Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
Time complexityIn computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor.
Matching (graph theory)In the mathematical discipline of graph theory, a matching or independent edge set in an undirected graph is a set of edges without common vertices. In other words, a subset of the edges is a matching if each vertex appears in at most one edge of that matching. Finding a matching in a bipartite graph can be treated as a network flow problem. Given a graph G = (V, E), a matching M in G is a set of pairwise non-adjacent edges, none of which are loops; that is, no two edges share common vertices.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
MatroidIn combinatorics, a branch of mathematics, a matroid ˈmeɪtrɔɪd is a structure that abstracts and generalizes the notion of linear independence in vector spaces. There are many equivalent ways to define a matroid axiomatically, the most significant being in terms of: independent sets; bases or circuits; rank functions; closure operators; and closed sets or flats. In the language of partially ordered sets, a finite simple matroid is equivalent to a geometric lattice.
Bipartite graphIn the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets and may be thought of as a coloring of the graph with two colors: if one colors all nodes in blue, and all nodes in red, each edge has endpoints of differing colors, as is required in the graph coloring problem.
Perfect matchingIn graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph G = (V, E), a perfect matching in G is a subset M of edge set E, such that every vertex in the vertex set V is adjacent to exactly one edge in M. A perfect matching is also called a 1-factor; see Graph factorization for an explanation of this term. In some literature, the term complete matching is used. Every perfect matching is a maximum-cardinality matching, but the opposite is not true.
Space complexityThe space complexity of an algorithm or a computer program is the amount of memory space required to solve an instance of the computational problem as a function of characteristics of the input. It is the memory required by an algorithm until it executes completely. This includes the memory space used by its inputs, called input space, and any other (auxiliary) memory it uses during execution, which is called auxiliary space. Similar to time complexity, space complexity is often expressed asymptotically in big O notation, such as etc.
P (complexity)In computational complexity theory, P, also known as PTIME or DTIME(nO(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time. Cobham's thesis holds that P is the class of computational problems that are "efficiently solvable" or "tractable". This is inexact: in practice, some problems not known to be in P have practical solutions, and some that are in P do not, but this is a useful rule of thumb.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
Graphic matroidIn the mathematical theory of matroids, a graphic matroid (also called a cycle matroid or polygon matroid) is a matroid whose independent sets are the forests in a given finite undirected graph. The dual matroids of graphic matroids are called co-graphic matroids or bond matroids. A matroid that is both graphic and co-graphic is sometimes called a planar matroid (but this should not be confused with matroids of rank 3, which generalize planar point configurations); these are exactly the graphic matroids formed from planar graphs.
Rainbow matchingIn the mathematical discipline of graph theory, a rainbow matching in an edge-colored graph is a matching in which all the edges have distinct colors. Given an edge-colored graph G = (V,E), a rainbow matching M in G is a set of pairwise non-adjacent edges, that is, no two edges share a common vertex, such that all the edges in the set have distinct colors. A maximum rainbow matching is a rainbow matching that contains the largest possible number of edges. Rainbow matchings are of particular interest given their connection to transversals of Latin squares.
Matroid rankIn the mathematical theory of matroids, the rank of a matroid is the maximum size of an independent set in the matroid. The rank of a subset S of elements of the matroid is, similarly, the maximum size of an independent subset of S, and the rank function of the matroid maps sets of elements to their ranks. The rank function is one of the fundamental concepts of matroid theory via which matroids may be axiomatized. Matroid rank functions form an important subclass of the submodular set functions.
ComplexityComplexity characterises the behaviour of a system or model whose components interact in multiple ways and follow local rules, leading to non-linearity, randomness, collective dynamics, hierarchy, and emergence. The term is generally used to characterize something with many parts where those parts interact with each other in multiple ways, culminating in a higher order of emergence greater than the sum of its parts. The study of these complex linkages at various scales is the main goal of complex systems theory.
Matroid representationIn the mathematical theory of matroids, a matroid representation is a family of vectors whose linear independence relation is the same as that of a given matroid. Matroid representations are analogous to group representations; both types of representation provide abstract algebraic structures (matroids and groups respectively) with concrete descriptions in terms of linear algebra. A linear matroid is a matroid that has a representation, and an F-linear matroid (for a field F) is a matroid that has a representation using a vector space over F.
Matching in hypergraphsIn graph theory, a matching in a hypergraph is a set of hyperedges, in which every two hyperedges are disjoint. It is an extension of the notion of matching in a graph. Recall that a hypergraph H is a pair (V, E), where V is a set of vertices and E is a set of subsets of V called hyperedges. Each hyperedge may contain one or more vertices. A matching in H is a subset M of E, such that every two hyperedges e_1 and e_2 in M have an empty intersection (have no vertex in common).
Bicircular matroidIn the mathematical subject of matroid theory, the bicircular matroid of a graph G is the matroid B(G) whose points are the edges of G and whose independent sets are the edge sets of pseudoforests of G, that is, the edge sets in which each connected component contains at most one cycle. The bicircular matroid was introduced by and explored further by and others. It is a special case of the frame matroid of a biased graph.
NP (complexity)In computational complexity theory, NP (nondeterministic polynomial time) is a complexity class used to classify decision problems. NP is the set of decision problems for which the problem instances, where the answer is "yes", have proofs verifiable in polynomial time by a deterministic Turing machine, or alternatively the set of problems that can be solved in polynomial time by a nondeterministic Turing machine. NP is the set of decision problems solvable in polynomial time by a nondeterministic Turing machine.
Biregular graphIn graph-theoretic mathematics, a biregular graph or semiregular bipartite graph is a bipartite graph for which every two vertices on the same side of the given bipartition have the same degree as each other. If the degree of the vertices in is and the degree of the vertices in is , then the graph is said to be -biregular. Every complete bipartite graph is -biregular. The rhombic dodecahedron is another example; it is (3,4)-biregular. An -biregular graph must satisfy the equation .