Loss functionIn mathematical optimization and decision theory, a loss function or cost function (sometimes also called an error function) is a function that maps an event or values of one or more variables onto a real number intuitively representing some "cost" associated with the event. An optimization problem seeks to minimize a loss function. An objective function is either a loss function or its opposite (in specific domains, variously called a reward function, a profit function, a utility function, a fitness function, etc.
List of mathematical jargonThe language of mathematics has a vast vocabulary of specialist and technical terms. It also has a certain amount of jargon: commonly used phrases which are part of the culture of mathematics, rather than of the subject. Jargon often appears in lectures, and sometimes in print, as informal shorthand for rigorous arguments or precise ideas. Much of this is common English, but with a specific non-obvious meaning when used in a mathematical sense. Some phrases, like "in general", appear below in more than one section.
Monotonic functionIn mathematics, a monotonic function (or monotone function) is a function between ordered sets that preserves or reverses the given order. This concept first arose in calculus, and was later generalized to the more abstract setting of order theory. In calculus, a function defined on a subset of the real numbers with real values is called monotonic if and only if it is either entirely non-increasing, or entirely non-decreasing. That is, as per Fig. 1, a function that increases monotonically does not exclusively have to increase, it simply must not decrease.
Widest path problemIn graph algorithms, the widest path problem is the problem of finding a path between two designated vertices in a weighted graph, maximizing the weight of the minimum-weight edge in the path. The widest path problem is also known as the maximum capacity path problem. It is possible to adapt most shortest path algorithms to compute widest paths, by modifying them to use the bottleneck distance instead of path length. However, in many cases even faster algorithms are possible.
Mathematical sociologyMathematical sociology or the sociology of mathematics is an interdisciplinary field of research concerned both with the use of mathematics within sociological research as well as research into the relationships that exist between maths and society. Because of this, mathematical sociology can have a diverse meaning depending on the authors in question and the kind of research being carried out. This creates contestation over whether mathematical sociology is a derivative of sociology, an intersection of the two disciplines, or a discipline in its own right.
Kruskal's algorithmKruskal's algorithm (also known as Kruskal's method) finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. (A minimum spanning tree of a connected graph is a subset of the edges that forms a tree that includes every vertex, where the sum of the weights of all the edges in the tree is minimized. For a disconnected graph, a minimum spanning forest is composed of a minimum spanning tree for each connected component.
Three-phase electric powerThree-phase electric power (abbreviated 3φ) is a common type of alternating current (AC) used in electricity generation, transmission, and distribution. It is a type of polyphase system employing three wires (or four including an optional neutral return wire) and is the most common method used by electrical grids worldwide to transfer power. Three-phase electrical power was developed in the 1880s by several people. In three-phase power, the voltage on each wire is 120 degrees phase shifted relative to each of the other wires.
SimplexIn geometry, a simplex (plural: simplexes or simplices) is a generalization of the notion of a triangle or tetrahedron to arbitrary dimensions. The simplex is so-named because it represents the simplest possible polytope in any given dimension. For example, a 0-dimensional simplex is a point, a 1-dimensional simplex is a line segment, a 2-dimensional simplex is a triangle, a 3-dimensional simplex is a tetrahedron, and a 4-dimensional simplex is a 5-cell. Specifically, a k-simplex is a k-dimensional polytope which is the convex hull of its k + 1 vertices.
Single-phase electric powerIn electrical engineering, single-phase electric power (abbreviated 1φ) is the distribution of alternating current electric power using a system in which all the voltages of the supply vary in unison. Single-phase distribution is used when loads are mostly lighting and heating, with few large electric motors. A single-phase supply connected to an alternating current electric motor does not produce a rotating magnetic field; single-phase motors need additional circuits for starting (capacitor start motor), and such motors are uncommon above 10 kW in rating.
QuicksortQuicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 and published in 1961. It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot.
Numerical linear algebraNumerical linear algebra, sometimes called applied linear algebra, is the study of how matrix operations can be used to create computer algorithms which efficiently and accurately provide approximate answers to questions in continuous mathematics. It is a subfield of numerical analysis, and a type of linear algebra. Computers use floating-point arithmetic and cannot exactly represent irrational data, so when a computer algorithm is applied to a matrix of data, it can sometimes increase the difference between a number stored in the computer and the true number that it is an approximation of.