Line graphIn the mathematical discipline of graph theory, the line graph of an undirected graph G is another graph L(G) that represents the adjacencies between edges of G. L(G) is constructed in the following way: for each edge in G, make a vertex in L(G); for every two edges in G that have a vertex in common, make an edge between their corresponding vertices in L(G). The name line graph comes from a paper by although both and used the construction before this.
Knapsack problemThe knapsack problem is the following problem in combinatorial optimization: Given a set of items, each with a weight and a value, determine which items to include in the collection so that the total weight is less than or equal to a given limit and the total value is as large as possible. It derives its name from the problem faced by someone who is constrained by a fixed-size knapsack and must fill it with the most valuable items.
Planar graphIn graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points.
NP-completenessIn computational complexity theory, a problem is NP-complete when: It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) solution. The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions.
Cluster graphIn graph theory, a branch of mathematics, a cluster graph is a graph formed from the disjoint union of complete graphs. Equivalently, a graph is a cluster graph if and only if it has no three-vertex induced path; for this reason, the cluster graphs are also called P_3-free graphs. They are the complement graphs of the complete multipartite graphs and the 2-leaf powers. The cluster graphs are transitively closed, and every transitively closed undirected graph is a cluster graph.
Approximation algorithmIn computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time.
Fully polynomial-time approximation schemeA fully polynomial-time approximation scheme (FPTAS) is an algorithm for finding approximate solutions to function problems, especially optimization problems. An FPTAS takes as input an instance of the problem and a parameter ε > 0. It returns as output a value is at least times the correct value, and at most times the correct value. In the context of optimization problems, the correct value is understood to be the value of the optimal solution, and it is often implied that an FPTAS should produce a valid solution (and not just the value of the solution).
Linear programmingLinear programming (LP), also called linear optimization, is a method to achieve the best outcome (such as maximum profit or lowest cost) in a mathematical model whose requirements are represented by linear relationships. Linear programming is a special case of mathematical programming (also known as mathematical optimization). More formally, linear programming is a technique for the optimization of a linear objective function, subject to linear equality and linear inequality constraints.
Dual graphIn the mathematical discipline of graph theory, the dual graph of a planar graph G is a graph that has a vertex for each face of G. The dual graph has an edge for each pair of faces in G that are separated from each other by an edge, and a self-loop when the same face appears on both sides of an edge. Thus, each edge e of G has a corresponding dual edge, whose endpoints are the dual vertices corresponding to the faces on either side of e.
Disjoint union of graphsIn graph theory, a branch of mathematics, the disjoint union of graphs is an operation that combines two or more graphs to form a larger graph. It is analogous to the disjoint union of sets, and is constructed by making the vertex set of the result be the disjoint union of the vertex sets of the given graphs, and by making the edge set of the result be the disjoint union of the edge sets of the given graphs. Any disjoint union of two or more nonempty graphs is necessarily disconnected.
Pseudo-polynomial timeIn computational complexity theory, a numeric algorithm runs in pseudo-polynomial time if its running time is a polynomial in the numeric value of the input (the largest integer present in the input)—but not necessarily in the length of the input (the number of bits required to represent it), which is the case for polynomial time algorithms. In general, the numeric value of the input is exponential in the input length, which is why a pseudo-polynomial time algorithm does not necessarily run in polynomial time with respect to the input length.
Chordal graphIn the mathematical area of graph theory, a chordal graph is one in which all cycles of four or more vertices have a chord, which is an edge that is not part of the cycle but connects two vertices of the cycle. Equivalently, every induced cycle in the graph should have exactly three vertices. The chordal graphs may also be characterized as the graphs that have perfect elimination orderings, as the graphs in which each minimal separator is a clique, and as the intersection graphs of subtrees of a tree.
P versus NP problemThe P versus NP problem is a major unsolved problem in theoretical computer science. In informal terms, it asks whether every problem whose solution can be quickly verified can also be quickly solved. The informal term quickly, used above, means the existence of an algorithm solving the task that runs in polynomial time, such that the time to complete the task varies as a polynomial function on the size of the input to the algorithm (as opposed to, say, exponential time).
Linear programming relaxationIn mathematics, the relaxation of a (mixed) integer linear program is the problem that arises by removing the integrality constraint of each variable. For example, in a 0–1 integer program, all constraints are of the form The relaxation of the original integer program instead uses a collection of linear constraints The resulting relaxation is a linear program, hence the name.
Time complexityIn computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor.
Clustering coefficientIn graph theory, a clustering coefficient is a measure of the degree to which nodes in a graph tend to cluster together. Evidence suggests that in most real-world networks, and in particular social networks, nodes tend to create tightly knit groups characterised by a relatively high density of ties; this likelihood tends to be greater than the average probability of a tie randomly established between two nodes (Holland and Leinhardt, 1971; Watts and Strogatz, 1998). Two versions of this measure exist: the global and the local.
Outerplanar graphIn graph theory, an outerplanar graph is a graph that has a planar drawing for which all vertices belong to the outer face of the drawing. Outerplanar graphs may be characterized (analogously to Wagner's theorem for planar graphs) by the two forbidden minors K4 and K2,3, or by their Colin de Verdière graph invariants. They have Hamiltonian cycles if and only if they are biconnected, in which case the outer face forms the unique Hamiltonian cycle. Every outerplanar graph is 3-colorable, and has degeneracy and treewidth at most 2.
Polynomial-time approximation schemeIn computer science (particularly algorithmics), a polynomial-time approximation scheme (PTAS) is a type of approximation algorithm for optimization problems (most often, NP-hard optimization problems). A PTAS is an algorithm which takes an instance of an optimization problem and a parameter ε > 0 and produces a solution that is within a factor 1 + ε of being optimal (or 1 – ε for maximization problems). For example, for the Euclidean traveling salesman problem, a PTAS would produce a tour with length at most (1 + ε)L, with L being the length of the shortest tour.
Dense graphIn mathematics, a dense graph is a graph in which the number of edges is close to the maximal number of edges (where every pair of vertices is connected by one edge). The opposite, a graph with only a few edges, is a sparse graph. The distinction of what constitutes a dense or sparse graph is ill-defined, and is often represented by 'roughly equal to' statements. Due to this, the way that density is defined often depends on the context of the problem.
List of graphsThis partial list of graphs contains definitions of graphs and graph families. For collected definitions of graph theory terms that do not refer to individual graph types, such as vertex and path, see Glossary of graph theory. For links to existing articles about particular kinds of graphs, see . Some of the finite structures considered in graph theory have names, sometimes inspired by the graph's topology, and sometimes after their discoverer.