Keyboard technologyThe technology of computer keyboards includes many elements. Among the more important of these is the switch technology that they use. Computer alphanumeric keyboards typically have 80 to 110 durable switches, generally one for each key. The choice of switch technology affects key response (the positive feedback that a key has been pressed) and pre-travel (the distance needed to push the key to enter a character reliably). Virtual keyboards on touch screens have no physical switches and provide audio and haptic feedback instead.
RandomizationRandomization is the process of making something random. Randomization is not haphazard; instead, a random process is a sequence of random variables describing a process whose outcomes do not follow a deterministic pattern, but follow an evolution described by probability distributions. For example, a random sample of individuals from a population refers to a sample where every individual has a known probability of being sampled. This would be contrasted with nonprobability sampling where arbitrary individuals are selected.
Naive set theoryNaive set theory is any of several theories of sets used in the discussion of the foundations of mathematics. Unlike axiomatic set theories, which are defined using formal logic, naive set theory is defined informally, in natural language. It describes the aspects of mathematical sets familiar in discrete mathematics (for example Venn diagrams and symbolic reasoning about their Boolean algebra), and suffices for the everyday use of set theory concepts in contemporary mathematics.
Ergonomic keyboardAn ergonomic keyboard is a computer keyboard designed with ergonomic considerations to minimize muscle strain, fatigue, and other problems. The common QWERTY keyboard layout is credited to the mechanical typewriter designed by C. Latham Sholes and patented in 1878; research indicates the layout may have been influenced by telegraph operators. The offset in the columns between rows was designed to accommodate the physical links between each key and the internal mechanisms of the typewriter; as typing duties transitioned to electric (motorized) typewriters and then computers, the layout was retained to ease the transition for users that had already been trained to type.
Plasma displayA plasma display panel (PDP) is a type of flat panel display that uses small cells containing plasma; ionized gas that responds to electric fields. Plasma televisions were the first large (over 32 inches diagonal) flat panel displays to be released to the public. Until about 2007, plasma displays were commonly used in large televisions. By 2013, they had lost nearly all market share due to competition from low-cost LCDs and more expensive but high-contrast OLED flat-panel displays.
Enriched categoryIn , a branch of mathematics, an enriched category generalizes the idea of a by replacing hom-sets with objects from a general . It is motivated by the observation that, in many practical applications, the hom-set often has additional structure that should be respected, e.g., that of being a vector space of morphisms, or a topological space of morphisms. In an enriched category, the set of morphisms (the hom-set) associated with every pair of objects is replaced by an in some fixed monoidal category of "hom-objects".
Complement (set theory)In set theory, the complement of a set A, often denoted by A∁ (or A′), is the set of elements not in A. When all sets in the universe, i.e. all sets under consideration, are considered to be members of a given set U, the absolute complement of A is the set of elements in U that are not in A. The relative complement of A with respect to a set B, also termed the set difference of B and A, written is the set of elements in B that are not in A.
Abelian categoryIn mathematics, an abelian category is a in which morphisms and can be added and in which s and cokernels exist and have desirable properties. The motivating prototypical example of an abelian category is the , Ab. The theory originated in an effort to unify several cohomology theories by Alexander Grothendieck and independently in the slightly earlier work of David Buchsbaum. Abelian categories are very stable categories; for example they are and they satisfy the snake lemma.
Software design patternIn software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code. Rather, it is a description or template for how to solve a problem that can be used in many different situations. Design patterns are formalized best practices that the programmer can use to solve common problems when designing an application or system.
Strict 2-categoryIn , a strict 2-category is a with "morphisms between morphisms", that is, where each hom-set itself carries the structure of a category. It can be formally defined as a category over Cat (the , with the structure given by ). The concept of 2-category was first introduced by Charles Ehresmann in his work on enriched categories in 1965. The more general concept of (or weak 2-category), where composition of morphisms is associative only up to a 2-isomorphism, was introduced in 1968 by Jean Bénabou.
Set-builder notationIn set theory and its applications to logic, mathematics, and computer science, set-builder notation is a mathematical notation for describing a set by enumerating its elements, or stating the properties that its members must satisfy. Defining sets by properties is also known as set comprehension, set abstraction or as defining a set's intension. Set (mathematics)#Roster notation A set can be described directly by enumerating all of its elements between curly brackets, as in the following two examples: is the set containing the four numbers 3, 7, 15, and 31, and nothing else.
Microsoft ergonomic keyboardsMicrosoft has designed and sold a variety of ergonomic keyboards for computers. The oldest is the Microsoft Natural Keyboard, released in 1994, the company's first computer keyboard. The newest models are the Sculpt Ergonomic Keyboard (2013), the Surface Ergonomic Keyboard (2016), and the Microsoft Ergonomic Keyboard (2019). In general, ergonomic keyboards are designed to keep the user's arms and wrists in a near-neutral position, which means the slant angle (the lateral rotation angle for the keys in each half relative to the axis of the home row in a conventional keyboard) is approximately 10 to 12.