Theoretical computer scienceTheoretical computer science (TCS) is a subset of general computer science and mathematics that focuses on mathematical aspects of computer science such as the theory of computation, lambda calculus, and type theory. It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description: History of computer science While logical inference and mathematical proof had existed previously, in 1931 Kurt Gödel proved with his incompleteness theorem that there are fundamental limitations on what statements could be proved or disproved.
Numerical analysisNumerical analysis is the study of algorithms that use numerical approximation (as opposed to symbolic manipulations) for the problems of mathematical analysis (as distinguished from discrete mathematics). It is the study of numerical methods that attempt at finding approximate solutions of problems rather than the exact ones. Numerical analysis finds application in all fields of engineering and the physical sciences, and in the 21st century also the life and social sciences, medicine, business and even the arts.
Heat of combustionThe heating value (or energy value or calorific value) of a substance, usually a fuel or food (see food energy), is the amount of heat released during the combustion of a specified amount of it. The calorific value is the total energy released as heat when a substance undergoes complete combustion with oxygen under standard conditions. The chemical reaction is typically a hydrocarbon or other organic molecule reacting with oxygen to form carbon dioxide and water and release heat.
Kirchhoff's law of thermal radiationIn heat transfer, Kirchhoff's law of thermal radiation refers to wavelength-specific radiative emission and absorption by a material body in thermodynamic equilibrium, including radiative exchange equilibrium. It is a special case of Onsager reciprocal relations as a consequence of the time reversibility of microscopic dynamics, also known as microscopic reversibility. A body at temperature T radiates electromagnetic energy.
Energy densityIn physics, energy density is the amount of energy stored in a given system or region of space per unit volume. It is sometimes confused with energy per unit mass which is properly called specific energy or . Often only the useful or extractable energy is measured, which is to say that inaccessible energy (such as rest mass energy) is ignored. In cosmological and other general relativistic contexts, however, the energy densities considered are those that correspond to the elements of the stress-energy tensor and therefore do include mass energy as well as energy densities associated with pressure.
Nuclear weapon designNuclear weapon designs are physical, chemical, and engineering arrangements that cause the physics package of a nuclear weapon to detonate. There are three existing basic design types: pure fission weapons, the simplest, least technically demanding, were the first nuclear weapons built and, so far, the only type ever used in warfare, by the United States on Japan in World War II boosted fission weapons increase yield beyond that of the implosion design, by using small quantities of fusion fuel to enhance the fission chain reaction.
ExergyFrom a scientific and engineering perspective, second-law based exergy analysis is valuable because it provides a number of benefits over energy analysis alone. These benefits include the basis for determining energy quality (or exergy content), enhancing the understanding of fundamental physical phenomena, and improving design, performance evaluation and optimization efforts. In thermodynamics, the exergy of a system is the maximum useful work that can be produced as the system is brought into equilibrium with its environment by an ideal process.
Nuclear weapon yieldThe explosive yield of a nuclear weapon is the amount of energy released such as blast, thermal, and nuclear radiation, when that particular nuclear weapon is detonated, usually expressed as a TNT equivalent (the standardized equivalent mass of trinitrotoluene which, if detonated, would produce the same energy discharge), either in kilotonnes (kt—thousands of tonnes of TNT), in megatonnes (Mt—millions of tonnes of TNT), or sometimes in terajoules (TJ). An explosive yield of one terajoule is equal to .
Gain (electronics)In electronics, gain is a measure of the ability of a two-port circuit (often an amplifier) to increase the power or amplitude of a signal from the input to the output port by adding energy converted from some power supply to the signal. It is usually defined as the mean ratio of the signal amplitude or power at the output port to the amplitude or power at the input port. It is often expressed using the logarithmic decibel (dB) units ("dB gain").
Two-port networkIn electronics, a two-port network (a kind of four-terminal network or quadripole) is an electrical network (i.e. a circuit) or device with two pairs of terminals to connect to external circuits. Two terminals constitute a port if the currents applied to them satisfy the essential requirement known as the port condition: the current entering one terminal must equal the current emerging from the other terminal on the same port. The ports constitute interfaces where the network connects to other networks, the points where signals are applied or outputs are taken.
Military simulationMilitary simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical, strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are inherently flawed, due to the approximate nature of the models used. Many professional analysts object to the term wargames as this is generally taken to be referring to the civilian hobby, thus the preference for the term simulation.