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This lecture presents the application of game theory to solve Connect Four using the minimax algorithm, optimizing it with alpha-beta pruning, and comparing it with the Monte-Carlo tree search algorithm. The lecture also covers the principles of Monte-Carlo, the differences between Monte-Carlo and Alpha-Beta, and the performance comparison between the algorithms. Special thanks are given to Anna Maddux, Giulio Salizzoni, and Professor Maryam Kamgarpour for their support.
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