Byzantine faultA Byzantine fault (also Byzantine generals problem, interactive consistency, source congruency, error avalanche, Byzantine agreement problem, and Byzantine failure) is a condition of a computer system, particularly distributed computing systems, where components may fail and there is imperfect information on whether a component has failed. The term takes its name from an allegory, the "Byzantine generals problem", developed to describe a situation in which, to avoid catastrophic failure of the system, the system's actors must agree on a concerted strategy, but some of these actors are unreliable.
Byzantine EmpireThe Byzantine Empire, also referred to as the Eastern Roman Empire, was the continuation of the Roman Empire primarily in its eastern provinces during Late Antiquity and the Middle Ages, when its capital city was Constantinople. It survived the fall of the Western Roman Empire in the 5th century AD and continued to exist until the fall of Constantinople to the Ottoman Empire in 1453. During most of its existence, the empire remained the most powerful economic, cultural, and military force in the Mediterranean world.
Byzantine PapacyThe Byzantine Papacy was a period of Byzantine domination of the Roman papacy from 537 to 752, when popes required the approval of the Byzantine Emperor for episcopal consecration, and many popes were chosen from the apocrisiarii (liaisons from the pope to the emperor) or the inhabitants of Byzantine-ruled Greece, Syria, or Sicily. Justinian I reconquered the Italian peninsula in the Gothic War (535–554) and appointed the next three popes, a practice that would be continued by his successors and later be delegated to the Exarchate of Ravenna.
Byzantine armyThe Byzantine army was the primary military body of the Byzantine armed forces, serving alongside the Byzantine navy. A direct continuation of the Eastern Roman army, shaping and developing itself on the legacy of the late Hellenistic armies, it maintained a similar level of discipline, strategic prowess and organization. It was among the most effective armies of western Eurasia for much of the Middle Ages. Over time the cavalry arm became more prominent in the Byzantine army as the legion system disappeared in the early 7th century.
Byzantine Empire under the Palaiologos dynastyThe Byzantine Empire was ruled by the Palaiologos dynasty in the period between 1261 and 1453, from the restoration of Byzantine rule to Constantinople by the usurper Michael VIII Palaiologos following its recapture from the Latin Empire, founded after the Fourth Crusade (1204), up to the Fall of Constantinople to the Ottoman Empire. Together with the preceding Nicaean Empire and the contemporary Frankokratia, this period is known as the late Byzantine Empire. From the start, the regime faced numerous problems.
Byzantine Empire under the Komnenos dynastyThe Byzantine Empire was ruled by emperors of the Komnenos dynasty for a period of 104 years, from 1081 to about 1185. The Komnenian (also spelled Comnenian) period comprises the reigns of five emperors, Alexios I, John II, Manuel I, Alexios II and Andronikos I. It was a period of sustained, though ultimately incomplete, restoration of the military, territorial, economic and political position of the Byzantine Empire.
Consensus (computer science)A fundamental problem in distributed computing and multi-agent systems is to achieve overall system reliability in the presence of a number of faulty processes. This often requires coordinating processes to reach consensus, or agree on some data value that is needed during computation. Example applications of consensus include agreeing on what transactions to commit to a database in which order, state machine replication, and atomic broadcasts.
Classical antiquityClassical antiquity, also known as the classical era, classical period, classical age, or simply antiquity, is the period of cultural history between the 8th century BC and the 8th century AD centered on the Mediterranean Sea, comprising the interlocking civilizations of ancient Greece and ancient Rome known as the Greco-Roman world. It is the period in which both Greek and Roman societies flourished and wielded huge influence throughout much of Europe, North Africa, and West Asia.
Byzantine architectureByzantine architecture is the architecture of the Byzantine Empire, or Eastern Roman Empire. The Byzantine era is usually dated from 330 AD, when Constantine the Great established a new Roman capital in Byzantium, which became Constantinople, until the fall of the Byzantine Empire in 1453. However, there was initially no hard line between the Byzantine and Roman Empires, and early Byzantine architecture is stylistically and structurally distinguishable from earlier Roman architecture.
Byzantine literatureByzantine literature is the Greek literature of the Middle Ages, whether written in the territory of the Byzantine Empire or outside its borders. It forms the second period in the history of Greek literature after Ancient Greek literature. Many of the classical Greek genres, such as drama and choral lyric poetry, had been obsolete by late antiquity, and all medieval literature in the Greek language was written in an archaizing style, which imitated the writers of ancient Greece.
Byzantine silkByzantine silk is silk woven in the Byzantine Empire (Byzantium) from about the fourth century until the Fall of Constantinople in 1453. The Byzantine capital of Constantinople was the first significant silk-weaving center in Europe. Silk was one of the most important commodities in the Byzantine economy, used by the state both as a means of payment and of diplomacy. Raw silk was bought from China and made up into fine fabrics that commanded high prices throughout the world.
Byzantine artByzantine art comprises the body of Christian Greek artistic products of the Eastern Roman Empire, as well as the nations and states that inherited culturally from the empire. Though the empire itself emerged from the decline of Rome and lasted until the Fall of Constantinople in 1453, the start date of the Byzantine period is rather clearer in art history than in political history, if still imprecise. Many Eastern Orthodox states in Eastern Europe, as well as to some degree the Islamic states of the eastern Mediterranean, preserved many aspects of the empire's culture and art for centuries afterward.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
Computational complexity theoryIn theoretical computer science and mathematics, computational complexity theory focuses on classifying computational problems according to their resource usage, and relating these classes to each other. A computational problem is a task solved by a computer. A computation problem is solvable by mechanical application of mathematical steps, such as an algorithm. A problem is regarded as inherently difficult if its solution requires significant resources, whatever the algorithm used.
Complexity classIn computational complexity theory, a complexity class is a set of computational problems "of related resource-based complexity". The two most commonly analyzed resources are time and memory. In general, a complexity class is defined in terms of a type of computational problem, a model of computation, and a bounded resource like time or memory. In particular, most complexity classes consist of decision problems that are solvable with a Turing machine, and are differentiated by their time or space (memory) requirements.
Communication complexityIn theoretical computer science, communication complexity studies the amount of communication required to solve a problem when the input to the problem is distributed among two or more parties. The study of communication complexity was first introduced by Andrew Yao in 1979, while studying the problem of computation distributed among several machines. The problem is usually stated as follows: two parties (traditionally called Alice and Bob) each receive a (potentially different) -bit string and .
Byzantine IconoclasmThe Byzantine Iconoclasm (Eikonomachía) were two periods in the history of the Byzantine Empire when the use of s or icons was opposed by religious and imperial authorities within the Ecumenical Patriarchate (at the time still comprising the Roman-Latin and the Eastern-Orthodox traditions) and the temporal imperial hierarchy. The First Iconoclasm, as it is sometimes called, occurred between about 726 and 787, while the Second Iconoclasm occurred between 814 and 842.
Two-phase commit protocolIn transaction processing, databases, and computer networking, the two-phase commit protocol (2PC, tupac) is a type of atomic commitment protocol (ACP). It is a distributed algorithm that coordinates all the processes that participate in a distributed atomic transaction on whether to commit or abort (roll back) the transaction. This protocol (a specialised type of consensus protocol) achieves its goal even in many cases of temporary system failure (involving either process, network node, communication, etc.
Atomic commitIn the field of computer science, an atomic commit is an operation that applies a set of distinct changes as a single operation. If the changes are applied, then the atomic commit is said to have succeeded. If there is a failure before the atomic commit can be completed, then all of the changes completed in the atomic commit are reversed. This ensures that the system is always left in a consistent state. The other key property of isolation comes from their nature as atomic operations.
History of EuropeThe history of Europe is traditionally divided into four time periods: prehistoric Europe (prior to about 800 BC), classical antiquity (800 BC to AD 500), the Middle Ages (AD 500 to AD 1500), and the modern era (since AD 1500). The first early European modern humans appear in the fossil record about 48,000 years ago, during the Paleolithic Era. Settled agriculture marked the Neolithic Era, which spread slowly across Europe from southeast to the north and west.