Time-sharingIn computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking. Its emergence as the prominent model of computing in the 1970s represented a major technological shift in the history of computing. By allowing many users to interact concurrently with a single computer, time-sharing dramatically lowered the cost of providing computing capability, made it possible for individuals and organizations to use a computer without owning one, and promoted the interactive use of computers and the development of new interactive applications.
PresentThe present is the period of time that is occurring now. The present is contrasted with the past, the period of time that has already occurred, and the future, the period of time that has yet to occur. It is sometimes represented as a hyperplane in space-time, typically called "now", although modern physics demonstrates that such a hyperplane cannot be defined uniquely for observers in relative motion. The present may also be viewed as a duration.
Eudora (email client)Eudora juːˈdɔərə is an email client that was used on the classic Mac OS, Mac OS X, and Microsoft Windows operating systems. It also supported several palmtop computing platforms, including Newton and the Palm OS. In 2018, after being years out of print, the software was open-sourced by the Computer History Museum. Eudora was developed in 1988 by Steve Dorner, who worked at the Computer Services Organization of the University of Illinois at Urbana–Champaign.
Recurrent neural networkA recurrent neural network (RNN) is one of the two broad types of artificial neural network, characterized by direction of the flow of information between its layers. In contrast to uni-directional feedforward neural network, it is a bi-directional artificial neural network, meaning that it allows the output from some nodes to affect subsequent input to the same nodes. Their ability to use internal state (memory) to process arbitrary sequences of inputs makes them applicable to tasks such as unsegmented, connected handwriting recognition or speech recognition.
Artificial neural networkArtificial neural networks (ANNs, also shortened to neural networks (NNs) or neural nets) are a branch of machine learning models that are built using principles of neuronal organization discovered by connectionism in the biological neural networks constituting animal brains. An ANN is based on a collection of connected units or nodes called artificial neurons, which loosely model the neurons in a biological brain. Each connection, like the synapses in a biological brain, can transmit a signal to other neurons.
Conformal geometryIn mathematics, conformal geometry is the study of the set of angle-preserving (conformal) transformations on a space. In a real two dimensional space, conformal geometry is precisely the geometry of Riemann surfaces. In space higher than two dimensions, conformal geometry may refer either to the study of conformal transformations of what are called "flat spaces" (such as Euclidean spaces or spheres), or to the study of conformal manifolds which are Riemannian or pseudo-Riemannian manifolds with a class of metrics that are defined up to scale.
Conformal groupIn mathematics, the conformal group of an inner product space is the group of transformations from the space to itself that preserve angles. More formally, it is the group of transformations that preserve the conformal geometry of the space. Several specific conformal groups are particularly important: The conformal orthogonal group. If V is a vector space with a quadratic form Q, then the conformal orthogonal group CO(V, Q) is the group of linear transformations T of V for which there exists a scalar λ such that for all x in V For a definite quadratic form, the conformal orthogonal group is equal to the orthogonal group times the group of dilations.
Conformal mapIn mathematics, a conformal map is a function that locally preserves angles, but not necessarily lengths. More formally, let and be open subsets of . A function is called conformal (or angle-preserving) at a point if it preserves angles between directed curves through , as well as preserving orientation. Conformal maps preserve both angles and the shapes of infinitesimally small figures, but not necessarily their size or curvature. The conformal property may be described in terms of the Jacobian derivative matrix of a coordinate transformation.
Conformal symmetryIn mathematical physics, the conformal symmetry of spacetime is expressed by an extension of the Poincaré group, known as the conformal group. The extension includes special conformal transformations and dilations. In three spatial plus one time dimensions, conformal symmetry has 15 degrees of freedom: ten for the Poincaré group, four for special conformal transformations, and one for a dilation. Harry Bateman and Ebenezer Cunningham were the first to study the conformal symmetry of Maxwell's equations.
Conformal field theoryA conformal field theory (CFT) is a quantum field theory that is invariant under conformal transformations. In two dimensions, there is an infinite-dimensional algebra of local conformal transformations, and conformal field theories can sometimes be exactly solved or classified. Conformal field theory has important applications to condensed matter physics, statistical mechanics, quantum statistical mechanics, and string theory. Statistical and condensed matter systems are indeed often conformally invariant at their thermodynamic or quantum critical points.
Integrated development environmentAn integrated development environment (IDE) is a software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, and a debugger. Some IDEs, such as NetBeans and Eclipse, contain the necessary compiler, interpreter, or both; others, such as SharpDevelop and Lazarus, do not. The boundary between an IDE and other parts of the broader software development environment is not well-defined; sometimes a version control system or various tools to simplify the construction of a graphical user interface (GUI) are integrated.
Garbage collection (computer science)In computer science, garbage collection (GC) is a form of automatic memory management. The garbage collector attempts to reclaim memory which was allocated by the program, but is no longer referenced; such memory is called garbage. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual memory management in Lisp. Garbage collection relieves the programmer from doing manual memory management, where the programmer specifies what objects to de-allocate and return to the memory system and when to do so.