Function (mathematics)In mathematics, a function from a set X to a set Y assigns to each element of X exactly one element of Y. The set X is called the domain of the function and the set Y is called the codomain of the function. Functions were originally the idealization of how a varying quantity depends on another quantity. For example, the position of a planet is a function of time. Historically, the concept was elaborated with the infinitesimal calculus at the end of the 17th century, and, until the 19th century, the functions that were considered were differentiable (that is, they had a high degree of regularity).
Continuous functionIn mathematics, a continuous function is a function such that a continuous variation (that is a change without jump) of the argument induces a continuous variation of the value of the function. This means that there are no abrupt changes in value, known as discontinuities. More precisely, a function is continuous if arbitrarily small changes in its value can be assured by restricting to sufficiently small changes of its argument. A discontinuous function is a function that is .
Rational functionIn mathematics, a rational function is any function that can be defined by a rational fraction, which is an algebraic fraction such that both the numerator and the denominator are polynomials. The coefficients of the polynomials need not be rational numbers; they may be taken in any field K. In this case, one speaks of a rational function and a rational fraction over K. The values of the variables may be taken in any field L containing K. Then the domain of the function is the set of the values of the variables for which the denominator is not zero, and the codomain is L.
Absolute convergenceIn mathematics, an infinite series of numbers is said to converge absolutely (or to be absolutely convergent) if the sum of the absolute values of the summands is finite. More precisely, a real or complex series is said to converge absolutely if for some real number Similarly, an improper integral of a function, is said to converge absolutely if the integral of the absolute value of the integrand is finite—that is, if Absolute convergence is important for the study of infinite series because its definition is strong enough to have properties of finite sums that not all convergent series possess – a convergent series that is not absolutely convergent is called conditionally convergent, while absolutely convergent series behave "nicely".
ProvenceProvence (prəˈvɒ̃s, USalsoprəʊˈ-, UKalsoprɒˈ-, pʁɔvɑ̃s) is a geographical region and historical province of southeastern France, which extends from the left bank of the lower Rhône to the west to the Italian border to the east; it is bordered by the Mediterranean Sea to the south. It largely corresponds with the modern administrative region of Provence-Alpes-Côte d'Azur and includes the departments of Var, Bouches-du-Rhône, Alpes-de-Haute-Provence, as well as parts of Alpes-Maritimes and Vaucluse.
Bessel functionBessel functions, first defined by the mathematician Daniel Bernoulli and then generalized by Friedrich Bessel, are canonical solutions y(x) of Bessel's differential equation for an arbitrary complex number , which represents the order of the Bessel function. Although and produce the same differential equation, it is conventional to define different Bessel functions for these two values in such a way that the Bessel functions are mostly smooth functions of . The most important cases are when is an integer or half-integer.
AlgorithmIn mathematics and computer science, an algorithm (ˈælɡərɪðəm) is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning), achieving automation eventually.
Multivalued functionIn mathematics, a multivalued function, also called multifunction and many-valued function, is a set-valued function with continuity properties that allow considering it locally as an ordinary function. Multivalued functions arise commonly in applications of the implicit function theorem, since this theorem can be viewed as asserting the existence of a multivalued function. In particular, the inverse function of a differentiable function is a multivalued function, and is single-valued only when the original function is monotonic.
Prim's algorithmIn computer science, Prim's algorithm (also known as Jarník's algorithm) is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.
Spectral methodSpectral methods are a class of techniques used in applied mathematics and scientific computing to numerically solve certain differential equations. The idea is to write the solution of the differential equation as a sum of certain "basis functions" (for example, as a Fourier series which is a sum of sinusoids) and then to choose the coefficients in the sum in order to satisfy the differential equation as well as possible.
Smooth schemeIn algebraic geometry, a smooth scheme over a field is a scheme which is well approximated by affine space near any point. Smoothness is one way of making precise the notion of a scheme with no singular points. A special case is the notion of a smooth variety over a field. Smooth schemes play the role in algebraic geometry of manifolds in topology. First, let X be an affine scheme of finite type over a field k. Equivalently, X has a closed immersion into affine space An over k for some natural number n.
Dijkstra's algorithmDijkstra's algorithm (ˈdaɪkstrəz ) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. The algorithm exists in many variants. Dijkstra's original algorithm found the shortest path between two given nodes, but a more common variant fixes a single node as the "source" node and finds shortest paths from the source to all other nodes in the graph, producing a shortest-path tree.