Homogeneous spaceIn mathematics, a homogeneous space is, very informally, a space that looks the same everywhere, as you move through it, with movement given by the action of a group. Homogeneous spaces occur in the theories of Lie groups, algebraic groups and topological groups. More precisely, a homogeneous space for a group G is a non-empty manifold or topological space X on which G acts transitively. The elements of G are called the symmetries of X.
SuperparamagnetismSuperparamagnetism is a form of magnetism which appears in small ferromagnetic or ferrimagnetic nanoparticles. In sufficiently small nanoparticles, magnetization can randomly flip direction under the influence of temperature. The typical time between two flips is called the Néel relaxation time. In the absence of an external magnetic field, when the time used to measure the magnetization of the nanoparticles is much longer than the Néel relaxation time, their magnetization appears to be in average zero; they are said to be in the superparamagnetic state.
Homogeneous functionIn mathematics, a homogeneous function is a function of several variables such that, if all its arguments are multiplied by a scalar, then its value is multiplied by some power of this scalar, called the degree of homogeneity, or simply the degree; that is, if k is an integer, a function f of n variables is homogeneous of degree k if for every and For example, a homogeneous polynomial of degree k defines a homogeneous function of degree k.
SpectroscopySpectroscopy is the field of study that measures and interprets the electromagnetic spectra that result from the interaction between electromagnetic radiation and matter as a function of the wavelength or frequency of the radiation. Matter waves and acoustic waves can also be considered forms of radiative energy, and recently gravitational waves have been associated with a spectral signature in the context of the Laser Interferometer Gravitational-Wave Observatory (LIGO).
Homogeneous coordinatesIn mathematics, homogeneous coordinates or projective coordinates, introduced by August Ferdinand Möbius in his 1827 work Der barycentrische Calcul, are a system of coordinates used in projective geometry, just as Cartesian coordinates are used in Euclidean geometry. They have the advantage that the coordinates of points, including points at infinity, can be represented using finite coordinates. Formulas involving homogeneous coordinates are often simpler and more symmetric than their Cartesian counterparts.
Homogeneous polynomialIn mathematics, a homogeneous polynomial, sometimes called quantic in older texts, is a polynomial whose nonzero terms all have the same degree. For example, is a homogeneous polynomial of degree 5, in two variables; the sum of the exponents in each term is always 5. The polynomial is not homogeneous, because the sum of exponents does not match from term to term. The function defined by a homogeneous polynomial is always a homogeneous function. An algebraic form, or simply form, is a function defined by a homogeneous polynomial.
Beam splitterA beam splitter or beamsplitter is an optical device that splits a beam of light into a transmitted and a reflected beam. It is a crucial part of many optical experimental and measurement systems, such as interferometers, also finding widespread application in fibre optic telecommunications. In its most common form, a cube, a beam splitter is made from two triangular glass prisms which are glued together at their base using polyester, epoxy, or urethane-based adhesives. (Before these synthetic resins, natural ones were used, e.
IsotropyIn physics and geometry, isotropy () is uniformity in all orientations. Precise definitions depend on the subject area. Exceptions, or inequalities, are frequently indicated by the prefix a- or an-, hence anisotropy. Anisotropy is also used to describe situations where properties vary systematically, dependent on direction. Isotropic radiation has the same intensity regardless of the direction of measurement, and an isotropic field exerts the same action regardless of how the test particle is oriented.
Tactical role-playing gameTactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as simulation RPGs (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (turn-based or real-time) strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure.
Particle beamA particle beam is a stream of charged or neutral particles. In particle accelerators, these particles can move with a velocity close to the speed of light. There is a difference between the creation and control of charged particle beams and neutral particle beams, as only the first type can be manipulated to a sufficient extent by devices based on electromagnetism. The manipulation and diagnostics of charged particle beams at high kinetic energies using particle accelerators are main topics of accelerator physics.
Shape-memory polymerShape-memory polymers (SMPs) are polymeric smart materials that have the ability to return from a deformed state (temporary shape) to their original (permanent) shape when induced by an external stimulus (trigger), such as temperature change. SMPs can retain two or sometimes three shapes, and the transition between those is often induced by temperature change. In addition to temperature change, the shape change of SMPs can also be triggered by an electric or magnetic field, light or solution.
Role-playing video gameA role-playing video game, commonly referred to as a role-playing game (RPG) or computer role-playing game (CRPG), is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games and use much of the same , settings and game mechanics.