Condition numberIn numerical analysis, the condition number of a function measures how much the output value of the function can change for a small change in the input argument. This is used to measure how sensitive a function is to changes or errors in the input, and how much error in the output results from an error in the input. Very frequently, one is solving the inverse problem: given one is solving for x, and thus the condition number of the (local) inverse must be used.
Sampling (signal processing)In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.
Convenience samplingConvenience sampling (also known as grab sampling, accidental sampling, or opportunity sampling) is a type of non-probability sampling that involves the sample being drawn from that part of the population that is close to hand. This type of sampling is most useful for pilot testing. Convenience sampling is not often recommended for research due to the possibility of sampling error and lack of representation of the population. But it can be handy depending on the situation. In some situations, convenience sampling is the only possible option.
Group delay and phase delayIn signal processing, group delay and phase delay are two related ways of describing how a signal's frequency components are delayed in time when passing through a linear time-invariant (LTI) system (such as a microphone, coaxial cable, amplifier, loudspeaker, telecommunications system, ethernet cable, digital filter, or analog filter). Phase delay describes the time shift of a sinusoidal component (a sine wave in steady state).
Filter bankIn signal processing, a filter bank (or filterbank) is an array of bandpass filters that separates the input signal into multiple components, each one carrying a single frequency sub-band of the original signal. One application of a filter bank is a graphic equalizer, which can attenuate the components differently and recombine them into a modified version of the original signal.
Nyquist rateIn signal processing, the Nyquist rate, named after Harry Nyquist, is a value (in units of samples per second or hertz, Hz) equal to twice the highest frequency (bandwidth) of a given function or signal. When the function is digitized at a higher sample rate (see ), the resulting discrete-time sequence is said to be free of the distortion known as aliasing. Conversely, for a given sample-rate the corresponding Nyquist frequency in Hz is one-half the sample-rate.
Input/outputIn computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer.
Input deviceIn computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, s, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of input (e.g., mechanical motion, audio, visual, etc.) whether the input is discrete (e.g., pressing of key) or continuous (e.g.
Overshoot (signal)In signal processing, control theory, electronics, and mathematics, overshoot is the occurrence of a signal or function exceeding its target. Undershoot is the same phenomenon in the opposite direction. It arises especially in the step response of bandlimited systems such as low-pass filters. It is often followed by ringing, and at times conflated with the latter. Maximum overshoot is defined in Katsuhiko Ogata's Discrete-time control systems as "the maximum peak value of the response curve measured from the desired response of the system.
Orthographic projectionOrthographic projection (also orthogonal projection and analemma) is a means of representing three-dimensional objects in two dimensions. Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, resulting in every plane of the scene appearing in affine transformation on the viewing surface. The obverse of an orthographic projection is an oblique projection, which is a parallel projection in which the projection lines are not orthogonal to the projection plane.
Input impedanceThe input impedance of an electrical network is the measure of the opposition to current (impedance), both static (resistance) and dynamic (reactance), into a load network that is external to the electrical source network. The input admittance (the reciprocal of impedance) is a measure of the load network's propensity to draw current. The source network is the portion of the network that transmits power, and the load network is the portion of the network that consumes power.
Riesz representation theoremThe Riesz representation theorem, sometimes called the Riesz–Fréchet representation theorem after Frigyes Riesz and Maurice René Fréchet, establishes an important connection between a Hilbert space and its continuous dual space. If the underlying field is the real numbers, the two are isometrically isomorphic; if the underlying field is the complex numbers, the two are isometrically anti-isomorphic. The (anti-) isomorphism is a particular natural isomorphism.