Phased arrayIn antenna theory, a phased array usually means an electronically scanned array, a computer-controlled array of antennas which creates a beam of radio waves that can be electronically steered to point in different directions without moving the antennas. In a simple array antenna, the radio frequency current from the transmitter is fed to multiple individual antenna elements with the proper phase relationship so that the radio waves from the separate elements combine (superpose) to form beams, to increase power radiated in desired directions and suppress radiation in undesired directions.
RadarRadar is a radiolocation system that uses radio waves to determine the distance (ranging), angle (azimuth), and radial velocity of objects relative to the site. It is used to detect and track aircraft, ships, spacecraft, guided missiles, and motor vehicles, and map weather formations, and terrain. A radar system consists of a transmitter producing electromagnetic waves in the radio or microwaves domain, a transmitting antenna, a receiving antenna (often the same antenna is used for transmitting and receiving) and a receiver and processor to determine properties of the objects.
3D scanning3D scanner is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance (e.g. color). The collected data can then be used to construct digital 3D models. A 3D scanner can be based on many different technologies, each with its own limitations, advantages and costs. Many limitations in the kind of objects that can be digitised are still present. For example, optical technology may encounter many difficulties with dark, shiny, reflective or transparent objects.
Antenna arrayAn antenna array (or array antenna) is a set of multiple connected antennas which work together as a single antenna, to transmit or receive radio waves. The individual antennas (called elements) are usually connected to a single receiver or transmitter by feedlines that feed the power to the elements in a specific phase relationship. The radio waves radiated by each individual antenna combine and superpose, adding together (interfering constructively) to enhance the power radiated in desired directions, and cancelling (interfering destructively) to reduce the power radiated in other directions.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Active electronically scanned arrayAn active electronically scanned array (AESA) is a type of phased array antenna, which is a computer-controlled array antenna in which the beam of radio waves can be electronically steered to point in different directions without moving the antenna. In the AESA, each antenna element is connected to a small solid-state transmit/receive module (TRM) under the control of a computer, which performs the functions of a transmitter and/or receiver for the antenna.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
ComplexityComplexity characterises the behaviour of a system or model whose components interact in multiple ways and follow local rules, leading to non-linearity, randomness, collective dynamics, hierarchy, and emergence. The term is generally used to characterize something with many parts where those parts interact with each other in multiple ways, culminating in a higher order of emergence greater than the sum of its parts. The study of these complex linkages at various scales is the main goal of complex systems theory.
Reflective array antennaIn telecommunications and radar, a reflective array antenna is a class of directive antennas in which multiple driven elements are mounted in front of a flat surface designed to reflect the radio waves in a desired direction. They are a type of array antenna. They are often used in the VHF and UHF frequency bands. VHF examples are generally large and resemble a highway billboard, so they are sometimes called billboard antennas. Other names are bedspring array and bowtie array depending on the type of elements making up the antenna.
Collinear antenna arrayIn telecommunications, a collinear antenna array (sometimes colinear antenna array) is an array of dipole or quarter-wave antennas mounted in such a manner that the corresponding elements of each antenna are parallel and collinear; that is, they are located along a common axis. Collinear arrays are high gain omnidirectional antennas. Both dipoles and quarter-wavelength monopoles have an omnidirectional radiation pattern in free space when oriented vertically; they radiate equal radio power in all azimuthal directions perpendicular to the antenna, with the signal strength dropping to zero on the antenna axis.
Imaging radarImaging radar is an application of radar which is used to create two-dimensional s, typically of landscapes. Imaging radar provides its light to illuminate an area on the ground and take a picture at radio wavelengths. It uses an antenna and digital computer storage to record its images. In a radar image, one can see only the energy that was reflected back towards the radar antenna. The radar moves along a flight path and the area illuminated by the radar, or footprint, is moved along the surface in a swath, building the image as it does so.
3D modelingIn 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc.
Pulse compressionPulse compression is a signal processing technique commonly used by radar, sonar and echography to either increase the range resolution when pulse length is constrained or increase the signal to noise ratio when the peak power and the bandwidth (or equivalently range resolution) of the transmitted signal are constrained. This is achieved by modulating the transmitted pulse and then correlating the received signal with the transmitted pulse.
Pulse-Doppler radarA pulse-Doppler radar is a radar system that determines the range to a target using pulse-timing techniques, and uses the Doppler effect of the returned signal to determine the target object's velocity. It combines the features of pulse radars and continuous-wave radars, which were formerly separate due to the complexity of the electronics. The first operational Pulse Doppler radar was in the CIM-10 Bomarc, an American long range supersonic missile powered by ramjet engines, and which was armed with a W40 nuclear weapon to destroy entire formations of attacking enemy aircraft.
P (complexity)In computational complexity theory, P, also known as PTIME or DTIME(nO(1)), is a fundamental complexity class. It contains all decision problems that can be solved by a deterministic Turing machine using a polynomial amount of computation time, or polynomial time. Cobham's thesis holds that P is the class of computational problems that are "efficiently solvable" or "tractable". This is inexact: in practice, some problems not known to be in P have practical solutions, and some that are in P do not, but this is a useful rule of thumb.
Antenna measurementAntenna measurement techniques refers to the testing of antennas to ensure that the antenna meets specifications or simply to characterize it. Typical parameters of antennas are gain, bandwidth, radiation pattern, beamwidth, polarization, and impedance. The antenna pattern is the response of the antenna to a plane wave incident from a given direction or the relative power density of the wave transmitted by the antenna in a given direction. For a reciprocal antenna, these two patterns are identical.
Internet of thingsThe Internet of things (IoT) describes devices with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other communications networks. The Internet of things encompasses electronics, communication and computer science engineering. Internet of things has been considered a misnomer because devices do not need to be connected to the public internet, they only need to be connected to a network, and be individually addressable.
3D displayA 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
BPP (complexity)In computational complexity theory, a branch of computer science, bounded-error probabilistic polynomial time (BPP) is the class of decision problems solvable by a probabilistic Turing machine in polynomial time with an error probability bounded by 1/3 for all instances. BPP is one of the largest practical classes of problems, meaning most problems of interest in BPP have efficient probabilistic algorithms that can be run quickly on real modern machines.