Original sin'Original sin' is the Christian doctrine that holds that humans, through the fact of birth, inherit a tainted nature with a proclivity to sinful conduct in need of regeneration. The biblical basis for the belief is generally found in Genesis 3 (the story of the expulsion of Adam and Eve from the Garden of Eden), in a line in Psalm 51:5 ("I was brought forth in iniquity, and in sin did my mother conceive me"), and in Paul's Epistle to the Romans, 5:12-21 ("Therefore, just as sin entered the world through one man, and death through sin, and in this way death came to all people, because all sinned").
Spherical wave transformationSpherical wave transformations leave the form of spherical waves as well as the laws of optics and electrodynamics invariant in all inertial frames. They were defined between 1908 and 1909 by Harry Bateman and Ebenezer Cunningham, with Bateman giving the transformation its name. They correspond to the conformal group of "transformations by reciprocal radii" in relation to the framework of Lie sphere geometry, which were already known in the 19th century.
SimCitySimCity is an open-ended city-building video game franchise originally designed by Will Wright. The first game in the series, SimCity, was published by Maxis in 1989 and was followed by several sequels and many other spin-off "Sim" titles, including 2000's The Sims, which itself became a best-selling computer game and franchise. Maxis developed the series independently until 1997, and continued under the ownership of Electronic Arts until 2003. EA commissioned various spinoffs from other companies during the 2000s, focusing on console and mobile releases.
The SimsThe Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The games in the Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires.
Natural frequencyNatural frequency, also known as eigenfrequency, is the frequency at which a system tends to oscillate in the absence of any driving force. The motion pattern of a system oscillating at its natural frequency is called the normal mode (if all parts of the system move sinusoidally with that same frequency). If the oscillating system is driven by an external force at the frequency at which the amplitude of its motion is greatest (close to a natural frequency of the system), this frequency is called resonant frequency.
Proper accelerationIn relativity theory, proper acceleration is the physical acceleration (i.e., measurable acceleration as by an accelerometer) experienced by an object. It is thus acceleration relative to a free-fall, or inertial, observer who is momentarily at rest relative to the object being measured. Gravitation therefore does not cause proper acceleration, because the same gravity acts equally on the inertial observer. As a consequence, all inertial observers always have a proper acceleration of zero.
The Sims 2The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims. The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS was released on June 17, 2005. Eight expansion packs and nine "stuff packs" were subsequently released between 2005 and 2008. In addition, versions of The Sims 2 were released on various consoles and mobile platforms, including the Nokia Ovi Store.
AccelerationIn mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Accelerations are vector quantities (in that they have magnitude and direction). The orientation of an object's acceleration is given by the orientation of the net force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, is the combined effect of two causes: the net balance of all external forces acting onto that object — magnitude is directly proportional to this net resulting force; that object's mass, depending on the materials out of which it is made — magnitude is inversely proportional to the object's mass.
Sino-Soviet splitThe Sino-Soviet split was the breaking of political relations between the People's Republic of China and the Soviet Union caused by doctrinal divergences that arose from their different interpretations and practical applications of Marxism–Leninism, as influenced by their respective geopolitics during the Cold War of 1947–1991. In the late 1950s and early 1960s, Sino-Soviet debates about the interpretation of orthodox Marxism became specific disputes about the Soviet Union's policies of national de-Stalinization and international peaceful coexistence with the Western Bloc, which Chinese founding father Mao Zedong decried as revisionism.
Fast foodFast food is a type of mass-produced food designed for commercial resale, with a strong priority placed on speed of service. It is a commercial term, limited to food sold in a restaurant or store with frozen, preheated or precooked ingredients and served in packaging for take-out/takeaway. Fast food was created as a commercial strategy to accommodate large numbers of busy commuters, travelers and wage workers. In 2018, the fast food industry was worth an estimated $570 billion globally.
Fast-food restaurantA fast-food restaurant, also known as a quick-service restaurant (QSR) within the industry, is a specific type of restaurant that serves fast-food cuisine and has minimal table service. The food served in fast-food restaurants is typically part of a "meat-sweet diet", offered from a limited menu, cooked in bulk in advance and kept hot, finished and packaged to order, and usually available for take away, though seating may be provided.
Sino-Vietnamese WarThe Sino-Vietnamese War (also known by other names) was a brief conflict that occurred in early 1979 between China and Vietnam. China launched an offensive in response to Vietnam's invasion and occupation of Cambodia in 1978, which ended the rule of the Chinese-backed Khmer Rouge. The conflict lasted for about a month, with China withdrawing its troops in March 1979. In February 1979, Chinese forces launched a surprise invasion of northern Vietnam and quickly captured several cities near the border.