Prototype-based programmingPrototype-based programming is a style of object-oriented programming in which behaviour reuse (known as inheritance) is performed via a process of reusing existing objects that serve as prototypes. This model can also be known as prototypal, prototype-oriented, classless, or instance-based programming. Prototype-based programming uses the process generalized objects, which can then be cloned and extended. Using fruit as an example, a "fruit" object would represent the properties and functionality of fruit in general.
Constructed languageA constructed language (shortened to a conlang) is a language whose phonology, grammar, and vocabulary, instead of having developed naturally, are consciously devised for some purpose, which may include being devised for a work of fiction. A constructed language may also be referred to as an artificial, planned or invented language, or (in some cases) a fictional language. Planned languages (or engineered languages/engelangs) are languages that have been purposefully designed; they are the result of deliberate, controlling intervention and are thus of a form of language planning.
Extinct languageAn extinct language is a language that no longer has any speakers, especially if the language has no living descendants. In contrast, a dead language is one that is no longer the native language of any community, even if it is still in use, like Latin. A dormant language is a dead language that still serves as a symbol of ethnic identity to a particular group. These languages are often undergoing a process of revitalisation. Languages that currently have living native speakers are sometimes called modern languages to contrast them with dead languages, especially in educational contexts.
Object databaseAn object database or object-oriented database is a database management system in which information is represented in the form of objects as used in object-oriented programming. Object databases are different from relational databases which are table-oriented. A third type, object–relational databases, is a hybrid of both approaches. Object databases have been considered since the early 1980s. Object-oriented database management systems (OODBMSs) also called ODBMS (Object Database Management System) combine database capabilities with object-oriented programming language capabilities.
Pure type systemNOTOC In the branches of mathematical logic known as proof theory and type theory, a pure type system (PTS), previously known as a generalized type system (GTS), is a form of typed lambda calculus that allows an arbitrary number of sorts and dependencies between any of these. The framework can be seen as a generalisation of Barendregt's lambda cube, in the sense that all corners of the cube can be represented as instances of a PTS with just two sorts. In fact, Barendregt (1991) framed his cube in this setting.
Second languageA second language (L2) is a language spoken in addition to one's first language (L1). A second language may be a neighbouring language, another language of the speaker's home country, or a foreign language. A speaker's dominant language, which is the language a speaker uses most or is most comfortable with, is not necessarily the speaker's first language. For example, the Canadian census defines first language for its purposes as "the first language learned in childhood and still spoken", recognizing that for some, the earliest language may be lost, a process known as language attrition.
History of programming languagesThe history of programming languages spans from documentation of early mechanical computers to modern tools for software development. Early programming languages were highly specialized, relying on mathematical notation and similarly obscure syntax. Throughout the 20th century, research in compiler theory led to the creation of high-level programming languages, which use a more accessible syntax to communicate instructions. The first high-level programming language was Plankalkül, created by Konrad Zuse between 1942 and 1945.
Eiffel (programming language)Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of Object-Oriented Software Construction) and Eiffel Software. Meyer conceived the language in 1985 with the goal of increasing the reliability of commercial software development; the first version becoming available in 1986. In 2005, Eiffel became an ISO-standardized language. The design of the language is closely connected with the Eiffel programming method.
Array slicingIn computer programming, array slicing is an operation that extracts a subset of elements from an array and packages them as another array, possibly in a different dimension from the original. Common examples of array slicing are extracting a substring from a string of characters, the "ell" in "hello", extracting a row or column from a two-dimensional array, or extracting a vector from a matrix. Depending on the programming language, an array slice can be made out of non-consecutive elements.
Language revitalizationLanguage revitalization, also referred to as language revival or reversing language shift, is an attempt to halt or reverse the decline of a language or to revive an extinct one. Those involved can include linguists, cultural or community groups, or governments. Some argue for a distinction between language revival (the resurrection of an extinct language with no existing native speakers) and language revitalization (the rescue of a "dying" language).
Language familyA language family is a group of languages related through descent from a common ancestral language or parental language, called the proto-language of that family. The term "family" reflects the tree model of language origination in historical linguistics, which makes use of a metaphor comparing languages to people in a biological family tree, or in a subsequent modification, to species in a phylogenetic tree of evolutionary taxonomy. Linguists therefore describe the daughter languages within a language family as being genetically related.
Type theoryIn mathematics, logic, and computer science, a type theory is the formal presentation of a specific type system, and in general, type theory is the academic study of type systems. Some type theories serve as alternatives to set theory as a foundation of mathematics. Two influential type theories that were proposed as foundations are Alonzo Church's typed λ-calculus and Per Martin-Löf's intuitionistic type theory. Most computerized proof-writing systems use a type theory for their foundation, a common one is Thierry Coquand's Calculus of Inductive Constructions.