Differential geometry of surfacesIn mathematics, the differential geometry of surfaces deals with the differential geometry of smooth surfaces with various additional structures, most often, a Riemannian metric. Surfaces have been extensively studied from various perspectives: extrinsically, relating to their embedding in Euclidean space and intrinsically, reflecting their properties determined solely by the distance within the surface as measured along curves on the surface.
Minimal surfaceIn mathematics, a minimal surface is a surface that locally minimizes its area. This is equivalent to having zero mean curvature (see definitions below). The term "minimal surface" is used because these surfaces originally arose as surfaces that minimized total surface area subject to some constraint. Physical models of area-minimizing minimal surfaces can be made by dipping a wire frame into a soap solution, forming a soap film, which is a minimal surface whose boundary is the wire frame.
Isometric video game graphicsIsometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect. Despite the name, isometric computer graphics are not necessarily truly isometric—i.e., the x, y, and z axes are not necessarily oriented 120° to each other.
Gaussian curvatureIn differential geometry, the Gaussian curvature or Gauss curvature Κ of a smooth surface in three-dimensional space at a point is the product of the principal curvatures, κ1 and κ2, at the given point: The Gaussian radius of curvature is the reciprocal of Κ. For example, a sphere of radius r has Gaussian curvature 1/r2 everywhere, and a flat plane and a cylinder have Gaussian curvature zero everywhere. The Gaussian curvature can also be negative, as in the case of a hyperboloid or the inside of a torus.
Riemann surfaceIn mathematics, particularly in complex analysis, a Riemann surface is a connected one-dimensional complex manifold. These surfaces were first studied by and are named after Bernhard Riemann. Riemann surfaces can be thought of as deformed versions of the complex plane: locally near every point they look like patches of the complex plane, but the global topology can be quite different. For example, they can look like a sphere or a torus or several sheets glued together.
Riemann sphereIn mathematics, the Riemann sphere, named after Bernhard Riemann, is a model of the extended complex plane: the complex plane plus one point at infinity. This extended plane represents the extended complex numbers, that is, the complex numbers plus a value for infinity. With the Riemann model, the point is near to very large numbers, just as the point is near to very small numbers. The extended complex numbers are useful in complex analysis because they allow for division by zero in some circumstances, in a way that makes expressions such as well-behaved.
Filling area conjectureIn differential geometry, Mikhail Gromov's filling area conjecture asserts that the hemisphere has minimum area among the orientable surfaces that fill a closed curve of given length without introducing shortcuts between its points. Every smooth surface M or curve in Euclidean space is a metric space, in which the (intrinsic) distance dM(x,y) between two points x, y of M is defined as the infimum of the lengths of the curves that go from x to y along M.
Hilbert's theorem (differential geometry)In differential geometry, Hilbert's theorem (1901) states that there exists no complete regular surface of constant negative gaussian curvature immersed in . This theorem answers the question for the negative case of which surfaces in can be obtained by isometrically immersing complete manifolds with constant curvature. Hilbert's theorem was first treated by David Hilbert in "Über Flächen von konstanter Krümmung" (Trans. Amer. Math. Soc. 2 (1901), 87–99). A different proof was given shortly after by E.
Surface (topology)In the part of mathematics referred to as topology, a surface is a two-dimensional manifold. Some surfaces arise as the boundaries of three-dimensional solid figures; for example, the sphere is the boundary of the solid ball. Other surfaces arise as graphs of functions of two variables; see the figure at right. However, surfaces can also be defined abstractly, without reference to any ambient space. For example, the Klein bottle is a surface that cannot be embedded in three-dimensional Euclidean space.
Nash embedding theoremsThe Nash embedding theorems (or imbedding theorems), named after John Forbes Nash Jr., state that every Riemannian manifold can be isometrically embedded into some Euclidean space. Isometric means preserving the length of every path. For instance, bending but neither stretching nor tearing a page of paper gives an isometric embedding of the page into Euclidean space because curves drawn on the page retain the same arclength however the page is bent.
HelicoidThe helicoid, also known as helical surface, after the plane and the catenoid, is the third minimal surface to be known. It was described by Euler in 1774 and by Jean Baptiste Meusnier in 1776. Its name derives from its similarity to the helix: for every point on the helicoid, there is a helix contained in the helicoid which passes through that point.
PseudosphereIn geometry, a pseudosphere is a surface with constant negative Gaussian curvature. A pseudosphere of radius R is a surface in having curvature −1/R2 in each point. Its name comes from the analogy with the sphere of radius R, which is a surface of curvature 1/R2. The term was introduced by Eugenio Beltrami in his 1868 paper on models of hyperbolic geometry. TOC The same surface can be also described as the result of revolving a tractrix about its asymptote. For this reason the pseudosphere is also called tractroid.
Riemann mapping theoremIn complex analysis, the Riemann mapping theorem states that if is a non-empty simply connected open subset of the complex number plane which is not all of , then there exists a biholomorphic mapping (i.e. a bijective holomorphic mapping whose inverse is also holomorphic) from onto the open unit disk This mapping is known as a Riemann mapping. Intuitively, the condition that be simply connected means that does not contain any “holes”. The fact that is biholomorphic implies that it is a conformal map and therefore angle-preserving.
Laplacian matrixIn the mathematical field of graph theory, the Laplacian matrix, also called the graph Laplacian, admittance matrix, Kirchhoff matrix or discrete Laplacian, is a matrix representation of a graph. Named after Pierre-Simon Laplace, the graph Laplacian matrix can be viewed as a matrix form of the negative discrete Laplace operator on a graph approximating the negative continuous Laplacian obtained by the finite difference method. The Laplacian matrix relates to many useful properties of a graph.
IsometryIn mathematics, an isometry (or congruence, or congruent transformation) is a distance-preserving transformation between metric spaces, usually assumed to be bijective. The word isometry is derived from the Ancient Greek: ἴσος isos meaning "equal", and μέτρον metron meaning "measure". Given a metric space (loosely, a set and a scheme for assigning distances between elements of the set), an isometry is a transformation which maps elements to the same or another metric space such that the distance between the image elements in the new metric space is equal to the distance between the elements in the original metric space.
Spectral graph theoryIn mathematics, spectral graph theory is the study of the properties of a graph in relationship to the characteristic polynomial, eigenvalues, and eigenvectors of matrices associated with the graph, such as its adjacency matrix or Laplacian matrix. The adjacency matrix of a simple undirected graph is a real symmetric matrix and is therefore orthogonally diagonalizable; its eigenvalues are real algebraic integers. While the adjacency matrix depends on the vertex labeling, its spectrum is a graph invariant, although not a complete one.
ZX SpectrumThe ZX Spectrum (zɛd_ɛks) is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ZX81 Colour and ZX82, it was launched as the ZX Spectrum to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81.
Modular formIn mathematics, a modular form is a (complex) analytic function on the upper half-plane that satisfies: a kind of functional equation with respect to the group action of the modular group, and a growth condition. The theory of modular forms therefore belongs to complex analysis. The main importance of the theory is its connections with number theory. Modular forms appear in other areas, such as algebraic topology, sphere packing, and string theory.
Spectrum (physical sciences)In the physical sciences, the term spectrum was introduced first into optics by Isaac Newton in the 17th century, referring to the range of colors observed when white light was dispersed through a prism. Soon the term referred to a plot of light intensity or power as a function of frequency or wavelength, also known as a spectral density plot. Later it expanded to apply to other waves, such as sound waves and sea waves that could also be measured as a function of frequency (e.g., noise spectrum, sea wave spectrum).
Visible spectrumThe visible spectrum is the portion of the electromagnetic spectrum that is visible to the human eye. Electromagnetic radiation in this range of wavelengths is called visible light or simply light. A typical human eye will respond to wavelengths from about 380 to about 700 nanometers. In terms of frequency, this corresponds to a band in the vicinity of 400–790 terahertz. These boundaries are not sharply defined and may vary per individual. Under optimal conditions these limits of human perception can extend to 310 nm (ultraviolet) and 1100 nm (near infrared).