Small-angle neutron scatteringSmall-angle neutron scattering (SANS) is an experimental technique that uses elastic neutron scattering at small scattering angles to investigate the structure of various substances at a mesoscopic scale of about 1–100 nm. Small angle neutron scattering is in many respects very similar to small-angle X-ray scattering (SAXS); both techniques are jointly referred to as small-angle scattering (SAS).
Neutron fluxThe neutron flux, φ, is a scalar quantity used in nuclear physics and nuclear reactor physics. It is the total distance travelled by all free neutrons per unit time and volume. Equivalently, it can be defined as the number of neutrons travelling through a small sphere of radius in a time interval, divided by (the cross section of the sphere) and by the time interval. The usual unit is cm−2s−1 (neutrons per centimeter squared per second).
Space flight simulation gameA space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets.
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
Collision cascadeIn condensed-matter physics, a collision cascade (also known as a displacement cascade or a displacement spike) is a set of nearby adjacent energetic (much higher than ordinary thermal energies) collisions of atoms induced by an energetic particle in a solid or liquid. If the maximum atom or ion energies in a collision cascade are higher than the threshold displacement energy of the material (tens of eVs or more), the collisions can permanently displace atoms from their lattice sites and produce defects.
SpectroscopySpectroscopy is the field of study that measures and interprets the electromagnetic spectra that result from the interaction between electromagnetic radiation and matter as a function of the wavelength or frequency of the radiation. Matter waves and acoustic waves can also be considered forms of radiative energy, and recently gravitational waves have been associated with a spectral signature in the context of the Laser Interferometer Gravitational-Wave Observatory (LIGO).
Vehicle simulation gameVehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most games adding another challenge such as racing or fighting rival vehicles.
Nuclear weaponA nuclear weapon is an explosive device that derives its destructive force from nuclear reactions, either fission (fission bomb) or a combination of fission and fusion reactions (thermonuclear bomb), producing a nuclear explosion. Both bomb types release large quantities of energy from relatively small amounts of matter. The first test of a fission ("atomic") bomb released an amount of energy approximately equal to . The first thermonuclear ("hydrogen") bomb test released energy approximately equal to .
Simulation video gameSimulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are war games, business games, and role play simulation.
Particle detectorIn experimental and applied particle physics, nuclear physics, and nuclear engineering, a particle detector, also known as a radiation detector, is a device used to detect, track, and/or identify ionizing particles, such as those produced by nuclear decay, cosmic radiation, or reactions in a particle accelerator. Detectors can measure the particle energy and other attributes such as momentum, spin, charge, particle type, in addition to merely registering the presence of the particle.
Advanced heavy-water reactorThe advanced heavy-water reactor (AHWR) or AHWR-300 is the latest Indian design for a next-generation nuclear reactor that burns thorium in its fuel core. It is slated to form the third stage in India's three-stage fuel-cycle plan. This phase of the fuel cycle plan was supposed to be built starting with a 300MWe prototype in 2016. KAMINI is the world's first thorium-based experimental reactor. It is cooled and moderated by light water, fueled with uranium-233 metal produced by the thorium fuel cycle harnessed by the neighbouring FBTR reactor and produces 30 KW of thermal energy at full power.
Neutron sourceA neutron source is any device that emits neutrons, irrespective of the mechanism used to produce the neutrons. Neutron sources are used in physics, engineering, medicine, nuclear weapons, petroleum exploration, biology, chemistry, and nuclear power. Neutron source variables include the energy of the neutrons emitted by the source, the rate of neutrons emitted by the source, the size of the source, the cost of owning and maintaining the source, and government regulations related to the source.