Conformal symmetryIn mathematical physics, the conformal symmetry of spacetime is expressed by an extension of the Poincaré group, known as the conformal group. The extension includes special conformal transformations and dilations. In three spatial plus one time dimensions, conformal symmetry has 15 degrees of freedom: ten for the Poincaré group, four for special conformal transformations, and one for a dilation. Harry Bateman and Ebenezer Cunningham were the first to study the conformal symmetry of Maxwell's equations.
Conformal geometryIn mathematics, conformal geometry is the study of the set of angle-preserving (conformal) transformations on a space. In a real two dimensional space, conformal geometry is precisely the geometry of Riemann surfaces. In space higher than two dimensions, conformal geometry may refer either to the study of conformal transformations of what are called "flat spaces" (such as Euclidean spaces or spheres), or to the study of conformal manifolds which are Riemannian or pseudo-Riemannian manifolds with a class of metrics that are defined up to scale.
Conformal groupIn mathematics, the conformal group of an inner product space is the group of transformations from the space to itself that preserve angles. More formally, it is the group of transformations that preserve the conformal geometry of the space. Several specific conformal groups are particularly important: The conformal orthogonal group. If V is a vector space with a quadratic form Q, then the conformal orthogonal group CO(V, Q) is the group of linear transformations T of V for which there exists a scalar λ such that for all x in V For a definite quadratic form, the conformal orthogonal group is equal to the orthogonal group times the group of dilations.
Möbius transformationIn geometry and complex analysis, a Möbius transformation of the complex plane is a rational function of the form of one complex variable z; here the coefficients a, b, c, d are complex numbers satisfying ad − bc ≠ 0. Geometrically, a Möbius transformation can be obtained by first performing stereographic projection from the plane to the unit two-sphere, rotating and moving the sphere to a new location and orientation in space, and then performing stereographic projection (from the new position of the sphere) to the plane.
Linear fractional transformationIn mathematics, a linear fractional transformation is, roughly speaking, an invertible transformation of the form The precise definition depends on the nature of a, b, c, d, and z. In other words, a linear fractional transformation is a transformation that is represented by a fraction whose numerator and denominator are linear. In the most basic setting, a, b, c, d, and z are complex numbers (in which case the transformation is also called a Möbius transformation), or more generally elements of a field.
RotationRotation or rotational motion is the circular movement of an object around a central line, known as axis of rotation. A plane figure can rotate in either a clockwise or counterclockwise sense around a perpendicular axis intersecting anywhere inside or outside the figure at a center of rotation. A solid figure has an infinite number of possible axes and angles of rotation, including chaotic rotation (between arbitrary orientations), in contrast to rotation around a axis.
Rotation (mathematics)Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point. Rotation can have a sign (as in the sign of an angle): a clockwise rotation is a negative magnitude so a counterclockwise turn has a positive magnitude. A rotation is different from other types of motions: translations, which have no fixed points, and (hyperplane) reflections, each of them having an entire (n − 1)-dimensional flat of fixed points in a n-dimensional space.
Liouville's theorem (conformal mappings)In mathematics, Liouville's theorem, proved by Joseph Liouville in 1850, is a rigidity theorem about conformal mappings in Euclidean space. It states that any smooth conformal mapping on a domain of Rn, where n > 2, can be expressed as a composition of translations, similarities, orthogonal transformations and inversions: they are Möbius transformations (in n dimensions). This theorem severely limits the variety of possible conformal mappings in R3 and higher-dimensional spaces.
Lorentz transformationIn physics, the Lorentz transformations are a six-parameter family of linear transformations from a coordinate frame in spacetime to another frame that moves at a constant velocity relative to the former. The respective inverse transformation is then parameterized by the negative of this velocity. The transformations are named after the Dutch physicist Hendrik Lorentz.
Rotations in 4-dimensional Euclidean spaceIn mathematics, the group of rotations about a fixed point in four-dimensional Euclidean space is denoted SO(4). The name comes from the fact that it is the special orthogonal group of order 4. In this article rotation means rotational displacement. For the sake of uniqueness, rotation angles are assumed to be in the segment except where mentioned or clearly implied by the context otherwise. A "fixed plane" is a plane for which every vector in the plane is unchanged after the rotation.
Plane of rotationIn geometry, a plane of rotation is an abstract object used to describe or visualize rotations in space. The main use for planes of rotation is in describing more complex rotations in four-dimensional space and higher dimensions, where they can be used to break down the rotations into simpler parts. This can be done using geometric algebra, with the planes of rotations associated with simple bivectors in the algebra.
3D rotation groupIn mechanics and geometry, the 3D rotation group, often denoted SO(3), is the group of all rotations about the origin of three-dimensional Euclidean space under the operation of composition. By definition, a rotation about the origin is a transformation that preserves the origin, Euclidean distance (so it is an isometry), and orientation (i.e., handedness of space). Composing two rotations results in another rotation, every rotation has a unique inverse rotation, and the identity map satisfies the definition of a rotation.
Rotations and reflections in two dimensionsIn Euclidean geometry, two-dimensional rotations and reflections are two kinds of Euclidean plane isometries which are related to one another. A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L1. Then reflect P′ to its image P′′ on the other side of line L2. If lines L1 and L2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the intersection of L1 and L2. I.e.
Rotation formalisms in three dimensionsIn geometry, various formalisms exist to express a rotation in three dimensions as a mathematical transformation. In physics, this concept is applied to classical mechanics where rotational (or angular) kinematics is the science of quantitative description of a purely rotational motion. The orientation of an object at a given instant is described with the same tools, as it is defined as an imaginary rotation from a reference placement in space, rather than an actually observed rotation from a previous placement in space.
Conformal field theoryA conformal field theory (CFT) is a quantum field theory that is invariant under conformal transformations. In two dimensions, there is an infinite-dimensional algebra of local conformal transformations, and conformal field theories can sometimes be exactly solved or classified. Conformal field theory has important applications to condensed matter physics, statistical mechanics, quantum statistical mechanics, and string theory. Statistical and condensed matter systems are indeed often conformally invariant at their thermodynamic or quantum critical points.
Eigenvalues and eigenvectorsIn linear algebra, an eigenvector (ˈaɪgənˌvɛktər) or characteristic vector of a linear transformation is a nonzero vector that changes at most by a constant factor when that linear transformation is applied to it. The corresponding eigenvalue, often represented by , is the multiplying factor. Geometrically, a transformation matrix rotates, stretches, or shears the vectors it acts upon. The eigenvectors for a linear transformation matrix are the set of vectors that are only stretched, with no rotation or shear.
Quantum channelIn quantum information theory, a quantum channel is a communication channel which can transmit quantum information, as well as classical information. An example of quantum information is the state of a qubit. An example of classical information is a text document transmitted over the Internet. More formally, quantum channels are completely positive (CP) trace-preserving maps between spaces of operators. In other words, a quantum channel is just a quantum operation viewed not merely as the reduced dynamics of a system but as a pipeline intended to carry quantum information.
ManifoldIn mathematics, a manifold is a topological space that locally resembles Euclidean space near each point. More precisely, an -dimensional manifold, or -manifold for short, is a topological space with the property that each point has a neighborhood that is homeomorphic to an open subset of -dimensional Euclidean space. One-dimensional manifolds include lines and circles, but not lemniscates. Two-dimensional manifolds are also called surfaces. Examples include the plane, the sphere, and the torus, and also the Klein bottle and real projective plane.
Quantum entanglementQuantum entanglement is the phenomenon that occurs when a group of particles are generated, interact, or share spatial proximity in a way such that the quantum state of each particle of the group cannot be described independently of the state of the others, including when the particles are separated by a large distance. The topic of quantum entanglement is at the heart of the disparity between classical and quantum physics: entanglement is a primary feature of quantum mechanics not present in classical mechanics.
Quantum computingA quantum computer is a computer that exploits quantum mechanical phenomena. At small scales, physical matter exhibits properties of both particles and waves, and quantum computing leverages this behavior, specifically quantum superposition and entanglement, using specialized hardware that supports the preparation and manipulation of quantum states. Classical physics cannot explain the operation of these quantum devices, and a scalable quantum computer could perform some calculations exponentially faster than any modern "classical" computer.