Nyquist–Shannon sampling theoremThe Nyquist–Shannon sampling theorem is an essential principle for digital signal processing linking the frequency range of a signal and the sample rate required to avoid a type of distortion called aliasing. The theorem states that the sample rate must be at least twice the bandwidth of the signal to avoid aliasing distortion. In practice, it is used to select band-limiting filters to keep aliasing distortion below an acceptable amount when an analog signal is sampled or when sample rates are changed within a digital signal processing function.
Nyquist rateIn signal processing, the Nyquist rate, named after Harry Nyquist, is a value (in units of samples per second or hertz, Hz) equal to twice the highest frequency (bandwidth) of a given function or signal. When the function is digitized at a higher sample rate (see ), the resulting discrete-time sequence is said to be free of the distortion known as aliasing. Conversely, for a given sample-rate the corresponding Nyquist frequency in Hz is one-half the sample-rate.
Nyquist frequencyIn signal processing, the Nyquist frequency (or folding frequency), named after Harry Nyquist, is a characteristic of a sampler, which converts a continuous function or signal into a discrete sequence. For a given sampling rate (samples per second), the Nyquist frequency (cycles per second) is the frequency whose cycle-length (or period) is twice the interval between samples, thus 0.5 cycle/sample. For example, audio CDs have a sampling rate of 44100 samples/second. At 0.
Sampling (signal processing)In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.
SignalIn signal processing, a signal is a function that conveys information about a phenomenon. Any quantity that can vary over space or time can be used as a signal to share messages between observers. The IEEE Transactions on Signal Processing includes audio, video, speech, , sonar, and radar as examples of signals. A signal may also be defined as observable change in a quantity over space or time (a time series), even if it does not carry information.
BandlimitingBandlimiting refers to a process which reduces the energy of a signal to an acceptably low level outside of a desired frequency range. Bandlimiting is an essential part of many applications in signal processing and communications. Examples include controlling interference between radio frequency communications signals, and managing aliasing distortion associated with sampling for digital signal processing. A bandlimited signal is, strictly speaking, a signal with zero energy outside of a defined frequency range.
Digital signal processingDigital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent samples of a continuous variable in a domain such as time, space, or frequency. In digital electronics, a digital signal is represented as a pulse train, which is typically generated by the switching of a transistor.
Analog signalAn analog signal is any continuous-time signal representing some other quantity, i.e., analogous to another quantity. For example, in an analog audio signal, the instantaneous signal voltage varies continuously with the pressure of the sound waves. In contrast, a digital signal represents the original time-varying quantity as a sampled sequence of quantized values. Digital sampling imposes some bandwidth and dynamic range constraints on the representation and adds quantization error.
Sinc functionIn mathematics, physics and engineering, the sinc function, denoted by sinc(x), has two forms, normalized and unnormalized. In mathematics, the historical unnormalized sinc function is defined for x ≠ 0 by Alternatively, the unnormalized sinc function is often called the sampling function, indicated as Sa(x). In digital signal processing and information theory, the normalized sinc function is commonly defined for x ≠ 0 by In either case, the value at x = 0 is defined to be the limiting value for all real a ≠ 0 (the limit can be proven using the squeeze theorem).
Audio signal processingAudio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals. Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions. The energy contained in audio signals or sound level is typically measured in decibels. As audio signals may be represented in either digital or analog format, processing may occur in either domain.
AliasingIn signal processing and related disciplines, aliasing is the overlapping of frequency components resulting from a sample rate below the Nyquist frequency. This overlap results in distortion or artifacts when the signal is reconstructed from samples which causes the reconstructed signal to differ from the original continuous signal. Aliasing that occurs in signals sampled in time, for instance in digital audio or the stroboscopic effect, is referred to as temporal aliasing. Aliasing in spatially sampled signals (e.
Digital signal (signal processing)In the context of digital signal processing (DSP), a digital signal is a discrete time, quantized amplitude signal. In other words, it is a sampled signal consisting of samples that take on values from a discrete set (a countable set that can be mapped one-to-one to a subset of integers). If that discrete set is finite, the discrete values can be represented with digital words of a finite width. Most commonly, these discrete values are represented as fixed-point words (either proportional to the waveform values or companded) or floating-point words.
Sampling (statistics)In statistics, quality assurance, and survey methodology, sampling is the selection of a subset or a statistical sample (termed sample for short) of individuals from within a statistical population to estimate characteristics of the whole population. Statisticians attempt to collect samples that are representative of the population. Sampling has lower costs and faster data collection compared to recording data from the entire population, and thus, it can provide insights in cases where it is infeasible to measure an entire population.