Physical constantA physical constant, sometimes fundamental physical constant or universal constant, is a physical quantity that is generally believed to be both universal in nature and have constant value in time. It is distinct from a mathematical constant, which has a fixed numerical value, but does not directly involve any physical measurement. There are many physical constants in science, some of the most widely recognized being the speed of light in vacuum c, the gravitational constant G, the Planck constant h, the electric constant ε0, and the elementary charge e.
Schur's lemmaIn mathematics, Schur's lemma is an elementary but extremely useful statement in representation theory of groups and algebras. In the group case it says that if M and N are two finite-dimensional irreducible representations of a group G and φ is a linear map from M to N that commutes with the action of the group, then either φ is invertible, or φ = 0. An important special case occurs when M = N, i.e. φ is a self-map; in particular, any element of the center of a group must act as a scalar operator (a scalar multiple of the identity) on M.
Dimensionless physical constantIn physics, a dimensionless physical constant is a physical constant that is dimensionless, i.e. a pure number having no units attached and having a numerical value that is independent of whatever system of units may be used. In aerodynamics for example, if one considers one particular airfoil, the Reynolds number value of the laminar–turbulent transition is one relevant dimensionless physical constant of the problem. However, it is strictly related to the particular problem: for example, it is related to the airfoil being considered and also to the type of fluid in which it moves.
DrawingDrawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instrument might be pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets. A drawing instrument releases a small amount of material onto a surface, leaving a visible mark. The most common support for drawing is paper, although other materials, such as cardboard, vellum, wood, plastic, leather, canvas, and board, have been used.
PenA pen is a common writing instrument that applies ink to a surface, usually paper, for writing or drawing. Early pens such as reed pens, quill pens, dip pens and ruling pens held a small amount of ink on a nib or in a small void or cavity which had to be periodically recharged by dipping the tip of the pen into an inkwell. Today, such pens find only a small number of specialized uses, such as in illustration and calligraphy. Reed pens, quill pens and dip pens, which were used for writing, have been replaced by ballpoint pens, rollerball pens, fountain pens and felt or ceramic tip pens.
TranslationTranslation is the communication of the meaning of a source-language text by means of an equivalent target-language text. The English language draws a terminological distinction (which does not exist in every language) between translating (a written text) and interpreting (oral or signed communication between users of different languages); under this distinction, translation can begin only after the appearance of writing within a language community.
Chain ruleIn calculus, the chain rule is a formula that expresses the derivative of the composition of two differentiable functions f and g in terms of the derivatives of f and g. More precisely, if is the function such that for every x, then the chain rule is, in Lagrange's notation, or, equivalently, The chain rule may also be expressed in Leibniz's notation. If a variable z depends on the variable y, which itself depends on the variable x (that is, y and z are dependent variables), then z depends on x as well, via the intermediate variable y.
Machine translationMachine translation is use of either rule-based or probabilistic (i.e. statistical and, most recently, neural network-based) machine learning approaches to translation of text or speech from one language to another, including the contextual, idiomatic and pragmatic nuances of both languages. History of machine translation The origins of machine translation can be traced back to the work of Al-Kindi, a ninth-century Arabic cryptographer who developed techniques for systemic language translation, including cryptanalysis, frequency analysis, and probability and statistics, which are used in modern machine translation.
Quotient ruleIn calculus, the quotient rule is a method of finding the derivative of a function that is the ratio of two differentiable functions. Let , where both f and g are differentiable and The quotient rule states that the derivative of h(x) is It is provable in many ways by using other derivative rules. Given , let , then using the quotient rule: The quotient rule can be used to find the derivative of as follows: Reciprocal rule The reciprocal rule is a special case of the quotient rule in which the numerator .
Google TranslateGoogle Translate is a multilingual neural machine translation service developed by Google to translate text, documents and websites from one language into another. It offers a website interface, a mobile app for Android and iOS, as well as an API that helps developers build browser extensions and software applications. As of 2022, Google Translate supports languages at various levels; it claimed over 500 million total users , with more than 100 billion words translated daily, after the company stated in May 2013 that it served over 200 million people daily.
Literal translationLiteral translation, direct translation, or word-for-word translation is a translation of a text done by translating each word separately without looking at how the words are used together in a phrase or sentence. In translation theory, another term for literal translation is metaphrase (as opposed to paraphrase for an analogous translation). It is to be distinguished from an interpretation (done, for example, by an interpreter). Literal translation leads to mistranslation of idioms, which was once a serious problem for machine translation.
ShapeA shape or figure is a graphical representation of an object or its external boundary, outline, or external surface, as opposed to other properties such as color, texture, or material type. A plane shape or plane figure is constrained to lie on a plane, in contrast to solid 3D shapes. A two-dimensional shape or two-dimensional figure (also: 2D shape or 2D figure) may lie on a more general curved surface (a non-Euclidean two-dimensional space). Lists of shapes Some simple shapes can be put into broad categories.