Sorting algorithmIn computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output.
Randomized algorithmA randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables.
Algebraic geometryAlgebraic geometry is a branch of mathematics which classically studies zeros of multivariate polynomials. Modern algebraic geometry is based on the use of abstract algebraic techniques, mainly from commutative algebra, for solving geometrical problems about these sets of zeros. The fundamental objects of study in algebraic geometry are algebraic varieties, which are geometric manifestations of solutions of systems of polynomial equations.
Risch algorithmIn symbolic computation, the Risch algorithm is a method of indefinite integration used in some computer algebra systems to find antiderivatives. It is named after the American mathematician Robert Henry Risch, a specialist in computer algebra who developed it in 1968. The algorithm transforms the problem of integration into a problem in algebra. It is based on the form of the function being integrated and on methods for integrating rational functions, radicals, logarithms, and exponential functions.
Network scienceNetwork science is an academic field which studies complex networks such as telecommunication networks, computer networks, biological networks, cognitive and semantic networks, and social networks, considering distinct elements or actors represented by nodes (or vertices) and the connections between the elements or actors as links (or edges). The field draws on theories and methods including graph theory from mathematics, statistical mechanics from physics, data mining and information visualization from computer science, inferential modeling from statistics, and social structure from sociology.
Evolutionary algorithmIn computational intelligence (CI), an evolutionary algorithm (EA) is a subset of evolutionary computation, a generic population-based metaheuristic optimization algorithm. An EA uses mechanisms inspired by biological evolution, such as reproduction, mutation, recombination, and selection. Candidate solutions to the optimization problem play the role of individuals in a population, and the fitness function determines the quality of the solutions (see also loss function).
Grover's algorithmIn quantum computing, Grover's algorithm, also known as the quantum search algorithm, refers to a quantum algorithm for unstructured search that finds with high probability the unique input to a black box function that produces a particular output value, using just evaluations of the function, where is the size of the function's domain. It was devised by Lov Grover in 1996. The analogous problem in classical computation cannot be solved in fewer than evaluations (because, on average, one has to check half of the domain to get a 50% chance of finding the right input).
Cylindrical algebraic decompositionIn mathematics, cylindrical algebraic decomposition (CAD) is a notion, and an algorithm to compute it, that are fundamental for computer algebra and real algebraic geometry. Given a set S of polynomials in Rn, a cylindrical algebraic decomposition is a decomposition of Rn into connected semialgebraic sets called cells, on which each polynomial has constant sign, either +, − or 0.
Approximation algorithmIn computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time.
Multi-objective optimizationMulti-objective optimization or Pareto optimization (also known as multi-objective programming, vector optimization, multicriteria optimization, or multiattribute optimization) is an area of multiple-criteria decision making that is concerned with mathematical optimization problems involving more than one objective function to be optimized simultaneously. Multi-objective is a type of vector optimization that has been applied in many fields of science, including engineering, economics and logistics where optimal decisions need to be taken in the presence of trade-offs between two or more conflicting objectives.
Algebraic topologyAlgebraic topology is a branch of mathematics that uses tools from abstract algebra to study topological spaces. The basic goal is to find algebraic invariants that classify topological spaces up to homeomorphism, though usually most classify up to homotopy equivalence. Although algebraic topology primarily uses algebra to study topological problems, using topology to solve algebraic problems is sometimes also possible. Algebraic topology, for example, allows for a convenient proof that any subgroup of a free group is again a free group.
Scalar fieldIn mathematics and physics, a scalar field is a function associating a single number to every point in a space – possibly physical space. The scalar may either be a pure mathematical number (dimensionless) or a scalar physical quantity (with units). In a physical context, scalar fields are required to be independent of the choice of reference frame. That is, any two observers using the same units will agree on the value of the scalar field at the same absolute point in space (or spacetime) regardless of their respective points of origin.