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Automatic prediction of salient regions in images is a well developed topic in the field of computer vision. Yet, virtual reality omnidirectional visual content brings new challenges to this topic, due to a different representation of visual information and additional degrees of freedom available to viewers. Having a model for visual attention is important to continue research in this direction. In this paper we develop such a model for head direction trajectories. The method consists of three basic steps: First, a computed head angular speed is used to exclude the parts of a trajectory where motion is too fast to fixate viewer's attention. Second, fixation locations of different subjects are fused together, optionally preceded by a re-sampling step to conform to the equal distribution of points on a sphere. Finally, a Gaussian based filtering is performed to produce continuous fixation maps. The developed model can be used to obtain ground truth experimental data when eye tracking is not available.
Silvestro Micera, Mahsa Shoaran, Solaiman Shokur, Vincent Alexandre Mendez, Mohammad Ali Shaeri