Rate of convergenceIn numerical analysis, the order of convergence and the rate of convergence of a convergent sequence are quantities that represent how quickly the sequence approaches its limit. A sequence that converges to is said to have order of convergence and rate of convergence if The rate of convergence is also called the asymptotic error constant. Note that this terminology is not standardized and some authors will use rate where this article uses order (e.g., ).
Monotone convergence theoremIn the mathematical field of real analysis, the monotone convergence theorem is any of a number of related theorems proving the convergence of monotonic sequences (sequences that are non-decreasing or non-increasing) that are also bounded. Informally, the theorems state that if a sequence is increasing and bounded above by a supremum, then the sequence will converge to the supremum; in the same way, if a sequence is decreasing and is bounded below by an infimum, it will converge to the infimum.
Iterative methodIn computational mathematics, an iterative method is a mathematical procedure that uses an initial value to generate a sequence of improving approximate solutions for a class of problems, in which the n-th approximation is derived from the previous ones. A specific implementation with termination criteria for a given iterative method like gradient descent, hill climbing, Newton's method, or quasi-Newton methods like BFGS, is an algorithm of the iterative method.
Successive over-relaxationIn numerical linear algebra, the method of successive over-relaxation (SOR) is a variant of the Gauss–Seidel method for solving a linear system of equations, resulting in faster convergence. A similar method can be used for any slowly converging iterative process. It was devised simultaneously by David M. Young Jr. and by Stanley P. Frankel in 1950 for the purpose of automatically solving linear systems on digital computers. Over-relaxation methods had been used before the work of Young and Frankel.
Linear programmingLinear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints.
Series accelerationIn mathematics, series acceleration is one of a collection of sequence transformations for improving the rate of convergence of a series. Techniques for series acceleration are often applied in numerical analysis, where they are used to improve the speed of numerical integration. Series acceleration techniques may also be used, for example, to obtain a variety of identities on special functions. Thus, the Euler transform applied to the hypergeometric series gives some of the classic, well-known hypergeometric series identities.
Modes of convergenceIn mathematics, there are many senses in which a sequence or a series is said to be convergent. This article describes various modes (senses or species) of convergence in the settings where they are defined. For a list of modes of convergence, see Modes of convergence (annotated index) Note that each of the following objects is a special case of the types preceding it: sets, topological spaces, uniform spaces, TAGs (topological abelian groups), normed spaces, Euclidean spaces, and the real/complex numbers.
Sequence transformationIn mathematics, a sequence transformation is an operator acting on a given space of sequences (a sequence space). Sequence transformations include linear mappings such as convolution with another sequence, and resummation of a sequence and, more generally, are commonly used for series acceleration, that is, for improving the rate of convergence of a slowly convergent sequence or series. Sequence transformations are also commonly used to compute the antilimit of a divergent series numerically, and are used in conjunction with extrapolation methods.
Topologies on spaces of linear mapsIn mathematics, particularly functional analysis, spaces of linear maps between two vector spaces can be endowed with a variety of topologies. Studying space of linear maps and these topologies can give insight into the spaces themselves. The article operator topologies discusses topologies on spaces of linear maps between normed spaces, whereas this article discusses topologies on such spaces in the more general setting of topological vector spaces (TVSs).
Dominated convergence theoremIn measure theory, Lebesgue's dominated convergence theorem provides sufficient conditions under which almost everywhere convergence of a sequence of functions implies convergence in the L1 norm. Its power and utility are two of the primary theoretical advantages of Lebesgue integration over Riemann integration. In addition to its frequent appearance in mathematical analysis and partial differential equations, it is widely used in probability theory, since it gives a sufficient condition for the convergence of expected values of random variables.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
MollifierIn mathematics, mollifiers (also known as approximations to the identity) are smooth functions with special properties, used for example in distribution theory to create sequences of smooth functions approximating nonsmooth (generalized) functions, via convolution. Intuitively, given a function which is rather irregular, by convolving it with a mollifier the function gets "mollified", that is, its sharp features are smoothed, while still remaining close to the original nonsmooth (generalized) function.
Conjugate gradient methodIn mathematics, the conjugate gradient method is an algorithm for the numerical solution of particular systems of linear equations, namely those whose matrix is positive-definite. The conjugate gradient method is often implemented as an iterative algorithm, applicable to sparse systems that are too large to be handled by a direct implementation or other direct methods such as the Cholesky decomposition. Large sparse systems often arise when numerically solving partial differential equations or optimization problems.
Pointwise convergenceIn mathematics, pointwise convergence is one of various senses in which a sequence of functions can converge to a particular function. It is weaker than uniform convergence, to which it is often compared. Suppose that is a set and is a topological space, such as the real or complex numbers or a metric space, for example. A net or sequence of functions all having the same domain and codomain is said to converge pointwise to a given function often written as if (and only if) The function is said to be the pointwise limit function of the Sometimes, authors use the term bounded pointwise convergence when there is a constant such that .
Search algorithmIn computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values. Although search engines use search algorithms, they belong to the study of information retrieval, not algorithmics. The appropriate search algorithm to use often depends on the data structure being searched, and may also include prior knowledge about the data.
Espresso heuristic logic minimizerThe ESPRESSO logic minimizer is a computer program using heuristic and specific algorithms for efficiently reducing the complexity of digital logic gate circuits. ESPRESSO-I was originally developed at IBM by Robert K. Brayton et al. in 1982. and improved as ESPRESSO-II in 1984. Richard L. Rudell later published the variant ESPRESSO-MV in 1986 and ESPRESSO-EXACT in 1987. Espresso has inspired many derivatives. Electronic devices are composed of numerous blocks of digital circuits, the combination of which performs the required task.
Genetic algorithmIn computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to generate high-quality solutions to optimization and search problems by relying on biologically inspired operators such as mutation, crossover and selection. Some examples of GA applications include optimizing decision trees for better performance, solving sudoku puzzles, hyperparameter optimization, causal inference, etc.
Shanks transformationIn numerical analysis, the Shanks transformation is a non-linear series acceleration method to increase the rate of convergence of a sequence. This method is named after Daniel Shanks, who rediscovered this sequence transformation in 1955. It was first derived and published by R. Schmidt in 1941. For a sequence the series is to be determined. First, the partial sum is defined as: and forms a new sequence .
Newton's method in optimizationIn calculus, Newton's method (also called Newton–Raphson) is an iterative method for finding the roots of a differentiable function F, which are solutions to the equation F (x) = 0. As such, Newton's method can be applied to the derivative f ′ of a twice-differentiable function f to find the roots of the derivative (solutions to f ′(x) = 0), also known as the critical points of f. These solutions may be minima, maxima, or saddle points; see section "Several variables" in Critical point (mathematics) and also section "Geometric interpretation" in this article.
Logic optimizationLogic optimization is a process of finding an equivalent representation of the specified logic circuit under one or more specified constraints. This process is a part of a logic synthesis applied in digital electronics and integrated circuit design. Generally, the circuit is constrained to a minimum chip area meeting a predefined response delay. The goal of logic optimization of a given circuit is to obtain the smallest logic circuit that evaluates to the same values as the original one.