Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
We address key theoretical questions concerning competing diffusion (CD) algorithms [1], which are designed to solve an important class of network game problems. Specifically, we focus on a competition scenario involving two networks, where each network consists of cooperating agents that are partially connected to the other through a subset of intermediate edges. During each interaction round, the networks simultaneously observe partial information about their opponents and adapt their strategies accordingly. Building on the foundations of the CD algorithm, we present first-, second-, and fourth-order mean stability analyses, as well as a mean-square deviation (MSD) analysis, providing useful performance guarantees for network competition scenarios under some mild assumptions. Computer simulations conducted on quadratic games illustrate our theoretical findings.