Dynamic program analysisDynamic program analysis is analysis of computer software that involves executing the program in question (as opposed to static program analysis, which does not). Dynamic program analysis includes familiar techniques from software engineering such as unit testing, debugging, and measuring code coverage, but also includes lesser-known techniques like program slicing and invariant inference. Dynamic program analysis is widely applied in security in the form of runtime memory error detection, fuzzing, dynamic symbolic execution, and taint tracking.
Position-independent codeIn computing, position-independent code (PIC) or position-independent executable (PIE) is a body of machine code that, being placed somewhere in the primary memory, executes properly regardless of its absolute address. PIC is commonly used for shared libraries, so that the same library code can be loaded at a location in each program's address space where it does not overlap with other memory in use by, for example, other shared libraries.
Mathematical inductionMathematical induction is a method for proving that a statement is true for every natural number , that is, that the infinitely many cases all hold. Informal metaphors help to explain this technique, such as falling dominoes or climbing a ladder: Mathematical induction proves that we can climb as high as we like on a ladder, by proving that we can climb onto the bottom rung (the basis) and that from each rung we can climb up to the next one (the step). A proof by induction consists of two cases.
LibraryA library is a collection of books, and possibly other materials and media, that is accessible for use by its members and members of allied institutions. Libraries provide physical (hard copies) or digital access (soft copies) materials, and may be a physical location or a virtual space, or both. A library's collection normally includes printed materials which can be borrowed, and a reference section of publications which are not permitted to leave the library and can only be viewed inside the premises.
Proof assistantIn computer science and mathematical logic, a proof assistant or interactive theorem prover is a software tool to assist with the development of formal proofs by human-machine collaboration. This involves some sort of interactive proof editor, or other interface, with which a human can guide the search for proofs, the details of which are stored in, and some steps provided by, a computer. A recent effort within this field is making these tools use artificial intelligence to automate the formalization of ordinary mathematics.
Linear codeIn coding theory, a linear code is an error-correcting code for which any linear combination of codewords is also a codeword. Linear codes are traditionally partitioned into block codes and convolutional codes, although turbo codes can be seen as a hybrid of these two types. Linear codes allow for more efficient encoding and decoding algorithms than other codes (cf. syndrome decoding). Linear codes are used in forward error correction and are applied in methods for transmitting symbols (e.g.
Code generation (compiler)In computing, code generation is part of the process chain of a compiler and converts intermediate representation of source code into a form (e.g., machine code) that can be readily executed by the target system. Sophisticated compilers typically perform multiple passes over various intermediate forms. This multi-stage process is used because many algorithms for code optimization are easier to apply one at a time, or because the input to one optimization relies on the completed processing performed by another optimization.
File formatA file format is a standard way that information is encoded for storage in a . It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free. Some file formats are designed for very particular types of data: PNG files, for example, store bitmapped using lossless data compression. Other file formats, however, are designed for storage of several different types of data: the Ogg format can act as a container for different types of multimedia including any combination of audio and video, with or without text (such as subtitles), and metadata.
OCamlOCaml (oʊˈkæməl , formerly Objective Caml) is a general-purpose, high-level multi-paradigm programming language which extends the Caml dialect of ML with object-oriented features. OCaml was created in 1996 by Xavier Leroy, Jérôme Vouillon, Damien Doligez, Didier Rémy, Ascánder Suárez, and others. The OCaml toolchain includes an interactive top-level interpreter, a bytecode compiler, an optimizing native code compiler, a reversible debugger, and a package manager (OPAM).
Cyclic codeIn coding theory, a cyclic code is a block code, where the circular shifts of each codeword gives another word that belongs to the code. They are error-correcting codes that have algebraic properties that are convenient for efficient error detection and correction. Let be a linear code over a finite field (also called Galois field) of block length . is called a cyclic code if, for every codeword from , the word in obtained by a cyclic right shift of components is again a codeword.
Binary codeA binary code represents text, computer processor instructions, or any other data using a two-symbol system. The two-symbol system used is often "0" and "1" from the binary number system. The binary code assigns a pattern of binary digits, also known as bits, to each character, instruction, etc. For example, a binary string of eight bits (which is also called a byte) can represent any of 256 possible values and can, therefore, represent a wide variety of different items.
Record (computer science)In computer science, a record (also called a structure, struct, or compound data) is a basic data structure. Records in a database or spreadsheet are usually called "rows". A record is a collection of fields, possibly of different data types, typically in a fixed number and sequence. The fields of a record may also be called members, particularly in object-oriented programming; fields may also be called elements, though this risks confusion with the elements of a collection.