User interface designUser interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on information architecture. It is the process of building interfaces that clearly communicates to the user what's important. UI design refers to graphical user interfaces and other forms of interface design.
Protocol data unitIn telecommunications, a protocol data unit (PDU) is a single unit of information transmitted among peer entities of a computer network. It is composed of protocol-specific control information and user data. In the layered architectures of communication protocol stacks, each layer implements protocols tailored to the specific type or mode of data exchange. For example, the Transmission Control Protocol (TCP) implements a connection-oriented transfer mode, and the PDU of this protocol is called a segment, while the User Datagram Protocol (UDP) uses datagrams as protocol data units for connectionless communication.
User-centered designUser-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus.
Ice streamAn ice stream is a region of fast-moving ice within an ice sheet. It is a type of glacier, a body of ice that moves under its own weight. They can move upwards of a year, and can be up to in width, and hundreds of kilometers in length. They tend to be about deep at the thickest, and constitute the majority of the ice that leaves the sheet. In Antarctica, the ice streams account for approximately 90% of the sheet's mass loss per year, and approximately 50% of the mass loss in Greenland.
Cherenkov radiationCherenkov radiation (tʃəˈrɛŋkɒf; Эффект Вавилова–Черенкова) is electromagnetic radiation emitted when a charged particle (such as an electron) passes through a dielectric medium at a speed greater than the phase velocity (speed of propagation of a wavefront in a medium) of light in that medium. A classic example of Cherenkov radiation is the characteristic blue glow of an underwater nuclear reactor. Its cause is similar to the cause of a sonic boom, the sharp sound heard when faster-than-sound movement occurs.
Ice sheetIn glaciology, an ice sheet, also known as a continental glacier, is a mass of glacial ice that covers surrounding terrain and is greater than . The only current ice sheets are in Antarctica and Greenland; during the Last Glacial Period at Last Glacial Maximum, the Laurentide Ice Sheet covered much of North America, the Weichselian ice sheet covered Northern Europe and the Patagonian Ice Sheet covered southern South America. Ice sheets are bigger than ice shelves or alpine glaciers.
South magnetic poleThe south magnetic pole, also known as the magnetic south pole, is the point on Earth's Southern Hemisphere where the geomagnetic field lines are directed perpendicular to the nominal surface. The Geomagnetic South Pole, a related point, is the south pole of an ideal dipole model of the Earth's magnetic field that most closely fits the Earth's actual magnetic field. For historical reasons, the "end" of a freely hanging magnet that points (roughly) north is itself called the "north pole" of the magnet, and the other end, pointing south, is called the magnet's "south pole".
Sustainable Development GoalsThe Sustainable Development Goals or Global Goals are a collection of seventeen interlinked objectives designed to serve as a "shared blueprint for peace and prosperity for people and the planet, now and into the future." The SDGs are no poverty; zero hunger; good health and well-being; quality education; gender equality; clean water and sanitation; affordable and clean energy; decent work and economic growth; industry, innovation and infrastructure; reduced inequalities; sustainable cities and communities; responsible consumption and production; climate action; life below water; life on land; peace, justice, and strong institutions; and partnerships for the goals.
OrienteeringOrienteering is a group of sports that require navigational skills using a map and compass to navigate from point to point in diverse and usually unfamiliar terrain whilst moving at speed. Participants are given a topographical map, usually a specially prepared orienteering map, which they use to find control points. Originally a training exercise in land navigation for military officers, orienteering has developed many variations. Among these, the oldest and the most popular is foot orienteering.
Packet switchingIn telecommunications, packet switching is a method of grouping data into packets that are transmitted over a digital network. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide.
Celestial poleThe north and south celestial poles are the two points in the sky where Earth's axis of rotation, indefinitely extended, intersects the celestial sphere. The north and south celestial poles appear permanently directly overhead to observers at Earth's North Pole and South Pole, respectively. As Earth spins on its axis, the two celestial poles remain fixed in the sky, and all other celestial points appear to rotate around them, completing one circuit per day (strictly, per sidereal day).
CalibrationIn measurement technology and metrology, calibration is the comparison of measurement values delivered by a device under test with those of a calibration standard of known accuracy. Such a standard could be another measurement device of known accuracy, a device generating the quantity to be measured such as a voltage, a sound tone, or a physical artifact, such as a meter ruler.