Even and odd functionsIn mathematics, even functions and odd functions are functions which satisfy particular symmetry relations, with respect to taking additive inverses. They are important in many areas of mathematical analysis, especially the theory of power series and Fourier series. They are named for the parity of the powers of the power functions which satisfy each condition: the function is an even function if n is an even integer, and it is an odd function if n is an odd integer.
Affine transformationIn Euclidean geometry, an affine transformation or affinity (from the Latin, affinis, "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles. More generally, an affine transformation is an automorphism of an affine space (Euclidean spaces are specific affine spaces), that is, a function which maps an affine space onto itself while preserving both the dimension of any affine subspaces (meaning that it sends points to points, lines to lines, planes to planes, and so on) and the ratios of the lengths of parallel line segments.
Bessel functionBessel functions, first defined by the mathematician Daniel Bernoulli and then generalized by Friedrich Bessel, are canonical solutions y(x) of Bessel's differential equation for an arbitrary complex number , which represents the order of the Bessel function. Although and produce the same differential equation, it is conventional to define different Bessel functions for these two values in such a way that the Bessel functions are mostly smooth functions of . The most important cases are when is an integer or half-integer.
Affine spaceIn mathematics, an affine space is a geometric structure that generalizes some of the properties of Euclidean spaces in such a way that these are independent of the concepts of distance and measure of angles, keeping only the properties related to parallelism and ratio of lengths for parallel line segments. In an affine space, there is no distinguished point that serves as an origin. Hence, no vector has a fixed origin and no vector can be uniquely associated to a point.
Transcendental functionIn mathematics, a transcendental function is an analytic function that does not satisfy a polynomial equation, in contrast to an algebraic function. In other words, a transcendental function "transcends" algebra in that it cannot be expressed algebraically. Examples of transcendental functions include the exponential function, the logarithm, and the trigonometric functions. Formally, an analytic function f (z) of one real or complex variable z is transcendental if it is algebraically independent of that variable.
Weierstrass elliptic functionIn mathematics, the Weierstrass elliptic functions are elliptic functions that take a particularly simple form. They are named for Karl Weierstrass. This class of functions are also referred to as ℘-functions and they are usually denoted by the symbol ℘, a uniquely fancy script p. They play an important role in the theory of elliptic functions. A ℘-function together with its derivative can be used to parameterize elliptic curves and they generate the field of elliptic functions with respect to a given period lattice.
Affine groupIn mathematics, the affine group or general affine group of any affine space is the group of all invertible affine transformations from the space into itself. In the case of a Euclidean space (where the associated field of scalars is the real numbers), the affine group consists of those functions from the space to itself such that the image of every line is a line. Over any field, the affine group may be viewed as a matrix group in a natural way. If the associated field of scalars the real or complex field, then the affine group is a Lie group.
Null graphIn the mathematical field of graph theory, the term "null graph" may refer either to the order-zero graph, or alternatively, to any edgeless graph (the latter is sometimes called an "empty graph"). The order-zero graph, K_0, is the unique graph having no vertices (hence its order is zero). It follows that K_0 also has no edges. Thus the null graph is a regular graph of degree zero. Some authors exclude K_0 from consideration as a graph (either by definition, or more simply as a matter of convenience).
Graph (discrete mathematics)In discrete mathematics, and more specifically in graph theory, a graph is a structure amounting to a set of objects in which some pairs of the objects are in some sense "related". The objects correspond to mathematical abstractions called vertices (also called nodes or points) and each of the related pairs of vertices is called an edge (also called link or line). Typically, a graph is depicted in diagrammatic form as a set of dots or circles for the vertices, joined by lines or curves for the edges.
Directed graphIn mathematics, and more specifically in graph theory, a directed graph (or digraph) is a graph that is made up of a set of vertices connected by directed edges, often called arcs. In formal terms, a directed graph is an ordered pair where V is a set whose elements are called vertices, nodes, or points; A is a set of ordered pairs of vertices, called arcs, directed edges (sometimes simply edges with the corresponding set named E instead of A), arrows, or directed lines.
Lattice graphIn graph theory, a lattice graph, mesh graph, or grid graph is a graph whose drawing, embedded in some Euclidean space \mathbb{R}^n, forms a regular tiling. This implies that the group of bijective transformations that send the graph to itself is a lattice in the group-theoretical sense. Typically, no clear distinction is made between such a graph in the more abstract sense of graph theory, and its drawing in space (often the plane or 3D space). This type of graph may more shortly be called just a lattice, mesh, or grid.
Graph rewritingIn computer science, graph transformation, or graph rewriting, concerns the technique of creating a new graph out of an original graph algorithmically. It has numerous applications, ranging from software engineering (software construction and also software verification) to layout algorithms and picture generation. Graph transformations can be used as a computation abstraction. The basic idea is that if the state of a computation can be represented as a graph, further steps in that computation can then be represented as transformation rules on that graph.