also be called strict unit distance graphs or faithful unit distance graphs. As a hereditary family of graphs, they can be characterized by forbidden induced subgraphs.
Approximation algorithmIn computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time.
Spectral graph theoryIn mathematics, spectral graph theory is the study of the properties of a graph in relationship to the characteristic polynomial, eigenvalues, and eigenvectors of matrices associated with the graph, such as its adjacency matrix or Laplacian matrix. The adjacency matrix of a simple undirected graph is a real symmetric matrix and is therefore orthogonally diagonalizable; its eigenvalues are real algebraic integers. While the adjacency matrix depends on the vertex labeling, its spectrum is a graph invariant, although not a complete one.
Computer networkA computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialized or general-purpose hosts.
BitTorrentBitTorrent is a communication protocol for (P2P), which enables users to distribute data and s over the Internet in a decentralized manner. To send or receive files, users use a BitTorrent client on their Internet-connected computer. A BitTorrent client is a computer program that implements the BitTorrent protocol. BitTorrent clients are available for a variety of computing platforms and operating systems, including an official client released by Rainberry, Inc.
ScalabilityScalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system. In an economic context, a scalable business model implies that a company can increase sales given increased resources. For example, a package delivery system is scalable because more packages can be delivered by adding more delivery vehicles.
Inverse transform samplingInverse transform sampling (also known as inversion sampling, the inverse probability integral transform, the inverse transformation method, Smirnov transform, or the golden rule) is a basic method for pseudo-random number sampling, i.e., for generating sample numbers at random from any probability distribution given its cumulative distribution function. Inverse transformation sampling takes uniform samples of a number between 0 and 1, interpreted as a probability, and then returns the smallest number such that for the cumulative distribution function of a random variable.