Feature learningIn machine learning, feature learning or representation learning is a set of techniques that allows a system to automatically discover the representations needed for feature detection or classification from raw data. This replaces manual feature engineering and allows a machine to both learn the features and use them to perform a specific task. Feature learning is motivated by the fact that machine learning tasks such as classification often require input that is mathematically and computationally convenient to process.
PhonotacticsPhonotactics (from Ancient Greek phōnḗ "voice, sound" and taktikós "having to do with arranging") is a branch of phonology that deals with restrictions in a language on the permissible combinations of phonemes. Phonotactics defines permissible syllable structure, consonant clusters and vowel sequences by means of phonotactic constraints. Phonotactic constraints are highly language-specific. For example, in Japanese, consonant clusters like /st/ do not occur.
Distinctive featureIn linguistics, a distinctive feature is the most basic unit of phonological structure that distinguishes one sound from another within a language. For example, the feature [voice] distinguishes the two bilabial plosives: [p] and [b]. There are many different ways of defining and arranging features into feature systems: some deal with only one language while others are developed to apply to all languages. Distinctive features are grouped into categories according to the natural classes of segments they describe: major class features, laryngeal features, manner features, and place features.
Autosegmental phonologyAutosegmental phonology is a framework of phonological analysis proposed by John Goldsmith in his PhD thesis in 1976 at the Massachusetts Institute of Technology (MIT). As a theory of phonological representation, autosegmental phonology developed a formal account of ideas that had been sketched in earlier work by several linguists, notably Bernard Bloch (1948), Charles Hockett (1955) and J. R. Firth (1948). According to such a view, phonological representations consist of more than one linear sequence of segments; each linear sequence constitutes a separate tier.
Generative adversarial networkA generative adversarial network (GAN) is a class of machine learning framework and a prominent framework for approaching generative AI. The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain is another agent's loss. Given a training set, this technique learns to generate new data with the same statistics as the training set.
Motor cognitionThe concept of motor cognition grasps the notion that cognition is embodied in action, and that the motor system participates in what is usually considered as mental processing, including those involved in social interaction. The fundamental unit of the motor cognition paradigm is action, defined as the movements produced to satisfy an intention towards a specific motor goal, or in reaction to a meaningful event in the physical and social environments.
Statistical relational learningStatistical relational learning (SRL) is a subdiscipline of artificial intelligence and machine learning that is concerned with domain models that exhibit both uncertainty (which can be dealt with using statistical methods) and complex, relational structure. Note that SRL is sometimes called Relational Machine Learning (RML) in the literature.
PsychophysicsPsychophysics quantitatively investigates the relationship between physical stimuli and the sensations and perceptions they produce. Psychophysics has been described as "the scientific study of the relation between stimulus and sensation" or, more completely, as "the analysis of perceptual processes by studying the effect on a subject's experience or behaviour of systematically varying the properties of a stimulus along one or more physical dimensions". Psychophysics also refers to a general class of methods that can be applied to study a perceptual system.
SpeechSpeech is a human vocal communication using language. Each language uses phonetic combinations of vowel and consonant sounds that form the sound of its words (that is, all English words sound different from all French words, even if they are the same word, e.g., "role" or "hotel"), and using those words in their semantic character as words in the lexicon of a language according to the syntactic constraints that govern lexical words' function in a sentence. In speaking, speakers perform many different intentional speech acts, e.
Subjective constancySubjective constancy or perceptual constancy is the perception of an object or quality as constant even though our sensation of the object changes. While the physical characteristics of an object may not change, in an attempt to deal with the external world, the human perceptual system has mechanisms that adjust to the stimulus. There are several types of perceptual constancies in visual perception: Size constancy is one type of visual subjective constancy.
Speech and language impairmentSpeech and language impairment are basic categories that might be drawn in issues of communication involve hearing, speech, language, and fluency. A speech impairment is characterized by difficulty in articulation of words. Examples include stuttering or problems producing particular sounds. Articulation refers to the sounds, syllables, and phonology produced by the individual. Voice, however, may refer to the characteristics of the sounds produced—specifically, the pitch, quality, and intensity of the sound.
InformationInformation is an abstract concept that refers to that which has the power to inform. At the most fundamental level, information pertains to the interpretation (perhaps formally) of that which may be sensed, or their abstractions. Any natural process that is not completely random and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artefacts such as analogue signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form.