PerceptionPerception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system. Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves.
Subjective constancySubjective constancy or perceptual constancy is the perception of an object or quality as constant even though our sensation of the object changes. While the physical characteristics of an object may not change, in an attempt to deal with the external world, the human perceptual system has mechanisms that adjust to the stimulus. There are several types of perceptual constancies in visual perception: Size constancy is one type of visual subjective constancy.
Cognitive scienceCognitive science is the interdisciplinary, scientific study of the mind and its processes with input from linguistics, psychology, neuroscience, philosophy, computer science/artificial intelligence, and anthropology. It examines the nature, the tasks, and the functions of cognition (in a broad sense). Cognitive scientists study intelligence and behavior, with a focus on how nervous systems represent, process, and transform information.
RotationRotation or rotational motion is the circular movement of an object around a central line, known as axis of rotation. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation. A solid figure has an infinite number of possible axes and angles of rotation, including chaotic rotation (between arbitrary orientations), in contrast to rotation around a axis.
Euler anglesThe Euler angles are three angles introduced by Leonhard Euler to describe the orientation of a rigid body with respect to a fixed coordinate system. They can also represent the orientation of a mobile frame of reference in physics or the orientation of a general basis in 3-dimensional linear algebra. Classic Euler angles usually take the inclination angle in such a way that zero degrees represent the vertical orientation. Alternative forms were later introduced by Peter Guthrie Tait and George H.
CognitionCognition is the "mental action or process of acquiring knowledge and understanding through thought, experience, and the senses". It encompasses all aspects of intellectual functions and processes such as: perception, attention, thought, imagination, intelligence, the formation of knowledge, memory and working memory, judgment and evaluation, reasoning and computation, problem-solving and decision-making, comprehension and production of language. Cognitive processes use existing knowledge and discover new knowledge.
Axis–angle representationIn mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction (geometry) of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the rotation about the axis. Only two numbers, not three, are needed to define the direction of a unit vector e rooted at the origin because the magnitude of e is constrained.
AngleIn Euclidean geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle. Angles formed by two rays are also known as plane angles as they lie in the plane that contains the rays. Angles are also formed by the intersection of two planes; these are called dihedral angles. Two intersecting curves may also define an angle, which is the angle of the rays lying tangent to the respective curves at their point of intersection.
Rotation formalisms in three dimensionsIn geometry, various formalisms exist to express a rotation in three dimensions as a mathematical transformation. In physics, this concept is applied to classical mechanics where rotational (or angular) kinematics is the science of quantitative description of a purely rotational motion. The orientation of an object at a given instant is described with the same tools, as it is defined as an imaginary rotation from a reference placement in space, rather than an actually observed rotation from a previous placement in space.
Angle trisectionAngle trisection is a classical problem of straightedge and compass construction of ancient Greek mathematics. It concerns construction of an angle equal to one third of a given arbitrary angle, using only two tools: an unmarked straightedge and a compass. In 1837, Pierre Wantzel proved that the problem, as stated, is impossible to solve for arbitrary angles. However, some special angles can be trisected: for example, it is trivial to trisect a right angle (that is, to construct an angle of 30 degrees).
Constructible numberIn geometry and algebra, a real number is constructible if and only if, given a line segment of unit length, a line segment of length can be constructed with compass and straightedge in a finite number of steps. Equivalently, is constructible if and only if there is a closed-form expression for using only integers and the operations for addition, subtraction, multiplication, division, and square roots. The geometric definition of constructible numbers motivates a corresponding definition of constructible points, which can again be described either geometrically or algebraically.
Euclid's ElementsEuclid's Elements (Στοιχεῖα Stoikheîa) is a mathematical treatise consisting of 13 books attributed to the ancient Greek mathematician Euclid in Alexandria, Ptolemaic Egypt 300 BC. It is a collection of definitions, postulates, propositions (theorems and constructions), and mathematical proofs of the propositions. The books cover plane and solid Euclidean geometry, elementary number theory, and incommensurable lines. Elements is the oldest extant large-scale deductive treatment of mathematics.
Quaternions and spatial rotationUnit quaternions, known as versors, provide a convenient mathematical notation for representing spatial orientations and rotations of elements in three dimensional space. Specifically, they encode information about an axis-angle rotation about an arbitrary axis. Rotation and orientation quaternions have applications in computer graphics, computer vision, robotics, navigation, molecular dynamics, flight dynamics, orbital mechanics of satellites, and crystallographic texture analysis.
Optical illusionIn visual perception, an optical illusion (also called a visual illusion) is an illusion caused by the visual system and characterized by a visual percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear but a classification proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class there are four kinds: Ambiguities, distortions, paradoxes, and fictions.
Cognitive biologyCognitive biology is an emerging science that regards natural cognition as a biological function. It is based on the theoretical assumption that every organism—whether a single cell or multicellular—is continually engaged in systematic acts of cognition coupled with intentional behaviors, i.e., a sensory-motor coupling. That is to say, if an organism can sense stimuli in its environment and respond accordingly, it is cognitive.
Rotation matrixIn linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R: If x and y are the endpoint coordinates of a vector, where x is cosine and y is sine, then the above equations become the trigonometric summation angle formulae.
Constructible polygonIn mathematics, a constructible polygon is a regular polygon that can be constructed with compass and straightedge. For example, a regular pentagon is constructible with compass and straightedge while a regular heptagon is not. There are infinitely many constructible polygons, but only 31 with an odd number of sides are known. Some regular polygons are easy to construct with compass and straightedge; others are not.
Turn (angle)One turn (symbol tr or pla) is a unit of plane angle measurement equal to 2π radians, 360 degrees or 400 gradians. Thus it is the angular measure subtended by a complete circle at its center. Subdivisions of a turn include half-turns and quarter-turns, spanning a semicircle and a right angle, respectively; metric prefixes can also be used as in, e.g., centiturns (ctr), milliturns (mtr), etc. As an angular unit, one turn also corresponds to one cycle (symbol cyc or c) or to one revolution (symbol rev or r).
IllusionAn illusion is a distortion of the senses, which can reveal how the mind normally organizes and interprets sensory stimulation. Although illusions distort the human perception of reality, they are generally shared by most people. Illusions may occur with any of the human senses, but visual illusions (optical illusions) are the best-known and understood. The emphasis on visual illusions occurs because vision often dominates the other senses.
Transversal (geometry)In geometry, a transversal is a line that passes through two lines in the same plane at two distinct points. Transversals play a role in establishing whether two or more other lines in the Euclidean plane are parallel. The intersections of a transversal with two lines create various types of pairs of angles: consecutive interior angles, consecutive exterior angles, corresponding angles, and alternate angles. As a consequence of Euclid's parallel postulate, if the two lines are parallel, consecutive interior angles are supplementary, corresponding angles are equal, and alternate angles are equal.