Counting single transferable votesThe single transferable vote (STV) is a proportional representation voting system that elects multiple winners based on ranked voting. Under STV, an elector's vote is initially allocated to his or her most-preferred candidate. Candidates are elected (winners) if their vote tally reaches quota. After this 1st Count, if seats still remain open, surplus votes are transferred from winners to remaining candidates (hopefuls) according to the surplus ballots' next usable back-up preference.
Euclidean distanceIn mathematics, the Euclidean distance between two points in Euclidean space is the length of a line segment between the two points. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, therefore occasionally being called the Pythagorean distance. These names come from the ancient Greek mathematicians Euclid and Pythagoras, although Euclid did not represent distances as numbers, and the connection from the Pythagorean theorem to distance calculation was not made until the 18th century.
Differential geometryDifferential geometry is a mathematical discipline that studies the geometry of smooth shapes and smooth spaces, otherwise known as smooth manifolds. It uses the techniques of differential calculus, integral calculus, linear algebra and multilinear algebra. The field has its origins in the study of spherical geometry as far back as antiquity. It also relates to astronomy, the geodesy of the Earth, and later the study of hyperbolic geometry by Lobachevsky.
Complex analytic varietyIn mathematics, and in particular differential geometry and complex geometry, a complex analytic variety or complex analytic space is a generalization of a complex manifold which allows the presence of singularities. Complex analytic varieties are locally ringed spaces which are locally isomorphic to local model spaces, where a local model space is an open subset of the vanishing locus of a finite set of holomorphic functions. Denote the constant sheaf on a topological space with value by .
Complex manifoldIn differential geometry and complex geometry, a complex manifold is a manifold with an atlas of charts to the open unit disc in , such that the transition maps are holomorphic. The term complex manifold is variously used to mean a complex manifold in the sense above (which can be specified as an integrable complex manifold), and an almost complex manifold. Since holomorphic functions are much more rigid than smooth functions, the theories of smooth and complex manifolds have very different flavors: compact complex manifolds are much closer to algebraic varieties than to differentiable manifolds.
Computer representation of surfacesIn technical applications of 3D computer graphics (CAx) such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing objects. The other ways are wireframe (lines and curves) and solids. Point clouds are also sometimes used as temporary ways to represent an object, with the goal of using the points to create one or more of the three permanent representations. If one considers a local parametrization of a surface: then the curves obtained by varying u while keeping v fixed are coordinate lines, sometimes called the u flow lines.
Electoral thresholdThe electoral threshold, or election threshold, is the minimum share of all the votes cast that a candidate or political party requires to achieve before they become entitled to representation or additional seats in a legislature. This limit can operate in various ways, e.g. in party-list proportional representation systems where an electoral threshold requires that a party must receive a specified minimum percentage of votes (e.g. 5%), either nationally or in a particular electoral district, to obtain seats in the legislature.
D'Hondt methodThe D'Hondt method, also called the Jefferson method or the greatest divisors method, is an apportionment method for allocating seats in parliaments among federal states, or in proportional representation among political parties. It belongs to the class of highest-averages methods. The method was first described in 1792 by future U.S. president Thomas Jefferson. It was re-invented independently in 1878 by Belgian mathematician Victor D'Hondt, which is the reason for its two different names.
Copeland's methodCopeland's method is a ranked voting method based on a scoring system of pairwise "wins", "losses", and "ties". The method has a long history: Ramon Llull described the system in 1299, so it is sometimes referred to as "Llull's method" The Marquis de Condorcet described a similar system in the 1780s, so the method could be referred to as "Condorcet's method", but instead other systems were subsequently devised that choose the Condorcet winner. Arthur Herbert Copeland described the system in the 1950s, so it has been frequently been called "Copeland's method".
4K resolution4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 38402160 (4K UHD) is the dominant 4K standard, whereas the movie projection industry uses 40962160 (DCI 4K). The 4K television market share increased as prices fell dramatically during 2014 and 2015. The term "4K" is generic and refers to any resolution with a horizontal pixel count of approximately 4,000.
Single non-transferable voteSingle non-transferable vote or SNTV is an electoral system used to elect multiple winners. It is a generalization of first-past-the-post, applied to multi-member districts with each voter casting just one vote. Unlike FPTP, which is a single-winner system, in SNTV multiple winners are elected, typically in electoral districts; additionally, unlike FPTP, SNTV produces mixed representation and makes it unlikely for a single party to take all the seats in a city or a set area, which can happen under FPTP.
Winged edgeIn computer graphics, the winged edge data structure is a way to represent polygon meshes in computer memory. It is a type of boundary representation and describes both the geometry and topology of a model. Three types of records are used: vertex records, edge records, and face records. Given a reference to an edge record, one can answer several types of adjacency queries (queries about neighboring edges, vertices and faces) in constant time. This kind of adjacency information is useful for algorithms such as subdivision surface.