ResultantIn mathematics, the resultant of two polynomials is a polynomial expression of their coefficients that is equal to zero if and only if the polynomials have a common root (possibly in a field extension), or, equivalently, a common factor (over their field of coefficients). In some older texts, the resultant is also called the eliminant. The resultant is widely used in number theory, either directly or through the discriminant, which is essentially the resultant of a polynomial and its derivative.
Square rootIn mathematics, a square root of a number x is a number y such that ; in other words, a number y whose square (the result of multiplying the number by itself, or ) is x. For example, 4 and −4 are square roots of 16 because . Every nonnegative real number x has a unique nonnegative square root, called the principal square root, which is denoted by where the symbol "" is called the radical sign or radix. For example, to express the fact that the principal square root of 9 is 3, we write .
Dust solutionIn general relativity, a dust solution is a fluid solution, a type of exact solution of the Einstein field equation, in which the gravitational field is produced entirely by the mass, momentum, and stress density of a perfect fluid that has positive mass density but vanishing pressure. Dust solutions are an important special case of fluid solutions in general relativity. A pressureless perfect fluid can be interpreted as a model of a configuration of dust particles that locally move in concert and interact with each other only gravitationally, from which the name is derived.
Brent's methodIn numerical analysis, Brent's method is a hybrid root-finding algorithm combining the bisection method, the secant method and inverse quadratic interpolation. It has the reliability of bisection but it can be as quick as some of the less-reliable methods. The algorithm tries to use the potentially fast-converging secant method or inverse quadratic interpolation if possible, but it falls back to the more robust bisection method if necessary. Brent's method is due to Richard Brent and builds on an earlier algorithm by Theodorus Dekker.
Linear subspaceIn mathematics, and more specifically in linear algebra, a linear subspace or vector subspace is a vector space that is a subset of some larger vector space. A linear subspace is usually simply called a subspace when the context serves to distinguish it from other types of subspaces. If V is a vector space over a field K and if W is a subset of V, then W is a linear subspace of V if under the operations of V, W is a vector space over K.
System of linear equationsIn mathematics, a system of linear equations (or linear system) is a collection of one or more linear equations involving the same variables. For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such that all the equations are simultaneously satisfied. A solution to the system above is given by the ordered triple since it makes all three equations valid. The word "system" indicates that the equations should be considered collectively, rather than individually.
Affine combinationIn mathematics, an affine combination of x1, ..., xn is a linear combination such that Here, x1, ..., xn can be elements (vectors) of a vector space over a field K, and the coefficients are elements of K. The elements x1, ..., xn can also be points of a Euclidean space, and, more generally, of an affine space over a field K. In this case the are elements of K (or for a Euclidean space), and the affine combination is also a point. See for the definition in this case.
Conical combinationGiven a finite number of vectors in a real vector space, a conical combination, conical sum, or weighted sum of these vectors is a vector of the form where are non-negative real numbers. The name derives from the fact that a conical sum of vectors defines a cone (possibly in a lower-dimensional subspace). The set of all conical combinations for a given set S is called the conical hull of S and denoted cone(S) or coni(S). That is, By taking k = 0, it follows the zero vector (origin) belongs to all conical hulls (since the summation becomes an empty sum).
Delay differential equationIn mathematics, delay differential equations (DDEs) are a type of differential equation in which the derivative of the unknown function at a certain time is given in terms of the values of the function at previous times. DDEs are also called time-delay systems, systems with aftereffect or dead-time, hereditary systems, equations with deviating argument, or differential-difference equations. They belong to the class of systems with the functional state, i.e.
Method of undetermined coefficientsIn mathematics, the method of undetermined coefficients is an approach to finding a particular solution to certain nonhomogeneous ordinary differential equations and recurrence relations. It is closely related to the annihilator method, but instead of using a particular kind of differential operator (the annihilator) in order to find the best possible form of the particular solution, an ansatz or 'guess' is made as to the appropriate form, which is then tested by differentiating the resulting equation.
Linear mapIn mathematics, and more specifically in linear algebra, a linear map (also called a linear mapping, linear transformation, vector space homomorphism, or in some contexts linear function) is a mapping between two vector spaces that preserves the operations of vector addition and scalar multiplication. The same names and the same definition are also used for the more general case of modules over a ring; see Module homomorphism. If a linear map is a bijection then it is called a .
Root-finding algorithmsIn mathematics and computing, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f, from the real numbers to real numbers or from the complex numbers to the complex numbers, is a number x such that f(x) = 0. As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form, root-finding algorithms provide approximations to zeros, expressed either as floating-point numbers or as small isolating intervals, or disks for complex roots (an interval or disk output being equivalent to an approximate output together with an error bound).