Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
Image and geometry registration algorithms are essential components of many computer graphics and computer vision systems. With recent technological advances in RGB-D sensors, robust algorithms that combine 2D image and 3D geometry registration have become an active area of research. This course introduces the basics of 2D/3D registration algorithms and provides theoretical explanations and practical tools for designing computer vision and computer graphics systems based on RGB-D devices such as the Microsoft Kinect or Asus Xtion Live. To illustrate the theory and demonstrate practical relevance, the course briefly discusses three applications: rigid scanning, non-rigid modeling, and real-time face tracking.