Raster image processorA raster image processor (RIP) is a component used in a printing system which produces a raster image also known as a bitmap. Such a bitmap is used by a later stage of the printing system to produce the printed output. The input may be a page description in a high-level page description language such as PostScript, PDF, or XPS. The input can also be or include bitmaps of higher or lower resolution than the output device, which the RIP resizes using an algorithm.
Image tracingIn computer graphics, image tracing, raster-to-vector conversion or raster vectorization is the conversion of raster graphics into vector graphics. An image does not have any structure: it is just a collection of marks on paper, grains in film, or pixels in a bitmap. While such an image is useful, it has some limits. If the image is magnified enough, its artifacts appear. The halftone dots, film grains, and pixels become apparent. Images of sharp edges become fuzzy or jagged. See, for example, pixelation.
Euclidean vectorIn mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector or spatial vector) is a geometric object that has magnitude (or length) and direction. Vectors can be added to other vectors according to vector algebra. A Euclidean vector is frequently represented by a directed line segment, or graphically as an arrow connecting an initial point A with a terminal point B, and denoted by . A vector is what is needed to "carry" the point A to the point B; the Latin word vector means "carrier".
Vector processorIn computing, a vector processor or array processor is a central processing unit (CPU) that implements an instruction set where its instructions are designed to operate efficiently and effectively on large one-dimensional arrays of data called vectors. This is in contrast to scalar processors, whose instructions operate on single data items only, and in contrast to some of those same scalar processors having additional single instruction, multiple data (SIMD) or SWAR Arithmetic Units.
QGISQGIS is a free and open-source cross-platform desktop geographic information system (GIS) application that supports viewing, editing, printing, and analysis of geospatial data. QGIS functions as geographic information system (GIS) software, allowing users to analyze and edit spatial information, in addition to composing and exporting graphical maps. QGIS supports raster, vector and mesh layers. Vector data is stored as either point, line, or polygon features. Multiple formats of raster images are supported, and the software can georeference images.
ArcGISArcGIS is a family of client, server and online geographic information system (GIS) software developed and maintained by Esri. ArcGIS was first released in 1999 and originally was released as ARC/INFO, a command line based GIS system for manipulating data. ARC/INFO was later merged into ArcGIS Desktop, which was eventually superseded by ArcGIS Pro in 2015. ArcGIS Pro works in 2D and 3D for cartography and visualization, and includes machine learning (ML). Esri also provides server side ArcGIS software for web maps, known as ArcGIS Server.
Spatial databaseA spatial database is a general-purpose database (usually a relational database) that has been enhanced to include spatial data that represents objects defined in a geometric space, along with tools for querying and analyzing such data. Most spatial databases allow the representation of simple geometric objects such as points, lines and polygons. Some spatial databases handle more complex structures such as 3D objects, topological coverages, linear networks, and triangulated irregular networks (TINs).
Rotation matrixIn linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R: If x and y are the endpoint coordinates of a vector, where x is cosine and y is sine, then the above equations become the trigonometric summation angle formulae.
OpenStreetMapOpenStreetMap (OSM) is a free, open geographic database updated and maintained by a community of volunteers via open collaboration. Contributors collect data from surveys, trace from and also import from other freely licensed geodata sources. OpenStreetMap is freely licensed under the Open Database License and as a result commonly used to make electronic maps, inform turn-by-turn navigation, assist in humanitarian aid and data visualisation. OpenStreetMap uses its own topology to store geographical features which can then be exported into other .
RotationRotation or rotational motion is the circular movement of an object around a central line, known as axis of rotation. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation. A solid figure has an infinite number of possible axes and angles of rotation, including chaotic rotation (between arbitrary orientations), in contrast to rotation around a axis.
ShapefileThe shapefile format is a geospatial vector . It is developed and regulated by Esri as a mostly open specification for data interoperability among Esri and other GIS software products. The shapefile format can spatially describe vector features: points, lines, and polygons, representing, for example, water wells, rivers, and lakes. Each item usually has attributes that describe it, such as name or temperature. The shapefile format is a digital vector storage format for storing geographic location and associated attribute information.
3D rotation groupIn mechanics and geometry, the 3D rotation group, often denoted SO(3), is the group of all rotations about the origin of three-dimensional Euclidean space under the operation of composition. By definition, a rotation about the origin is a transformation that preserves the origin, Euclidean distance (so it is an isometry), and orientation (i.e., handedness of space). Composing two rotations results in another rotation, every rotation has a unique inverse rotation, and the identity map satisfies the definition of a rotation.