Diagonalizable matrixIn linear algebra, a square matrix is called diagonalizable or non-defective if it is similar to a diagonal matrix, i.e., if there exists an invertible matrix and a diagonal matrix such that , or equivalently . (Such , are not unique.) For a finite-dimensional vector space , a linear map is called diagonalizable if there exists an ordered basis of consisting of eigenvectors of .
Skew-symmetric matrixIn mathematics, particularly in linear algebra, a skew-symmetric (or antisymmetric or antimetric) matrix is a square matrix whose transpose equals its negative. That is, it satisfies the condition In terms of the entries of the matrix, if denotes the entry in the -th row and -th column, then the skew-symmetric condition is equivalent to The matrix is skew-symmetric because Throughout, we assume that all matrix entries belong to a field whose characteristic is not equal to 2.
Eigendecomposition of a matrixIn linear algebra, eigendecomposition is the factorization of a matrix into a canonical form, whereby the matrix is represented in terms of its eigenvalues and eigenvectors. Only diagonalizable matrices can be factorized in this way. When the matrix being factorized is a normal or real symmetric matrix, the decomposition is called "spectral decomposition", derived from the spectral theorem. Eigenvalue, eigenvector and eigenspace A (nonzero) vector v of dimension N is an eigenvector of a square N × N matrix A if it satisfies a linear equation of the form for some scalar λ.
Pythagorean theoremIn mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite the right angle) is equal to the sum of the areas of the squares on the other two sides. The theorem can be written as an equation relating the lengths of the sides a, b and the hypotenuse c, sometimes called the Pythagorean equation: The theorem is named for the Greek philosopher Pythagoras, born around 570 BC.
Generalized permutation matrixIn mathematics, a generalized permutation matrix (or monomial matrix) is a matrix with the same nonzero pattern as a permutation matrix, i.e. there is exactly one nonzero entry in each row and each column. Unlike a permutation matrix, where the nonzero entry must be 1, in a generalized permutation matrix the nonzero entry can be any nonzero value. An example of a generalized permutation matrix is An invertible matrix A is a generalized permutation matrix if and only if it can be written as a product of an invertible diagonal matrix D and an (implicitly invertible) permutation matrix P: i.
Integer matrixIn mathematics, an integer matrix is a matrix whose entries are all integers. Examples include binary matrices, the zero matrix, the matrix of ones, the identity matrix, and the adjacency matrices used in graph theory, amongst many others. Integer matrices find frequent application in combinatorics. and are both examples of integer matrices. Invertibility of integer matrices is in general more numerically stable than that of non-integer matrices.
Square matrixIn mathematics, a square matrix is a matrix with the same number of rows and columns. An n-by-n matrix is known as a square matrix of order . Any two square matrices of the same order can be added and multiplied. Square matrices are often used to represent simple linear transformations, such as shearing or rotation. For example, if is a square matrix representing a rotation (rotation matrix) and is a column vector describing the position of a point in space, the product yields another column vector describing the position of that point after that rotation.
Orthogonal matrixIn linear algebra, an orthogonal matrix, or orthonormal matrix, is a real square matrix whose columns and rows are orthonormal vectors. One way to express this is where QT is the transpose of Q and I is the identity matrix. This leads to the equivalent characterization: a matrix Q is orthogonal if its transpose is equal to its inverse: where Q−1 is the inverse of Q. An orthogonal matrix Q is necessarily invertible (with inverse Q−1 = QT), unitary (Q−1 = Q∗), where Q∗ is the Hermitian adjoint (conjugate transpose) of Q, and therefore normal (Q∗Q = QQ∗) over the real numbers.
Woodbury matrix identityIn mathematics (specifically linear algebra), the Woodbury matrix identity, named after Max A. Woodbury, says that the inverse of a rank-k correction of some matrix can be computed by doing a rank-k correction to the inverse of the original matrix. Alternative names for this formula are the matrix inversion lemma, Sherman–Morrison–Woodbury formula or just Woodbury formula. However, the identity appeared in several papers before the Woodbury report.
Fermat's Last TheoremIn number theory, Fermat's Last Theorem (sometimes called Fermat's conjecture, especially in older texts) states that no three positive integers a, b, and c satisfy the equation an + bn = cn for any integer value of n greater than 2. The cases n = 1 and n = 2 have been known since antiquity to have infinitely many solutions. The proposition was first stated as a theorem by Pierre de Fermat around 1637 in the margin of a copy of Arithmetica. Fermat added that he had a proof that was too large to fit in the margin.
Dot productIn mathematics, the dot product or scalar product is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more).
Cross productIn mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol . Given two linearly independent vectors a and b, the cross product, a × b (read "a cross b"), is a vector that is perpendicular to both a and b, and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming.