Key stretchingIn cryptography, key stretching techniques are used to make a possibly weak key, typically a password or passphrase, more secure against a brute-force attack by increasing the resources (time and possibly space) it takes to test each possible key. Passwords or passphrases created by humans are often short or predictable enough to allow password cracking, and key stretching is intended to make such attacks more difficult by complicating a basic step of trying a single password candidate.
RigourRigour (British English) or rigor (American English; see spelling differences) describes a condition of stiffness or strictness. These constraints may be environmentally imposed, such as "the rigours of famine"; logically imposed, such as mathematical proofs which must maintain consistent answers; or socially imposed, such as the process of defining ethics and law. "Rigour" comes to English through old French (13th c.
Multilinear formIn abstract algebra and multilinear algebra, a multilinear form on a vector space over a field is a map that is separately -linear in each of its arguments. More generally, one can define multilinear forms on a module over a commutative ring. The rest of this article, however, will only consider multilinear forms on finite-dimensional vector spaces. A multilinear -form on over is called a (covariant) -tensor, and the vector space of such forms is usually denoted or .
Exterior algebraIn mathematics, the exterior algebra, or Grassmann algebra, named after Hermann Grassmann, is an algebra that uses the exterior product or wedge product as its multiplication. In mathematics, the exterior product or wedge product of vectors is an algebraic construction used in geometry to study areas, volumes, and their higher-dimensional analogues. The exterior product of two vectors and , denoted by is called a bivector and lives in a space called the exterior square, a vector space that is distinct from the original space of vectors.
Angular velocityIn physics, angular velocity (symbol ω, sometimes Ω), also known as angular frequency vector, is a pseudovector representation of how the angular position or orientation of an object changes with time, i.e. how quickly an object rotates (spins or revolves) around an axis of rotation and how fast the axis itself changes direction. The magnitude of the pseudovector, , represents the angular speed (or angular frequency), the rate at which the object rotates (spins or revolves).
Analog-to-digital converterIn electronics, an analog-to-digital converter (ADC, A/D, or A-to-D) is a system that converts an analog signal, such as a sound picked up by a microphone or light entering a digital camera, into a digital signal. An ADC may also provide an isolated measurement such as an electronic device that converts an analog input voltage or current to a digital number representing the magnitude of the voltage or current. Typically the digital output is a two's complement binary number that is proportional to the input, but there are other possibilities.
Chroma keyChroma key compositing, or chroma keying, is a visual-effects and post-production technique for compositing (layering) two or more s or video streams together based on colour hues (chroma range). The technique has been used in many fields to remove a background from the subject of a photo or video – particularly the newscasting, motion picture, and video game industries. A colour range in the foreground footage is made transparent, allowing separately filmed background footage or a static image to be inserted into the scene.
Raw image formatA camera raw image file contains unprocessed or minimally processed data from the of either a digital camera, a motion picture film scanner, or other . Raw files are so named because they are not yet processed, and contain large amounts of potentially redundant data. Normally, the image is processed by a raw converter, in a wide-gamut internal color space where precise adjustments can be made before to a viewable file format such as JPEG or PNG for storage, printing, or further manipulation.
Computer-generated imageryComputer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. s) or dynamic (i.e. moving images). CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects (in films, television programs, commercials, etc.).