Posterior predictive distributionIn Bayesian statistics, the posterior predictive distribution is the distribution of possible unobserved values conditional on the observed values. Given a set of N i.i.d. observations , a new value will be drawn from a distribution that depends on a parameter , where is the parameter space. It may seem tempting to plug in a single best estimate for , but this ignores uncertainty about , and because a source of uncertainty is ignored, the predictive distribution will be too narrow.
Empirical probabilityIn probability theory and statistics, the empirical probability, relative frequency, or experimental probability of an event is the ratio of the number of outcomes in which a specified event occurs to the total number of trials, i.e., by means not of a theoretical sample space but of an actual experiment. More generally, empirical probability estimates probabilities from experience and observation. Given an event A in a sample space, the relative frequency of A is the ratio \tfrac m n, m being the number of outcomes in which the event A occurs, and n being the total number of outcomes of the experiment.
Machine learningMachine learning (ML) is an umbrella term for solving problems for which development of algorithms by human programmers would be cost-prohibitive, and instead the problems are solved by helping machines 'discover' their 'own' algorithms, without needing to be explicitly told what to do by any human-developed algorithms. Recently, generative artificial neural networks have been able to surpass results of many previous approaches.
Large numbersLarge numbers are numbers significantly larger than those typically used in everyday life (for instance in simple counting or in monetary transactions), appearing frequently in fields such as mathematics, cosmology, cryptography, and statistical mechanics. They are typically large positive integers, or more generally, large positive real numbers, but may also be other numbers in other contexts. Googology is the study of nomenclature and properties of large numbers.
Point processIn statistics and probability theory, a point process or point field is a collection of mathematical points randomly located on a mathematical space such as the real line or Euclidean space. Point processes can be used for spatial data analysis, which is of interest in such diverse disciplines as forestry, plant ecology, epidemiology, geography, seismology, materials science, astronomy, telecommunications, computational neuroscience, economics and others.
Projective spaceIn mathematics, the concept of a projective space originated from the visual effect of perspective, where parallel lines seem to meet at infinity. A projective space may thus be viewed as the extension of a Euclidean space, or, more generally, an affine space with points at infinity, in such a way that there is one point at infinity of each direction of parallel lines. This definition of a projective space has the disadvantage of not being isotropic, having two different sorts of points, which must be considered separately in proofs.
Supervised learningSupervised learning (SL) is a paradigm in machine learning where input objects (for example, a vector of predictor variables) and a desired output value (also known as human-labeled supervisory signal) train a model. The training data is processed, building a function that maps new data on expected output values. An optimal scenario will allow for the algorithm to correctly determine output values for unseen instances. This requires the learning algorithm to generalize from the training data to unseen situations in a "reasonable" way (see inductive bias).
Law of large numbersIn probability theory, the law of large numbers (LLN) is a theorem that describes the result of performing the same experiment a large number of times. According to the law, the average of the results obtained from a large number of trials should be close to the expected value and tends to become closer to the expected value as more trials are performed. The LLN is important because it guarantees stable long-term results for the averages of some random events.
Semi-proportional representationSemi-proportional representation characterizes multi-winner electoral systems which allow representation of minorities, but are not intended to reflect the strength of the competing political forces in close proportion to the votes they receive. Semi-proportional voting systems can be regarded as compromises between forms of proportional representation such as party-list PR, and plurality/majoritarian systems such as first-past-the-post voting. Examples of semi-proportional systems include the single non-transferable vote, limited voting, and parallel voting.
Bayes' theoremIn probability theory and statistics, Bayes' theorem (beɪz or beɪzɪz ; alternatively Bayes' law or Bayes' rule), and occasionally Bayes's theorem, named after Thomas Bayes, describes the probability of an event, based on prior knowledge of conditions that might be related to the event. For example, if the risk of developing health problems is known to increase with age, Bayes' theorem allows the risk to an individual of a known age to be assessed more accurately by conditioning it relative to their age, rather than simply assuming that the individual is typical of the population as a whole.
Natural language generationNatural language generation (NLG) is a software process that produces natural language output. A widely-cited survey of NLG methods describes NLG as "the subfield of artificial intelligence and computational linguistics that is concerned with the construction of computer systems than can produce understandable texts in English or other human languages from some underlying non-linguistic representation of information". While it is widely agreed that the output of any NLG process is text, there is some disagreement about whether the inputs of an NLG system need to be non-linguistic.
Active learning (machine learning)Active learning is a special case of machine learning in which a learning algorithm can interactively query a user (or some other information source) to label new data points with the desired outputs. In statistics literature, it is sometimes also called optimal experimental design. The information source is also called teacher or oracle. There are situations in which unlabeled data is abundant but manual labeling is expensive. In such a scenario, learning algorithms can actively query the user/teacher for labels.