New materialism considers that the world and its histories are produced by a range of material forces that extend from the physical and the biological to the psychological, social and cultural. In recognizing that heritage is not held in objects alone, new ...
Physically based rendering is a process for photorealistic digital image synthesis and one of the core problems in computer graphics. It involves simulating the light transport, i.e. the emission, propagation, and scattering of light through a virtual scen ...
Modern mesh generation addresses the development of robust algorithms that construct a discrete representation of the geometry into polytopal elements conforming to divergent properties: (i) fidelity to complex geometrical features, (ii) support for high s ...
We review the normal-based interpolating subdivision scheme proposed in [1]. We show that it allows the user to exactly represent circles/spheres whenever suitable initial data are provided, and we also prove that it enjoys the property of similarity invar ...
Fabrication of LEGO models in large scale requires careful pre-planning to produce constructable and stable models. We propose a system that, starting with a voxelization of a 3D mesh, merges voxels to form larger bricks, and then analyzes and repairs stru ...