ArithmeticArithmetic () is an elementary part of mathematics that consists of the study of the properties of the traditional operations on numbers—addition, subtraction, multiplication, division, exponentiation, and extraction of roots. In the 19th century, Italian mathematician Giuseppe Peano formalized arithmetic with his Peano axioms, which are highly important to the field of mathematical logic today.
Arbitrary-precision arithmeticIn computer science, arbitrary-precision arithmetic, also called bignum arithmetic, multiple-precision arithmetic, or sometimes infinite-precision arithmetic, indicates that calculations are performed on numbers whose digits of precision are limited only by the available memory of the host system. This contrasts with the faster fixed-precision arithmetic found in most arithmetic logic unit (ALU) hardware, which typically offers between 8 and 64 bits of precision.
Arithmetic logic unitIn computing, an arithmetic logic unit (ALU) is a combinational digital circuit that performs arithmetic and bitwise operations on integer binary numbers. This is in contrast to a floating-point unit (FPU), which operates on floating point numbers. It is a fundamental building block of many types of computing circuits, including the central processing unit (CPU) of computers, FPUs, and graphics processing units (GPUs).
Method of complementsIn mathematics and computing, the method of complements is a technique to encode a symmetric range of positive and negative integers in a way that they can use the same algorithm (or mechanism) for addition throughout the whole range. For a given number of places half of the possible representations of numbers encode the positive numbers, the other half represents their respective additive inverses. The pairs of mutually additive inverse numbers are called complements. Thus subtraction of any number is implemented by adding its complement.
Binary numberA binary number is a number expressed in the base-2 numeral system or binary numeral system, a method of mathematical expression which uses only two symbols: typically "0" (zero) and "1" (one). The base-2 numeral system is a positional notation with a radix of 2. Each digit is referred to as a bit, or binary digit. Because of its straightforward implementation in digital electronic circuitry using logic gates, the binary system is used by almost all modern computers and computer-based devices, as a preferred system of use, over various other human techniques of communication, because of the simplicity of the language and the noise immunity in physical implementation.
Offset binaryOffset binary, also referred to as excess-K, excess-N, excess-e, excess code or biased representation, is a method for signed number representation where a signed number n is represented by the bit pattern corresponding to the unsigned number n+K, K being the biasing value or offset. There is no standard for offset binary, but most often the K for an n-bit binary word is K = 2n−1 (for example, the offset for a four-digit binary number would be 23=8).
Integer overflowIn computer programming, an integer overflow occurs when an arithmetic operation attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the least significant representable digits of the result are stored; the result is said to wrap around the maximum (i.e. modulo a power of the radix, usually two in modern computers, but sometimes ten or another radix).
Signed number representationsIn computing, signed number representations are required to encode negative numbers in binary number systems. In mathematics, negative numbers in any base are represented by prefixing them with a minus sign ("−"). However, in RAM or CPU registers, numbers are represented only as sequences of bits, without extra symbols. The four best-known methods of extending the binary numeral system to represent signed numbers are: sign–magnitude, ones' complement, two's complement, and offset binary.
MultiplicationMultiplication (often denoted by the cross symbol , by the mid-line dot operator , by juxtaposition, or, on computers, by an asterisk ) is one of the four elementary mathematical operations of arithmetic, with the other ones being addition, subtraction, and division. The result of a multiplication operation is called a product. The multiplication of whole numbers may be thought of as repeated addition; that is, the multiplication of two numbers is equivalent to adding as many copies of one of them, the multiplicand, as the quantity of the other one, the multiplier; both numbers can be referred to as factors.
Logical shiftIn computer science, a logical shift is a bitwise operation that shifts all the bits of its operand. The two base variants are the logical left shift and the logical right shift. This is further modulated by the number of bit positions a given value shall be shifted, such as shift left by 1 or shift right by n. Unlike an arithmetic shift, a logical shift does not preserve a number's sign bit or distinguish a number's exponent from its significand (mantissa); every bit in the operand is simply moved a given number of bit positions, and the vacant bit-positions are filled, usually with zeros, and possibly ones (contrast with a circular shift).
Quadratic integerIn number theory, quadratic integers are a generalization of the usual integers to quadratic fields. Quadratic integers are algebraic integers of degree two, that is, solutions of equations of the form x2 + bx + c = 0 with b and c (usual) integers. When algebraic integers are considered, the usual integers are often called rational integers. Common examples of quadratic integers are the square roots of rational integers, such as , and the complex number i = , which generates the Gaussian integers.
Integer (computer science)In computer science, an integer is a datum of integral data type, a data type that represents some range of mathematical integers. Integral data types may be of different sizes and may or may not be allowed to contain negative values. Integers are commonly represented in a computer as a group of binary digits (bits). The size of the grouping varies so the set of integer sizes available varies between different types of computers. Computer hardware nearly always provides a way to represent a processor register or memory address as an integer.
Algebraic integerIn algebraic number theory, an algebraic integer is a complex number which is integral over the integers. That is, an algebraic integer is a complex root of some monic polynomial (a polynomial whose leading coefficient is 1) whose coefficients are integers. The set of all algebraic integers A is closed under addition, subtraction and multiplication and therefore is a commutative subring of the complex numbers. The ring of integers of a number field K, denoted by OK, is the intersection of K and A: it can also be characterised as the maximal order of the field K.
Eisenstein integerIn mathematics, the Eisenstein integers (named after Gotthold Eisenstein), occasionally also known as Eulerian integers (after Leonhard Euler), are the complex numbers of the form where a and b are integers and is a primitive (hence non-real) cube root of unity. The Eisenstein integers form a triangular lattice in the complex plane, in contrast with the Gaussian integers, which form a square lattice in the complex plane. The Eisenstein integers are a countably infinite set.
Gaussian integerIn number theory, a Gaussian integer is a complex number whose real and imaginary parts are both integers. The Gaussian integers, with ordinary addition and multiplication of complex numbers, form an integral domain, usually written as or Gaussian integers share many properties with integers: they form a Euclidean domain, and have thus a Euclidean division and a Euclidean algorithm; this implies unique factorization and many related properties. However, Gaussian integers do not have a total ordering that respects arithmetic.
Ring of integersIn mathematics, the ring of integers of an algebraic number field is the ring of all algebraic integers contained in . An algebraic integer is a root of a monic polynomial with integer coefficients: . This ring is often denoted by or . Since any integer belongs to and is an integral element of , the ring is always a subring of . The ring of integers is the simplest possible ring of integers. Namely, where is the field of rational numbers. And indeed, in algebraic number theory the elements of are often called the "rational integers" because of this.
Coprime integersIn number theory, two integers a and b are coprime, relatively prime or mutually prime if the only positive integer that is a divisor of both of them is 1. Consequently, any prime number that divides a does not divide b, and vice versa. This is equivalent to their greatest common divisor (GCD) being 1. One says also a is prime to b or a is coprime with b. The numbers 8 and 9 are coprime, despite the fact that neither considered individually is a prime number, since 1 is their only common divisor.
IntegerAn integer is the number zero (), a positive natural number (, , , etc.) or a negative integer with a minus sign (−1, −2, −3, etc.). The negative numbers are the additive inverses of the corresponding positive numbers. In the language of mathematics, the set of integers is often denoted by the boldface Z or blackboard bold . The set of natural numbers is a subset of , which in turn is a subset of the set of all rational numbers , itself a subset of the real numbers . Like the natural numbers, is countably infinite.
Bitwise operationIn computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition.
Negative numberIn mathematics, a negative number represents an opposite. In the real number system, a negative number is a number that is less than zero. Negative numbers are often used to represent the magnitude of a loss or deficiency. A debt that is owed may be thought of as a negative asset. If a quantity, such as the charge on an electron, may have either of two opposite senses, then one may choose to distinguish between those senses—perhaps arbitrarily—as positive and negative.