AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
Modular latticeIn the branch of mathematics called order theory, a modular lattice is a lattice that satisfies the following self-dual condition, Modular lawa ≤ b implies a ∨ (x ∧ b) = (a ∨ x) ∧ b where x, a, b are arbitrary elements in the lattice, ≤ is the partial order, and ∨ and ∧ (called join and meet respectively) are the operations of the lattice. This phrasing emphasizes an interpretation in terms of projection onto the sublattice [a, b], a fact known as the diamond isomorphism theorem.
Heuristic (computer science)In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution. This is achieved by trading optimality, completeness, accuracy, or precision for speed. In a way, it can be considered a shortcut.
General number field sieveIn number theory, the general number field sieve (GNFS) is the most efficient classical algorithm known for factoring integers larger than 10100. Heuristically, its complexity for factoring an integer n (consisting of ⌊log2 n⌋ + 1 bits) is of the form in O and L-notations. It is a generalization of the special number field sieve: while the latter can only factor numbers of a certain special form, the general number field sieve can factor any number apart from prime powers (which are trivial to factor by taking roots).
Sieve of SundaramIn mathematics, the sieve of Sundaram is a variant of the sieve of Eratosthenes, a simple deterministic algorithm for finding all the prime numbers up to a specified integer. It was discovered by Indian student S. P. Sundaram in 1934. Start with a list of the integers from 1 to n. From this list, remove all numbers of the form i + j + 2ij where: The remaining numbers are doubled and incremented by one, giving a list of the odd prime numbers (i.e., all primes except 2) below 2n + 2.
Four-vectorIn special relativity, a four-vector (or 4-vector) is an object with four components, which transform in a specific way under Lorentz transformations. Specifically, a four-vector is an element of a four-dimensional vector space considered as a representation space of the standard representation of the Lorentz group, the (1/2,1/2) representation. It differs from a Euclidean vector in how its magnitude is determined.
Bounded operatorIn functional analysis and operator theory, a bounded linear operator is a linear transformation between topological vector spaces (TVSs) and that maps bounded subsets of to bounded subsets of If and are normed vector spaces (a special type of TVS), then is bounded if and only if there exists some such that for all The smallest such is called the operator norm of and denoted by A bounded operator between normed spaces is continuous and vice versa. The concept of a bounded linear operator has been extended from normed spaces to all topological vector spaces.
Computer architectureIn computer science, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation. The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.
Duality theory for distributive latticesIn mathematics, duality theory for distributive lattices provides three different (but closely related) representations of bounded distributive lattices via Priestley spaces, spectral spaces, and pairwise Stone spaces. This duality, which is originally also due to Marshall H. Stone, generalizes the well-known Stone duality between Stone spaces and Boolean algebras. Let L be a bounded distributive lattice, and let X denote the set of prime filters of L. For each a ∈ L, let φ+(a) = {x∈ X : a ∈ x.
Computational complexityIn computer science, the computational complexity or simply complexity of an algorithm is the amount of resources required to run it. Particular focus is given to computation time (generally measured by the number of needed elementary operations) and memory storage requirements. The complexity of a problem is the complexity of the best algorithms that allow solving the problem. The study of the complexity of explicitly given algorithms is called analysis of algorithms, while the study of the complexity of problems is called computational complexity theory.
Admissible heuristicIn computer science, specifically in algorithms related to pathfinding, a heuristic function is said to be admissible if it never overestimates the cost of reaching the goal, i.e. the cost it estimates to reach the goal is not higher than the lowest possible cost from the current point in the path. It is related to the concept of consistent heuristics. While all consistent heuristics are admissible, not all admissible heuristics are consistent. An admissible heuristic is used to estimate the cost of reaching the goal state in an informed search algorithm.
Complemented latticeIn the mathematical discipline of order theory, a complemented lattice is a bounded lattice (with least element 0 and greatest element 1), in which every element a has a complement, i.e. an element b satisfying a ∨ b = 1 and a ∧ b = 0. Complements need not be unique. A relatively complemented lattice is a lattice such that every interval [c, d], viewed as a bounded lattice in its own right, is a complemented lattice. An orthocomplementation on a complemented lattice is an involution that is order-reversing and maps each element to a complement.